kae Level 1 of the Dungeon (8, -43, D:1) a +0 leather armour (8, -20, D:1) a +0 short sword a +0 dagger (33, 7, D:1) a +0 whip (36, -2, D:1) a +0 whip (37, -8, D:1) a +0 ring mail (48, -41, D:1) a +0 scale mail (55, -7, D:1) a +0 scale mail (57, -15, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +1 cloak (1, 26, D:2) a +0 plate armour (4, 33, D:2) a +0 club (5, 34, D:2) a +0 club (12, 35, D:2) a +0 dagger (19, 49, D:2) a +0 whip (53, 39, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -7, D:3) the +11 sling of Crusades {freeze, rPois rC++ Int-2} Int: It affects your intelligence (-2). rC: It greatly protects you from cold. rPois: It protects you from poison. (14, -34, D:3) a +0 club (15, -35, D:3) a +0 mace a +0 leather armour (15, -33, D:3) a +0 dagger (17, -30, D:3) a +0 mace (21, -24, D:3) a +0 mace (25, -28, D:3) a +0 pair of boots (25, -21, D:3) a +0 dagger (38, -19, D:3) a +0 buckler (40, -43, D:3) the +1 robe of Tender Moments {Str-5 Int+2 SInv} Str: It affects your strength (-5). Int: It affects your intelligence (+2). SInv: It lets you see invisible. (42, -36, D:3) a +0 dagger a +0 robe (43, -28, D:3) a +0 chain mail (45, -10, D:3) a +0 whip Level 4 of the Dungeon (9, 17, D:4) a +0 chain mail (14, 12, D:4) a +0 dagger a +0 robe a +0 war axe (14, 28, D:4) a +0 whip a +0 dagger (15, 11, D:4) a +0 dagger a +0 robe (15, 28, D:4) a +0 hand axe a +0 flail (16, 29, D:4) a +0 ring mail a +0 club (16, 30, D:4) a +0 ring mail a +0 war axe (19, 15, D:4) a +0 dagger (21, -2, D:4) a +0 leather armour a +0 mace (22, 19, D:4) a +0 club (27, 41, D:4) a +0 club (28, 33, D:4) a +0 ring mail (41, 18, D:4) a +0 spear (42, 17, D:4) a +0 halberd (42, 19, D:4) a +0 club (49, 22, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Teoth's Firing Range a +0 sling (19 gold) a throwing net (39 gold) a +0 arbalest (58 gold) a +0 arbalest (58 gold) a +0 longbow (84 gold) a throwing net (39 gold) a +0 hand crossbow (45 gold) 3 large rocks (27 gold) [Shop] Tifoiz's Jewellery Emporium a ring of fire (250 gold) an amulet of guardian spirit (300 gold) a ring of wizardry (300 gold) a ring of flight (175 gold) an amulet of faith (400 gold) a ring of protection from fire (250 gold) a +6 ring of intelligence (360 gold) (0, 0, D:5) a +0 club (7, 21, D:5) a +0 spear (12, 7, D:5) a +0 giant spiked club (15, 15, D:5) a +0 club (16, 18, D:5) a +0 whip (16, 19, D:5) a +0 flail (16, 28, D:5) a +0 halberd (16, 29, D:5) a +0 spear (18, 28, D:5) a +0 whip (19, 28, D:5) a +0 club (22, 27, D:5) a +0 club (28, 7, D:5) a +0 giant spiked club (34, -5, D:5) a stone a stone a stone (35, -5, D:5) a throwing net (35, 10, D:5) a +0 trident (36, -5, D:5) a stone a stone (36, 15, D:5) a +0 halberd (48, 13, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +1 heavy spear (1, 0, D:6) a +0 whip a +0 spear a +0 ring mail (7, -5, D:6) a +0 flail (14, -14, D:6) a +0 falchion (14, 20, D:6) a +0 short sword (15, 20, D:6) a +0 dagger (16, 20, D:6) a +0 dagger (17, 20, D:6) a +0 short sword (44, -2, D:6) a +0 flail (44, 19, D:6) a +0 giant club (57, -4, D:6) a +0 whip (57, -3, D:6) a +0 giant spiked club a +0 whip a +0 whip (57, 1, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 club (1, -2, D:7) a +0 robe a +0 dagger (1, -1, D:7) a +0 club (1, 0, D:7) a +0 plate armour a +0 trident (10, 29, D:7) a +0 long sword (23, 27, D:7) a +0 flail a +0 hand axe (24, 26, D:7) a +0 hand axe (25, 27, D:7) a +0 hand axe (34, 14, D:7) a +0 dagger a +0 leather armour (35, 13, D:7) a +0 hand axe a +1 leather armour of fire resistance (35, 14, D:7) a +0 club (36, 13, D:7) a +0 short sword (37, -3, D:7) a +0 trident Level 8 of the Dungeon (4, -27, D:8) a +0 ring mail (8, 5, D:8) the +5 robe of Night {Dark Will+ SInv} It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (10, -26, D:8) a +0 club (11, -29, D:8) a +0 long sword a +0 shortbow (12, -10, D:8) a +0 scimitar (17, -38, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (23, -34, D:8) a +0 short sword of protection (28, -17, D:8) a +0 club a +0 leather armour (29, -18, D:8) a +0 club a +0 chain mail a +0 dagger a +0 robe (29, -16, D:8) a +0 dagger a +0 chain mail (30, -18, D:8) a +0 dagger a +0 robe (35, -10, D:8) a +0 rapier of protection (36, -5, D:8) a +0 robe (40, -17, D:8) a +0 broad axe (45, -19, D:8) a +1 spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) 4 large rocks {=f} (1, 8, D:9) a +0 sling (1, 21, D:9) a +0 club (1, 22, D:9) a +0 dagger a +0 short sword (1, 24, D:9) a +0 dagger (2, 14, D:9) a +0 dagger (2, 15, D:9) a +0 whip (3, 14, D:9) a +0 club a +0 short sword (4, 15, D:9) a +0 short sword (11, -9, D:9) 15 gold pieces (12, -9, D:9) 27 gold pieces (12, -8, D:9) a scroll of fear (12, -7, D:9) a scroll of magic mapping (20, 10, D:9) +0 steam dragon scales (25, 12, D:9) an orb of mayhem (28, -4, D:9) a +0 dire flail (29, 17, D:9) a +0 barding (31, 20, D:9) a +4 war axe of freezing a +0 robe (32, 20, D:9) a +5 war axe a +0 robe a +4 spear a +0 robe (37, -8, D:9) a +0 dagger a +0 robe a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (38, -8, D:9) a +0 dagger a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (39, -8, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (40, -8, D:9) a +0 whip a kobold corpse (skeletalised by now) (44, 0, D:9) a +0 shortbow (45, -8, D:9) the +7 Throatcutter {drain, coup de grace} It may instantly kill foes which have little health. Level 10 of the Dungeon (0, 0, D:10) a potion of curing (6, -8, D:10) a +6 ring of dexterity (6, -3, D:10) a hell rat corpse (7, -2, D:10) a hell rat corpse the Ecumenical Temple