kae Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -3, D:1) a +0 scale mail (33, 28, D:1) a +0 short sword (37, 6, D:1) a +0 whip (41, 22, D:1) a +0 short sword (41, 41, D:1) a +0 mace (46, -2, D:1) a +0 robe (55, 5, D:1) a +0 short sword (56, -8, D:1) a +0 dagger (57, 21, D:1) a +0 club Level 2 of the Dungeon [Shop] Simoviogg's Weapon Shop a throwing net (33 gold) the +10 sling of Doicirgh {freeze, Will+ SInv} (764 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. Will: It increases your willpower. 5 stones (5 gold) a +1 heavy hand axe (136 gold) the +7 mace of Kyopa {spect, rElec Str+3 Int+3} (760 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. a +5 shortbow (330 gold) a +0 spear (33 gold) a +3 battleaxe of flaming (315 gold) a +0 flail (38 gold) 5 stones (5 gold) (0, 0, D:2) a +0 dagger of venom (16, 12, D:2) a +0 leather armour (16, 13, D:2) 15 gold pieces (16, 14, D:2) 4 gold pieces (17, 12, D:2) 6 boomerangs (17, 13, D:2) 8 gold pieces (17, 14, D:2) a scroll of torment (18, 12, D:2) a scroll of immolation (18, 13, D:2) a +0 robe (18, 14, D:2) a scroll of identify (20, -5, D:2) a +0 kite shield (21, -25, D:2) a +0 short sword (26, -6, D:2) a +0 short sword of holy wrath (27, -10, D:2) a +0 dagger (29, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 3, D:3) a +0 whip (6, -14, D:3) a +0 whip (9, -4, D:3) a +0 shortbow (12, -4, D:3) a +0 hand axe of flaming a +0 leather armour (13, -4, D:3) a +0 dagger a +2 robe of willpower (14, -14, D:3) a +0 hand axe (15, -14, D:3) a +0 flail (15, -4, D:3) a +0 short sword (18, -5, D:3) a +0 hand axe (18, -3, D:3) a +0 falchion (19, -1, D:3) a +0 whip a +0 club a +0 ring mail (20, -10, D:3) a +0 short sword (20, 1, D:3) a +0 whip a +0 leather armour (21, 1, D:3) a +0 mace a +0 chain mail (30, -12, D:3) a +0 war axe (32, -16, D:3) a +0 flail a +0 ring mail (32, 1, D:3) a +0 mace a +0 leather armour (33, -17, D:3) a +0 dagger a +0 chain mail (34, -4, D:3) a +0 hand axe a +0 short sword a +0 club (37, 10, D:3) a +1 dagger of venom (42, 14, D:3) a +0 falchion (47, -2, D:3) a +0 dagger (48, -1, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 9, D:4) a +0 ring mail (7, -3, D:4) a +0 ring mail (13, 11, D:4) a +0 chain mail (21, 13, D:4) a +0 club (24, 20, D:4) a +0 dagger (35, -8, D:4) a +0 spear (38, -4, D:4) a +0 dagger (38, 3, D:4) a +0 ring mail (38, 7, D:4) a +0 giant spiked club (47, -6, D:4) a +0 plate armour (47, -4, D:4) a +0 glaive (49, 6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, -16, D:5) a +0 whip (9, -15, D:5) a +0 club a +0 leather armour a +0 long sword a +0 robe (10, -4, D:5) a +0 club a +0 club (10, -3, D:5) a +0 halberd (12, -19, D:5) a +0 dagger (21, -4, D:5) a +0 plate armour (24, 0, D:5) a +0 hand axe (26, -19, D:5) a +0 leather armour (34, 4, D:5) a +0 leather armour (37, -2, D:5) a +0 club (42, 17, D:5) a +0 flail (43, 18, D:5) a +1 pair of boots (45, -19, D:5) a +0 leather armour (53, -18, D:5) a +0 club a +0 ring mail (53, -6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (4, -3, D:6) a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 chain mail a +0 club a +0 scale mail (4, -2, D:6) a +0 shortbow (10, 21, D:6) a +0 short sword (24, 25, D:6) a +0 whip (37, -3, D:6) a +0 halberd (38, -3, D:6) a +0 flail (39, -4, D:6) a +0 whip (39, -3, D:6) a +0 whip (39, 5, D:6) a +0 whip of draining (39, 7, D:6) a +0 dagger (40, -3, D:6) a +0 mace (40, -2, D:6) a +0 leather armour a +0 whip (40, 6, D:6) a +0 morningstar (40, 7, D:6) a +0 robe a +0 dagger a +0 flail (40, 8, D:6) a +0 short sword (60, 21, D:6) a +3 mace of freezing a +0 robe a +5 scimitar a +0 robe a +4 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 1, D:7) a +0 war axe (4, 3, D:7) a +0 robe a +0 falchion (6, 1, D:7) a +0 short sword (18, -14, D:7) a +0 dagger (19, -7, D:7) a +0 leather armour (19, -2, D:7) a +0 pair of boots (22, -2, D:7) a +0 dagger (22, 21, D:7) a +0 dagger a +0 chain mail (23, 19, D:7) a +0 short sword a +0 robe (25, 7, D:7) a +4 short sword a +0 robe a +0 halberd a +0 robe (26, -14, D:7) a +0 dagger (26, -2, D:7) a +2 dagger of protection (27, -5, D:7) a +0 dagger a +0 dagger (27, -4, D:7) a +0 robe a +0 short sword a +0 robe a +4 mace a +0 robe a +0 flail a +0 whip a +0 short sword a +0 dagger (27, -3, D:7) a +0 robe a +0 halberd a +0 robe a +2 short sword of freezing a +0 short sword a +0 dagger a +0 short sword a +0 short sword a +0 club a +0 club a +0 dagger a +0 club a +0 dagger a +0 short sword (28, -6, D:7) a +0 dagger (33, 0, D:7) a +1 vampiric whip Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -11, D:8) a +0 war axe +0 steam dragon scales (10, 27, D:8) a +0 mace (19, 12, D:8) a +0 falchion (20, 1, D:8) a +0 mace (20, 2, D:8) a +0 whip a +0 dagger a +0 war axe (20, 3, D:8) a +0 club a +0 chain mail a +0 flail a +2 mace of holy wrath (21, 1, D:8) a +0 short sword a +0 dagger (21, 3, D:8) a +0 robe a +0 dagger (22, 2, D:8) a +0 short sword of speed (24, 6, D:8) a +0 war axe (29, 32, D:8) a +0 spear (30, 33, D:8) a +0 spear (31, 33, D:8) a +0 spear (35, -5, D:8) a +0 flail (36, -4, D:8) a +0 whip a +0 club (36, -3, D:8) a +0 whip a +0 robe a +0 whip (36, -2, D:8) a +0 halberd (42, -18, D:8) a +0 whip (45, 17, D:8) a +0 chain mail (57, 0, D:8) a +0 scale mail Level 9 of the Dungeon (7, 34, D:9) a +0 whip (8, 34, D:9) a +0 whip (9, 34, D:9) a +0 flail a +0 ring mail a +0 spear (10, 32, D:9) a +0 halberd (10, 34, D:9) a +0 spear (11, 0, D:9) a +0 flail (12, 0, D:9) a +0 club a +0 club a +0 scale mail (13, 1, D:9) a +0 dagger a +0 robe (21, 11, D:9) a +0 whip a +0 whip a +0 club a +0 robe (21, 12, D:9) a +0 club a +0 halberd (32, 6, D:9) an amulet of reflection (34, 0, D:9) a +0 scale mail (41, 4, D:9) a +0 hand axe (41, 9, D:9) a +0 trident (45, 33, D:9) a +0 long sword (48, -10, D:9) a +0 long sword (52, -2, D:9) a scroll of noise (58, 29, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +4 scimitar of flaming (0, 1, D:10) a +0 robe a +2 dagger of holy wrath (0, 2, D:10) a +0 scale mail a +0 club a +0 chain mail a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger (7, 10, D:10) a +0 dagger a +0 robe (8, 7, D:10) a +0 war axe a +0 club a +0 leather armour (8, 8, D:10) a +2 trident of flaming (8, 9, D:10) a +0 war axe a +0 plate armour (13, -7, D:10) a +0 robe (23, -13, D:10) a +0 hand axe (29, -7, D:10) a +0 dagger (30, -16, D:10) a +0 flail a +0 ring mail (35, 1, D:10) a +0 falchion (39, -16, D:10) a +0 shortbow (41, -4, D:10) a +0 quarterstaff (46, 6, D:10) a +0 robe Level 11 of the Dungeon [Shop] Ceerch's Jewellery Emporium a ring of ice (400 gold) the ring "Vus Qiy" {+Blink Fly rF++ rN+++} (1120 gold) [ring of flight] rF: It greatly protects you from fire. rN: It renders you almost immune to negative energy. Fly: It grants you flight. +Blink: It lets you blink. an amulet of the acrobat (480 gold) a ring of magical power (320 gold) a ring of resist corrosion (320 gold) a +6 ring of dexterity (576 gold) a ring of ice (400 gold) a +6 ring of intelligence (576 gold) (0, 0, D:11) a +0 pair of gloves (4, 19, D:11) a +0 flail (7, 25, D:11) a +0 plate armour (33, 12, D:11) a +0 whip (34, 11, D:11) a +0 short sword a +0 ring mail a +0 dagger (34, 12, D:11) a +0 dagger a +0 robe (35, 11, D:11) a +0 dagger a +0 robe (43, 22, D:11) a +0 leather armour (45, 15, D:11) a +0 troll leather armour (46, 17, D:11) a +0 dire flail a +0 giant club (46, 22, D:11) a +0 club an orb of guile (47, 22, D:11) a +0 club (47, 23, D:11) a +0 hand axe a +0 chain mail (48, 24, D:11) a +0 dagger a +0 robe (51, 19, D:11) the +4 ring mail "Vir Iguehumy" {Will- rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (5, 2, D:12) a +0 whip (15, 30, D:12) 6 scrolls of enchant weapon (19, 21, D:12) a +0 leather armour (24, 46, D:12) 3 large rocks {=f} (25, 44, D:12) 5 large rocks {=f} (28, 28, D:12) a potion of degeneration (32, 6, D:12) a +1 trident of chaos (32, 8, D:12) a +0 robe (52, 46, D:12) a +0 cloak Level 13 of the Dungeon (6, -11, D:13) a +2 scimitar of flaming (14, -33, D:13) a +0 barding a +3 longbow of flaming (14, -31, D:13) a +0 shortbow (15, -30, D:13) a +0 ring mail a +0 war axe a +0 arbalest (16, -24, D:13) a +0 plate armour (17, -34, D:13) a +0 chain mail a +1 battleaxe of electrocution (21, -6, D:13) 5 large rocks (21, -5, D:13) a +1 great sword of freezing a +0 chain mail (22, -6, D:13) 3 large rocks {=f} (22, -5, D:13) a +0 dire flail a +0 chain mail a +0 broad axe a +0 chain mail (23, -7, D:13) a +0 buckler (23, -5, D:13) a +1 great sword a +0 plate armour (26, -32, D:13) an amulet of magic regeneration (28, -30, D:13) a scroll of enchant weapon (37, -35, D:13) a +0 short sword a +1 scale mail of poison resistance (38, -38, D:13) a potion of degeneration (38, -14, D:13) a +0 hand axe (38, -11, D:13) a +0 war axe a +0 leather armour (39, -16, D:13) a +0 robe (41, -16, D:13) a +1 short sword of distortion {!w} 5 curare-tipped darts {=f} (41, -14, D:13) a +0 war axe a +0 leather armour (42, -14, D:13) a +1 great mace a +0 ring mail (45, 0, D:13) 4 silver javelins 2 silver boomerangs 23 stones (49, 0, D:13) a +0 giant club a +0 giant spiked club (52, 2, D:13) a +3 quarterstaff Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (0, 32, D:14) a +0 long sword a +0 chain mail (7, 48, D:14) 4 stones (12, 16, D:14) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (17, 30, D:14) 14 stones (23, -3, D:14) a staff of fire {!a} (23, 38, D:14) a +0 ring mail a +0 battleaxe a tengu corpse (25, 42, D:14) a +0 leather armour (30, 26, D:14) a +0 pair of boots (31, 7, D:14) 5 large rocks {=f} (31, 43, D:14) a +0 ring mail (32, 10, D:14) a +0 dagger a +0 leather armour (32, 13, D:14) a +0 dagger a +0 robe (33, 13, D:14) a +0 hand axe (40, 11, D:14) a +0 hand axe a +0 leather armour (40, 12, D:14) a +0 hand axe a +0 robe (41, 11, D:14) a +0 war axe a +0 leather armour (43, 43, D:14) a +0 leather armour (43, 48, D:14) a +0 war axe a +0 leather armour a +0 kite shield of cold resistance (44, 48, D:14) a +0 dire flail a +0 leather armour (48, 2, D:14) a hydra corpse (skeletalised by now) (54, 5, D:14) a +0 scale mail (56, 34, D:14) a +0 club Level 15 of the Dungeon (0, 0, D:15) a +0 buckler a +0 ring mail a +0 war axe (1, 0, D:15) a +0 ring mail a +0 battleaxe a tengu corpse (2, -2, D:15) an ugly thing corpse (5, 5, D:15) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, -14, Lair:1) a +0 hand axe (30, 26, Lair:1) a +0 quarterstaff (31, -9, Lair:1) a +0 hand axe (44, -18, Lair:1) a +0 flail (52, 5, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (7, 22, Lair:2) a +0 longbow (13, -1, Lair:2) a +0 scale mail (16, -12, Lair:2) a +0 spear (16, -11, Lair:2) a +0 spear (17, -12, Lair:2) a +0 spear (17, -9, Lair:2) a +0 spear (19, -10, Lair:2) a +0 scale mail (36, 8, Lair:2) a +0 trident (38, 12, Lair:2) a +4 quarterstaff (58, 25, Lair:2) a +1 dagger of electrocution Level 3 of the Lair of Beasts (24, 14, Lair:3) a +0 falchion (24, 17, Lair:3) the +4 quarterstaff of Theory {freeze, rPois Will+ Str+4 Int+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+4). rPois: It protects you from poison. Will: It increases your willpower. (27, 2, Lair:3) a +0 long sword (28, 33, Lair:3) a +0 hand axe (30, 17, Lair:3) 21 gold pieces (31, 17, Lair:3) a scroll of noise (32, 17, Lair:3) 34 gold pieces (34, 17, Lair:3) a +0 chain mail a +4 broad axe (49, 40, Lair:3) a scroll of noise {!r} Level 4 of the Lair of Beasts (14, -8, Lair:4) a +0 scimitar (18, -5, Lair:4) the +3 mace "Qaukh" {flame, rPois rF++ rCorr Str-5} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-5). rF: It greatly protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (19, 5, Lair:4) a +0 hand axe (19, 7, Lair:4) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (30, -14, Lair:4) the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (unseen) (46, -5, Lair:4) a scroll of noise (55, -7, Lair:4) the +11 Singing Sword {sonic wave} It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 potions of degeneration {!q} (3, -28, Lair:5) a +0 chain mail (5, -53, Lair:5) a +0 ring mail (19, -14, Lair:5) a +0 ring mail (25, -38, Lair:5) 8 boomerangs 67 poisoned darts 162 stones (30, -56, Lair:5) a +0 quarterstaff of draining (30, -35, Lair:5) a +2 rapier of distortion {!w} a potion of degeneration {!q} (31, -33, Lair:5) a +0 leather armour (39, -49, Lair:5) a +2 rapier of distortion {!w} (41, -50, Lair:5) a +0 great sword (42, -50, Lair:5) a +5 spear (65, -26, Lair:5) a +0 ring mail (65, 2, Lair:5) a +0 spear