Dungeon Crawl Stone Soup version 0.30-a0-475-g03497ec522 (webtiles) character file. Game seed: 10630126232566407128 777 kae the Conjurer (level 7, -2/36 HPs) Began as a Tengu Fire Elementalist on Dec 20, 2022. Was an Initiate of Vehumet. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:04:47 (4806 turns). kae the Conjurer (Tengu Fire Elementalist) Turns: 4806, Time: 00:04:48 Health: -2/36 AC: 2 Str: 9 XL: 7 Next: 84% Magic: 2/13 EV: 14 Int: 17 God: Vehumet [......] Gold: 269 SH: 0 Dex: 14 Spells: 3/13 levels left rFire . . . SeeInvis . y - +2 dagger (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) @: lethally poisoned (-2 -> -13), flying quickly and evasively, quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 269 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting * Level 6.9 Conjurations - Level 1.0 Hexes * Level 6.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 50% 2d8 1% 2 c - Inner Flame Hex/Fire 16% N/A 10% 3 d - Flame Wave Conj/Fire 26% 2d8 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 15% 3d5 12% 3 Beastly Appendage Tmut 6% N/A 16% 1 Kindle Blastsparks Fire/Tloc/Air 20% 2d11 19% 3 Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 24% 2 Poisonous Vapours Pois/Air 6% N/A 24% 2 Wereblood Tmut 3% N/A 24% 2 Gell's Gravitas Tloc 3% N/A 43% 3 Spider Form Tmut/Pois 3% N/A 43% 3 Teleport Other Tloc 3% N/A 43% 3 Arcjolt Conj/Air 7% 1d17 71% 5 Lightning Bolt Conj/Air 7% 1d20 71% 5 Dispel Undead Necr 3% 3d7 85% 4 Summon Lightning Spire Summ/Air 3% N/A 85% 4 Iron Shot Conj/Erth 7% 9d2 99% 6 Death Channel Necr 1% N/A 100% 6 Dispersal Tloc 1% N/A 100% 6 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Inventory: Hand Weapons k - a +0 whip (You found it on level 2 of the Dungeon) y - a +2 dagger of holy wrath (weapon) (You took it off a kobold on level 4 of the Dungeon) Missiles c - 45 stones f - 6 boomerangs m - 5 datura-tipped darts w - 6 poisoned darts Armour a - a +0 robe (worn) Magical Staves r - a staff of poison {!a} (You found it on level 3 of the Dungeon) Jewellery L - a ring of flight (You found it on level 4 of the Dungeon) S - a +6 ring of strength (You took it off a goblin on level 4 of the Dungeon) Wands z - a wand of acid (9) (You found it on level 5 of the Dungeon) Scrolls g - a scroll of summoning {unknown} h - 3 scrolls of teleportation {unknown} n - a scroll of acquirement {unknown} p - 2 scrolls of magic mapping {unknown} q - a scroll of fear s - a scroll of enchant armour {unknown} t - 2 scrolls of identify {@r1} v - 2 scrolls of immolation {!r!r} Potions b - 2 potions of magic d - 2 potions of haste {@q3} e - 2 potions of invisibility {unknown} i - a potion of brilliance {unknown} j - 3 potions of curing {@q1} l - a potion of resistance {unknown} o - a potion of attraction {unknown} u - a potion of degeneration {unknown} x - a potion of flight {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25627 Temple (1/1) D:4 Zot: 5743 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 [ Annotations: D:4 2 exclusions #.# ##.####### #......... #..####### #..# #..# ### #..###.######## #.............# ##@###........# ........# #..####### ######..# #..##.. #..###..##.# #.......##.## #.#####.#...# #. #...#.### #. #.#...#.## ##.#..#.#.## There were no monsters in sight! Message History Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The scorpion misses you. The foxfire hits the scorpion but does no damage. The foxfire hits the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! 😕 HP[-5] MP[-1] You take 5 damage, and now have 31/36 hp. You lost 1 mp, and now have 10/13 mp. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion's fire resistance burns away. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You feel very sick. The scorpion stings you. A scorpion comes into view. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! 😨 HP[-14] MP[-1] You take 14 damage, and now have 17/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 9/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! Vehumet accepts your kill. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. 😱 HP[-9] MP[-2] You take 9 damage, and now have 8/36 hp. MASSIVE DAMAGE!! (PAUSE) You lost 2 mp, and now have 7/13 mp. Okay, then. Found an escape hatch in the ceiling. * * * LOW HITPOINT WARNING * * * You feel very sick. 😱 HP[-2] You take 2 damage, and now have 6/36 hp. It was a potion of curing. You feel better. 😨 HP[+10] You regained 10 hp, and now have 16/36 hp. 😨 HP[+1] 😨 MP[+1] 😨 HP[+1] 😮 HP[+1] 😮 MP[+1] There is a stone staircase leading down here. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (71% to hit) The bolt of acid hits the scorpion! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion's fire resistance burns away. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * 😨 HP[-1] MP[-2] You take 1 damage, and now have 18/36 hp. You lost 2 mp, and now have 7/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are poisoned. The scorpion poisons you! The scorpion closely misses you. You feel very sick. The scorpion stings you but does no damage. 😨 HP[-6] MP[-2] You take 6 damage, and now have 12/36 hp. You lost 2 mp, and now have 5/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! You feel sick. The scorpion closely misses you. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! 😱 HP[-7] MP[-1] You take 7 damage, and now have 5/36 hp. You lost 1 mp, and now have 4/13 mp. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! Vehumet accepts your kill. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 5 6 | 6.9 Fire Magic | 4 5 6 | 6.5 Spellcasting | 3 | 3.9 Hexes | 1 | 1.0 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Kick | 1 | 1 | || 2 Dagger | | 1 | || 1 Cast: Foxfire | 51 | 84 | 20 || 155 Scorch | 5 | 26 | 16 || 47 Inner Flame | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Scroll | 3 | | || 3 Potion | | | 1 || 1 Armor: Robe | 5 | 6 | 2 || 13 Dodge: Dodged | 9 | 29 | 11 || 49 Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, serial_shops, shop_fountains D:2: layout_loops_cross, basic_ecumenical_altar, grunt_ministairs_2, minmay_misc_feat_secret_circle D:3: layout_rooms, fedhas_altar_3, mainiacjoe_overflow_24_doors D:4: minmay_chambers_of_fours, layout_loops_ring, old_standard_altar, minmay_temple_entry_glassed_door D:5: layout_loops_ring, grunt_ministairs_8, serial_bayou_pond_d, chequers_avenue Temple: compressed_dpeg_triangle_lava_temple Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kae the Tengu Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.11.3] 4 | D:1 | You add the spells Gell's Gravitas, Teleport Other and | Dispersal to your library. 47 | D:1 | You pick up a book of Changes and begin reading... 47 | D:1 | You add the spells Beastly Appendage, Wereblood and Spider | Form to your library. 170 | D:1 | Reached skill level 2 in Conjurations 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 226 | D:1 | You pick up a book of Decay and begin reading... 226 | D:1 | You add the spells Cigotuvi's Dreadful Rot, Dispel Undead | and Death Channel to your library. 320 | D:1 | Learned a level 2 spell: Scorch 372 | D:1 | Found Pituluot's Antique Armour Shoppe. 673 | D:2 | Reached XP level 3. HP: 18/19 MP: 2/7 752 | D:2 | Reached skill level 4 in Fire Magic 828 | D:2 | Reached skill level 3 in Conjurations 852 | D:2 | You add the spells Hailstorm, Arcjolt, Lightning Bolt and | Iron Shot to your library. 852 | D:2 | Got the Vellum of Conjuration 871 | D:2 | Found a faded altar of an unknown god. 877 | D:2 | You pick up a book of Vapours and begin reading... 877 | D:2 | You add the spells Poisonous Vapours and Mephitic Cloud to | your library. 1011 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/8 1891 | D:3 | Learned a level 3 spell: Inner Flame 2001 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2001 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/10 2144 | D:3 | Found a blossoming altar of Fedhas. 2232 | D:3 | Reached skill level 4 in Conjurations 2353 | D:3 | Found a shimmering blue altar of Sif Muna. 2548 | D:4 | Noticed a centaur 2679 | D:4 | Found a broken altar of Ashenzari. 2694 | D:4 | HP: 7/28 [poisoned by an adder] 3305 | D:4 | Reached skill level 3 in Spellcasting 3305 | D:4 | Reached skill level 5 in Fire Magic 3468 | D:4 | Found a staircase to the Ecumenical Temple. 3468 | D:4 | Noticed an ogre 3494 | D:4 | Killed an ogre 3495 | D:4 | Reached skill level 5 in Conjurations 3495 | D:4 | Reached skill level 1 in Hexes 3495 | D:4 | Reached XP level 6. HP: 20/32 MP: 1/11 3655 | Temple | Entered the Ecumenical Temple 3920 | Temple | Became a worshipper of Vehumet 4035 | D:4 | Learned a level 4 spell: Flame Wave 4251 | D:5 | Entered Level 5 of the Dungeon 4257 | D:5 | Reached XP level 7. HP: 32/36 MP: 5/13 4457 | D:5 | You pick up a book of the Sky and begin reading... 4457 | D:5 | You add the spells Summon Lightning Spire, Storm Form and | Maxwell's Capacitive Coupling to your library. 4509 | D:5 | Reached skill level 6 in Conjurations 4523 | D:5 | Reached skill level 6 in Fire Magic 4782 | D:5 | HP: 8/36 [poisoned by a scorpion] 4804 | D:5 | HP: 5/36 [scorpion (5)] 4805 | D:5 | HP: 1/36 [poisoned by a scorpion] 4806 | D:5 | Succumbed to a scorpion's poison Vanquished Creatures An ogre (D:4) A centaur (D:4) A phantom (D:5) A necrophage (D:5) 2 scorpions (D:5) A hound (D:5) A jelly (D:4) An iguana (D:5) An orc wizard (D:3) 7 gnolls (D:5) 8 adders 7 dart slugs 4 orcs 2 ball pythons (D:1) 7 endoplasms 5 giant cockroaches 11 hobgoblins 4 jackals 11 kobolds A quokka (D:2) 2 bats (D:1) 2 frilled lizards (D:1) 12 goblins 4 rats 97 creatures vanquished. Vanquished Creatures (others) 283 foxfires 7 fungi (D:3) 4 plants 294 creatures vanquished. Grand Total: 391 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1040 | 70 | 6.3 | 85 | 12 | 12.4 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 77 | 6 | 7.2 | 20 | 3 | 13.0 D:3 | 95 | 0 | 0.0 | 20 | 0 | 0.0 D:4 | 333 | 7 | 2.1 | 17 | 5 | 22.7 D:5 | 504 | 57 | 10.2 | 10 | 4 | 28.6 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 185.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 222.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4628 | 4411 | 217 | 184 | 3427 | 6 | 771.3 | Dungeon | 4372 | 4171 | 201 | 184 | 3196 | 5 | 874.4 | Temple | 256 | 240 | 16 | 0 | 230 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1475 daAuts D:2: 1093 daAuts D:3: 742 daAuts D:1: 669 daAuts D:5: 391 daAuts Temple: 256 daAuts