kae Level 1 of the Dungeon (4, 37, D:1) a +0 club (6, 38, D:1) a +0 short sword (10, 20, D:1) a +0 short sword (16, -1, D:1) a +0 dagger (29, 9, D:1) a +0 dagger (39, 8, D:1) a +0 dagger (45, 20, D:1) a +0 dagger (45, 21, D:1) a +0 dagger (46, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Saza's Assorted Antiques the +8 quarterstaff of a Labyrinth {speed, rF+ rN+ Int+4} (2122 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). rF: It protects you from fire. rN: It protects you from negative energy. a +2 sling of flaming (396 gold) a piece from Xom's chessboard (15/15) (540 gold) a wand of iceblast (14) (907 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a scroll of identify (54 gold) a +0 cloak of stealth (310 gold) [Shop] Guthryts's Assorted Antiques a potion of haste (260 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +0 mace (78 gold) a +0 sling (39 gold) [Shop] Viarirch's Book Shop a book of the Senses (352 gold) a Young Poisoner's Handbook (220 gold) the Unrestrained Analects (484 gold) a book of Flames (308 gold) a book of Cantrips (132 gold) a book of Burglary (220 gold) a book of Burglary (220 gold) a book of Necromancy (264 gold) a book of Dangerous Friends (440 gold) [Shop] Mearuu's Distillery a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of magic (80 gold) a potion of mutation (80 gold) a potion of curing (30 gold) [Shop] Ogipyec's Assorted Antiques a +0 dagger (50 gold) a +0 quarterstaff (100 gold) a +0 pair of gloves (112 gold) a +2 vorpal spear (412 gold) a potion of brilliance (100 gold) a scroll of identify (50 gold) a scroll of enchant weapon (187 gold) a +0 dagger (50 gold) a scroll of fear (100 gold) a potion of brilliance (100 gold) (0, 0, D:2) a +0 whip (13, -4, D:2) a +0 dagger (27, 1, D:2) a +0 hand axe (32, 9, D:2) a +0 hand axe (34, -18, D:2) a +0 dagger (38, -1, D:2) a +0 short sword (39, -7, D:2) a +0 whip (43, 2, D:2) a +0 club a +0 sling Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (2, 0, D:3) a jackal corpse a jackal corpse (2, 12, D:3) a +2 short sword of flaming an orc corpse (6, -14, D:3) the +6 hammer of Iciw {freeze, rElec rPois rC- Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. (unseen) (10, 21, D:3) a +0 pair of gloves (13, -13, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (14, -13, D:3) a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (14, -12, D:3) a +0 short sword an orc corpse (skeletalised by now) (19, -8, D:3) a +0 short sword (22, 1, D:3) a +0 club (24, 0, D:3) a +0 club a +0 club a +0 club a hobgoblin skeleton (24, 2, D:3) a +0 falchion a +0 animal skin a +1 helmet a hobgoblin skeleton (25, 1, D:3) a +0 dagger a +0 dagger