kae Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 10, D:1) a +0 dagger (11, -6, D:1) a +0 robe (11, 26, D:1) a +0 short sword (36, 8, D:1) a +0 short sword of electrocution Level 2 of the Dungeon [Shop] Ragixzo's Assorted Antiques a +0 scale mail (108 gold) a +4 ring of protection (972 gold) a wand of roots (4) (259 gold) a +3 broad axe of electrocution (729 gold) the +7 sceptre of Torment {pain, torment} (3240 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. a +0 mace (81 gold) a potion of invisibility (216 gold) the brooch of Shielding {Spirit SH+8} (1755 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a +2 vampiric lajatang (1539 gold) (0, 0, D:2) a +0 club (15, 28, D:2) a +0 flail (21, 31, D:2) a +0 dagger (27, 19, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gegyz's Book Boutique a book of the Tundra (340 gold) a book of Displacement (240 gold) a book of Flames (300 gold) a book of Changes (180 gold) a There-And-Back Book (300 gold) an Inescapable Atlas (340 gold) a book of Decay (340 gold) a book of Iron (360 gold) a book of Cantrips (120 gold) [Shop] Faka's Magic Scroll Boutique a scroll of immolation (48 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) a scroll of summoning (114 gold) a scroll of blinking (90 gold) a scroll of fear (48 gold) 3 scrolls of teleportation (108 gold) [Shop] Fuanweshes's Antique Armour Shop a +2 buckler of protection (387 gold) a +0 ring mail (72 gold) a +0 plate armour (414 gold) a +0 robe (12 gold) a +0 plate armour of fire resistance (540 gold) a +0 chain mail (81 gold) a +0 scale mail (72 gold) a +0 scale mail (72 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a +0 helmet (81 gold) [Shop] Garyr's Antique Weapon Emporium the +5 dagger of Midacvire {freeze, Dex+4} (1452 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). the +0 morningstar "Spiderslayer" {chaos, rN+ rCorr Str+4 Int-2 SInv} (1069 gold) Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+4). Int: It affects your intelligence (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +2 antimagic hand axe (693 gold) the +8 trident of the First Runes {spect, Drain MP+9 Str+4 Int+5} (2900 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). Int: It affects your intelligence (+5). MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. a +0 long sword (115 gold) a +2 flail of protection (534 gold) a +0 spear (99 gold) a +0 dagger (66 gold) (0, 0, D:3) a +0 dagger (2, -1, D:3) a +0 hand axe (8, -12, D:3) a +0 dagger (19, 4, D:3) a wand of flame (13) (22, -36, D:3) a +0 dagger a +0 scale mail a +0 club (23, -36, D:3) a +0 flail a +0 leather armour a +0 club a +1 mace of protection (24, -35, D:3) a +0 flail a +0 ring mail (29, 4, D:3) 9 gold pieces (30, 5, D:3) a +0 spear (43, -17, D:3) a +0 dagger (45, -16, D:3) a +0 club (46, -18, D:3) a +0 club (46, -17, D:3) a +0 spear a +0 animal skin a +2 helmet (47, -19, D:3) a +1 dagger of draining a +0 sling (47, -18, D:3) a +0 club (50, -36, D:3) a +0 scale mail (56, -8, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (17, -26, D:4) a +0 ring mail (20, -35, D:4) a +0 club a goblin corpse (34, -30, D:4) a +0 dagger a kobold corpse (skeletalised by now)