kae Level 1 of the Dungeon (0, 0, D:1) a +0 club (31, 19, D:1) a +0 whip a +0 dagger (44, -1, D:1) a +0 club (45, 17, D:1) a +0 dagger (58, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 short sword (20, -33, D:2) a +0 dagger (21, 6, D:2) a +0 dagger (24, -5, D:2) a ring of see invisible (34, -6, D:2) a +0 club (35, -6, D:2) a +0 short sword (36, -12, D:2) a +0 club a +0 robe (39, -39, D:2) a +0 sling (54, -4, D:2) a +0 chain mail Level 3 of the Dungeon (12, 2, D:3) a +0 ring mail (27, -15, D:3) a +0 leather armour a +1 hand axe of freezing (29, -15, D:3) a +0 long sword (31, -10, D:3) a +0 scythe a +0 robe (35, -11, D:3) a +0 chain mail (39, 9, D:3) a +0 club (42, -23, D:3) a +0 club (46, -5, D:3) the +0 hand axe of the Crawling Thing {distort, rN+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rN: It protects you from negative energy. (46, -4, D:3) a +0 ring mail (48, 10, D:3) a +0 whip (50, 1, D:3) a +0 robe a +2 dagger of speed (51, 9, D:3) a +0 sling of flaming Level 4 of the Dungeon (2, 12, D:4) 3 scrolls of immolation (3, 13, D:4) a scroll of fog (9, -25, D:4) a +0 club (14, -12, D:4) a +0 short sword (14, -11, D:4) a +0 club a +0 club (14, -10, D:4) a +0 dagger (15, -27, D:4) a +0 dagger (15, -12, D:4) a +0 leather armour a +0 club a +0 leather armour a +0 mace (17, -8, D:4) a +0 trident (19, -4, D:4) a +0 morningstar a +0 leather armour (20, -7, D:4) a +0 hand axe (20, -5, D:4) a +0 trident (21, -5, D:4) a +0 flail a +0 leather armour (34, 10, D:4) a +0 leather armour (39, -5, D:4) a +0 giant spiked club (50, -6, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 hand axe (4, -1, D:5) a +0 robe a +0 long sword (5, 16, D:5) a +4 dire flail of draining a +0 ring mail (28, 25, D:5) a +0 morningstar a +0 ring mail a +0 flail a +0 leather armour (29, 23, D:5) a +0 dagger a +0 ring mail (29, 24, D:5) a +0 long sword a +0 chain mail (40, 30, D:5) a +0 cloak (43, 36, D:5) a +0 flail Level 6 of the Dungeon [Shop] Xenec's Jewellery Emporium the ring of Seynli {rF+ rN+ Stlth+} (390 gold) [ring of protection from fire] rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +4 ring of evasion (360 gold) a ring of ice (250 gold) an amulet of faith (400 gold) a +4 ring of protection (360 gold) a ring of flight (175 gold) a +6 ring of dexterity (360 gold) a +6 ring of dexterity (360 gold) a +4 ring of protection (360 gold) [Shop] Qugukufo's Assorted Antiques a staff of death (725 gold) a potion of curing (87 gold) a +0 whip (72 gold) a +0 great sword (188 gold) a +4 ring of evasion (1044 gold) the +9 spear "Ywnuunn" {spect, *Noise rElec rN++ Str+4} (2375 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. the +5 ring mail of Epsiazil {Contam rF+ Str+2 Dex+6} (1571 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. a +0 robe (20 gold) an orb of mayhem (377 gold) [Shop] Kuyghau's Armour Boutique a +0 scale mail (52 gold) a +0 leather armour (26 gold) the +1 scale mail "Emur" {rPois Will- Int-4 Dex+5} (235 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). rPois: It protects you from poison. Will: It decreases your willpower. a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +2 helmet (214 gold) (0, 0, D:6) a +0 barding (2, 10, D:6) a +0 long sword of flaming (11, 0, D:6) a +0 club (12, 0, D:6) a +0 dagger (13, 0, D:6) a +0 dagger a +0 giant club (18, 31, D:6) a +0 leather armour (19, 11, D:6) a +0 robe a +1 spear (19, 13, D:6) a +0 robe a +6 scimitar (26, 12, D:6) a +0 ring mail a +0 mace (27, 13, D:6) a +0 robe a +0 dagger (31, 17, D:6) a +0 robe a +2 great sword (32, 6, D:6) 15 gold pieces (32, 9, D:6) a +0 giant spiked club (32, 15, D:6) a +0 chain mail (33, 24, D:6) a +0 ring mail a +0 dagger (34, 4, D:6) a book of Iron (34, 12, D:6) a +4 ring of protection (35, 25, D:6) a +0 club (38, 27, D:6) a +0 short sword (40, 27, D:6) a +0 robe (42, 27, D:6) a +0 giant spiked club (46, 15, D:6) a +0 ring mail (52, 20, D:6) a +1 short sword a +0 robe (52, 29, D:6) a +0 ring mail (60, 0, D:6) a +0 spear Level 7 of the Dungeon (3, 11, D:7) a +0 mace (13, 5, D:7) a +0 robe (16, 40, D:7) a +0 club a +0 leather armour (25, 3, D:7) a +0 whip (26, 3, D:7) a +0 flail (27, 2, D:7) a +0 club a +0 robe (28, 2, D:7) a +0 spear (37, 32, D:7) a +2 great sword a +0 robe (44, 28, D:7) a +3 hand axe a +0 robe (44, 29, D:7) a +3 trident of freezing a +0 robe (45, 28, D:7) a +0 flail a +0 robe (45, 29, D:7) a +2 long sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -10, D:8) a +0 war axe a +0 morningstar (2, -10, D:8) a +0 club (3, -32, D:8) a +0 ring mail (5, -26, D:8) a +0 ring mail (5, -6, D:8) a +0 short sword (7, -30, D:8) a +5 dire flail a +0 robe (7, -29, D:8) a +0 spear a +0 robe a +3 scimitar of freezing a +0 robe (10, -34, D:8) a +0 dagger (17, -13, D:8) a +0 quarterstaff (19, -20, D:8) a +0 short sword a +0 mace a +0 war axe (20, -21, D:8) a +0 scale mail a +0 short sword (20, -20, D:8) a +0 short sword (23, -34, D:8) a +0 plate armour (26, -43, D:8) a stone (26, -39, D:8) 5 large rocks (27, -41, D:8) a stone (28, -43, D:8) a stone (29, -40, D:8) a stone (29, -34, D:8) a +0 robe a +3 dire flail a +0 robe a +0 battleaxe (29, -33, D:8) a +0 robe a +2 flail of protection (30, -42, D:8) a stone (31, -39, D:8) a stone (41, -28, D:8) a +1 whip of electrocution (43, -33, D:8) a +0 club (43, -32, D:8) a +0 spear (43, -31, D:8) a +2 spear of venom a +0 ring mail Level 9 of the Dungeon [Shop] Xoiruf's Elemental Accessories a wand of flame (11) (115 gold) a lightning rod (4/4) (450 gold) a staff of cold (375 gold) the Tome of Spelunking (390 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 [Shop] Teledou's Hydra Hut a +0 battleaxe of flaming (150 gold) a +2 great sword of flaming (260 gold) a +2 glaive of flaming (260 gold) a +3 arbalest of freezing (276 gold) a +2 battleaxe of flaming (260 gold) a +2 great sword of flaming (260 gold) a +0 battleaxe of flaming (150 gold) (15, 39, D:9) a +0 robe (19, -4, D:9) a +0 robe a +0 dagger (19, -2, D:9) a +0 robe a +0 dagger (20, -3, D:9) a +0 mace (22, 8, D:9) a +0 leather armour a +0 hand axe (22, 9, D:9) a +0 flail (24, 7, D:9) a +0 robe a +2 dagger of draining (26, 2, D:9) a +0 robe a +0 dagger a +0 robe a +3 dagger (26, 3, D:9) a +0 dagger (26, 6, D:9) a +0 ring mail a +0 morningstar (28, 12, D:9) a +0 robe a +0 dagger (28, 13, D:9) a +0 dagger (29, 12, D:9) a +0 club (33, 0, D:9) a +0 chain mail a +0 dagger (40, 11, D:9) a +0 whip (40, 12, D:9) a +0 whip a +0 short sword (41, 11, D:9) a +0 dagger a +0 whip (42, 11, D:9) a +0 short sword a +0 whip (42, 12, D:9) a +0 short sword Level 10 of the Dungeon (9, -15, D:10) a +0 giant spiked club a +0 giant club (9, -14, D:10) a +0 giant club a +0 giant club a +0 giant club (11, 5, D:10) a +0 dagger (20, -33, D:10) a +0 dagger a +0 robe (23, -23, D:10) a +2 dire flail of protection (23, -22, D:10) a +0 giant club (28, -28, D:10) a +0 kite shield (30, 0, D:10) a +0 cloak (32, 1, D:10) a +0 quarterstaff (36, -17, D:10) a ring of resist corrosion (38, 19, D:10) a +4 whip a +0 leather armour (39, 17, D:10) a +0 giant club a +0 giant club (39, 18, D:10) a +2 dagger of draining a +0 robe (40, 15, D:10) a +0 dagger a +0 robe (42, 15, D:10) a +0 short sword a +0 plate armour (44, -27, D:10) a +0 rapier (44, -8, D:10) a +2 cloak a +1 ring mail of poison resistance the Ecumenical Temple Level 1 of the Lair of Beasts (4, 1, Lair:1) a +0 robe (57, -10, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 rapier of flaming (6, -11, Lair:2) a +0 robe (12, -11, Lair:2) a +0 scale mail (19, -28, Lair:2) a +0 robe (39, -29, Lair:2) a +0 shortbow (40, -29, Lair:2) a +0 shortbow (41, -29, Lair:2) a +0 shortbow (41, -28, Lair:2) a +4 shortbow of flaming (53, 1, Lair:2) a +0 battleaxe Level 3 of the Lair of Beasts (23, -14, Lair:3) a +0 whip (28, -16, Lair:3) a +0 flail (30, 22, Lair:3) a +0 robe (51, -17, Lair:3) a +0 trident (52, 0, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a cane toad corpse (6, -3, Lair:4) an elephant corpse (7, 14, Lair:4) a yak corpse (10, -6, Lair:4) a +0 mace (10, -1, Lair:4) a water moccasin corpse