kae Level 1 of the Dungeon (20, 39, D:1) a +0 flail (22, 41, D:1) a +0 spear (33, 33, D:1) a +0 long sword (38, 33, D:1) a +0 whip (39, 30, D:1) a +0 short sword (49, 23, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 29, D:2) a +0 halberd (9, 21, D:2) a +0 short sword (11, 16, D:2) a +0 dagger (16, 43, D:2) a +0 whip (35, 28, D:2) a +0 club (39, -3, D:2) a +0 dagger (40, 39, D:2) a +0 quarterstaff (54, -8, D:2) a +0 dagger (54, 30, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Saorch {rElec rPois rC++ Str+4 Int-2} (5570 gold) [ring of poison resistance] Str: It affects your strength (+4). Int: It affects your intelligence (-2). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. the +9 sling of the Elven Halls {vorpal, Str-2 Int+5} (6050 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-2). Int: It affects your intelligence (+5). the +4 dagger "Foreelab" {speed, Int+3} (3930 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). the +2 robe of Exclusion {rN+++ rCorr Stlth+} (4710 gold) rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (5, -23, D:3) a +0 whip a kobold corpse (skeletalised by now) (8, -16, D:3) a +0 club (9, -11, D:3) a +0 whip (11, -13, D:3) a +0 dagger a +0 falchion (12, -13, D:3) a +0 hand axe (13, -15, D:3) a +0 whip (14, -15, D:3) a +0 short sword (17, -16, D:3) a +0 war axe (18, -9, D:3) a +0 sling (19, 0, D:3) a +0 sling (24, 13, D:3) an adder corpse (skeletalised by now) (43, -16, D:3) a +0 short sword (43, -6, D:3) a +3 spear (unseen)