kae Level 1 of the Dungeon (6, -6, D:1) a +0 dagger (13, 35, D:1) a +0 club (27, 12, D:1) a +0 sling (35, 17, D:1) a +0 dagger (50, 15, D:1) a +0 short sword (50, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -7, D:2) a +0 rapier (9, 11, D:2) a +0 club (9, 19, D:2) a +0 short sword (35, 8, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (0, 2, D:3) a +0 dagger (10, 13, D:3) a +0 short sword (12, -1, D:3) a +0 leather armour a +0 robe a +0 pair of gloves a +0 robe (14, -5, D:3) a +0 club (20, 21, D:3) a +0 club (25, 10, D:3) a +0 short sword (25, 19, D:3) a +0 dagger (26, -8, D:3) a +0 flail (35, 0, D:3) a +0 short sword (47, 27, D:3) a +0 dagger (47, 29, D:3) a +0 pair of boots (48, 27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -27, D:4) a +0 short sword (2, -6, D:4) a +0 triple crossbow (2, -3, D:4) a +0 dagger (2, -2, D:4) a +0 dagger (3, -29, D:4) a +0 hand axe (5, -31, D:4) a +0 club (7, -36, D:4) a +0 whip (8, -11, D:4) a +2 vorpal hand axe (11, -18, D:4) a +0 flail (12, -29, D:4) a +0 club (15, -1, D:4) a +0 trident (26, -21, D:4) a +0 short sword (26, -5, D:4) a +0 club (28, -11, D:4) a +0 whip a +0 leather armour (38, -16, D:4) a +0 whip (41, -33, D:4) a +0 whip (44, -35, D:4) a +0 whip of electrocution a +0 club a +0 flail (44, -34, D:4) a +0 flail (44, -15, D:4) a +0 flail of protection Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 2, D:5) a +0 flail (2, 3, D:5) a +0 whip (4, 3, D:5) a +0 spear (5, 3, D:5) a +0 dagger (6, 2, D:5) a +0 club a +0 club a +0 club a +0 whip (13, 0, D:5) a +0 dagger (21, -18, D:5) a +0 club a +0 flail a +0 mace (21, -17, D:5) a +0 hand axe (34, 0, D:5) a +0 short sword a +0 giant spiked club (34, 1, D:5) a +2 morningstar of pain (34, 4, D:5) a +0 whip (36, -6, D:5) a +0 dagger (38, -5, D:5) a +0 short sword (38, -4, D:5) a +0 whip (39, -5, D:5) a +0 dagger a +2 dagger of freezing Level 6 of the Dungeon [Shop] Kof Ell's Antique Weapon Emporium a +0 great sword (188 gold) a +0 shortbow (87 gold) a +0 quarterstaff (116 gold) a +0 scimitar (116 gold) a +0 dagger (58 gold) a +0 war axe (101 gold) a +0 flail (101 gold) the +9 sword of Zonguldrok {reap} (2320 gold) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. a +0 falchion (87 gold) a +0 spear (87 gold) a +0 morningstar (116 gold) [Shop] Dafits's Distillery a potion of attraction (45 gold) a potion of curing (45 gold) a potion of attraction (45 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) [Shop] Xivu's Distillery a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of magic (96 gold) 2 potions of curing (72 gold) [Shop] Qoremed's Weapon Boutique the +8 hand axe of the Four Realms {flame, rPois rC- Str-5 Dex+5} (545 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-5). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. a +0 long sword (38 gold) the +2 trident "Orb Guardian's Foe" {vamp, rElec rPois} (425 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. rPois: It protects you from poison. 6 stones (6 gold) a +0 whip (27 gold) the +8 Vampire's Tooth {vamp} (660 gold) It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. 5 stones (5 gold) 6 stones (6 gold) (28, 2, D:6) a +0 shortbow (33, 5, D:6) a +0 falchion (33, 6, D:6) a +0 shortbow (33, 7, D:6) a +0 shortbow (39, -18, D:6) a +0 short sword (45, 0, D:6) a +0 chain mail a +0 leather armour a +0 chain mail a +0 leather armour a +0 leather armour a +0 leather armour (58, -15, D:6) a +0 falchion (58, -14, D:6) a +0 club (58, -13, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (10, 18, D:7) a +0 quarterstaff (22, -5, D:7) a +0 leather armour a +0 leather armour a +0 leather armour a +0 ring mail a +0 ring mail a +0 ring mail (28, 7, D:7) a +0 club (29, 8, D:7) a +0 mace a +0 hand axe (31, 25, D:7) a +0 war axe (50, 7, D:7) a black bear corpse a bullfrog corpse (51, 8, D:7) a water moccasin corpse Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (4, 0, D:8) 25 gold pieces the Ecumenical Temple