kae Level 1 of the Dungeon (8, -4, D:1) a +0 short sword (17, -5, D:1) a +0 short sword (17, -4, D:1) a +0 club (17, 12, D:1) a +0 dagger (18, 7, D:1) a +0 leather armour (24, 2, D:1) a +0 dagger (28, -3, D:1) a +0 dagger (30, 3, D:1) 3 stones a +0 dagger (31, -31, D:1) 26 stones (33, 3, D:1) a stone a +0 dagger (35, 3, D:1) a stone a +0 short sword (38, 2, D:1) a +2 short sword of venom (52, 13, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a scroll of vulnerability (8, 25, D:2) a +0 whip (14, 16, D:2) a +0 long sword (21, 34, D:2) a +0 whip (24, 3, D:2) a +0 leather armour (26, -3, D:2) a +0 club (30, 0, D:2) a +0 leather armour (33, 20, D:2) a +0 whip (37, 23, D:2) a +0 club (50, 20, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Jiuck's General Store a +0 robe (8 gold) 2 poisoned darts (9 gold) a +0 robe (8 gold) the +1 acid dragon scales of Alear {Drain rElec rPois rCorr MP+9} (918 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +0 leather armour (24 gold) a +0 club (12 gold) 27 stones (32 gold) 3 poisoned darts (14 gold) (0, 0, D:3) a +0 club (5, 23, D:3) a +0 hand axe a +0 scale mail (11, 11, D:3) a scroll of vulnerability (28, 10, D:3) 6 poisoned darts (28, 20, D:3) a +0 robe a +0 scythe (28, 31, D:3) a +0 scale mail (29, 2, D:3) a +0 dagger (29, 3, D:3) a +0 falchion (31, -2, D:3) 14 stones (35, 1, D:3) a +0 robe Level 4 of the Dungeon [Shop] Jabummeh's General Store a wand of mindburst (5) (108 gold) a +0 robe (8 gold) a +2 ring mail of fire resistance (252 gold) a scroll of fog (24 gold) a +0 leather armour (24 gold) a potion of curing (36 gold) (0, 0, D:4) a +0 hand axe a +0 dagger a +0 leather armour (0, 1, D:4) a +0 hand axe a +0 leather armour (8, -9, D:4) a +0 flail (8, 24, D:4) a +0 giant club a +0 giant club (8, 28, D:4) a +0 spear a +0 ring mail (8, 30, D:4) a +0 flail (9, -12, D:4) a +0 spear (9, -9, D:4) a +0 whip (9, 23, D:4) a +0 whip a +0 robe (10, -13, D:4) a +0 club a +0 robe (10, -10, D:4) a +0 club (10, -9, D:4) a +0 halberd (10, 9, D:4) a +0 club (24, 10, D:4) a +0 hunting sling (27, 34, D:4) a +0 rapier (34, -3, D:4) 19 stones (34, -2, D:4) a +0 club (36, 17, D:4) a +0 giant club (38, 16, D:4) a +0 giant club (45, 24, D:4) a +0 short sword (51, 14, D:4) a scroll of vulnerability Level 5 of the Dungeon [Shop] Jiesol's Assorted Antiques a wand of polymorph (4) (210 gold) 2 potions of curing (210 gold) a +0 helmet (157 gold) a +0 spear (105 gold) a tin of tremorstones (2/2) (1400 gold) a ring of poison resistance (700 gold) +2 fire dragon scales (2520 gold) a +0 whip (87 gold) the amulet "Arphetwo" {Spirit -Cast +Blink rN+ Regen+ Stlth+} (1540 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. +Blink: It lets you blink. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 trident (122 gold) (0, 0, D:5) a +0 shortbow 19 stones (2, 0, D:5) a +0 club (8, -37, D:5) 12 stones (16, -17, D:5) a +0 mace (17, -42, D:5) 2 curare-tipped darts (21, -42, D:5) a +0 shortbow (32, -39, D:5) 5 poisoned darts (41, -40, D:5) a +1 hat (44, -56, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 5, D:6) a bullfrog corpse (0, 30, D:6) a +0 ring mail (2, -1, D:6) 21 gold pieces (3, 28, D:6) a scroll of identify (10, 20, D:6) a +0 dagger (45, 14, D:6) a +1 flail of protection a +0 scale mail the Ecumenical Temple