kae Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) a +0 ring mail (30, 21, D:1) a +0 dagger (39, -6, D:1) a +0 hunting sling (42, -4, D:1) a +0 scale mail (44, 2, D:1) a +0 club (44, 3, D:1) a +0 club (44, 4, D:1) a +0 dagger a +0 club (45, 3, D:1) a +0 club (46, -1, D:1) 19 stones (46, 4, D:1) a +0 club (47, 30, D:1) a +0 flail (48, 12, D:1) a +0 leather armour (52, 22, D:1) 2 javelins (54, -6, D:1) a +0 club (54, 22, D:1) a +0 leather armour (57, -6, D:1) a +0 club 3 stones (64, -6, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (0, 1, D:2) a +0 falchion (1, 0, D:2) a +0 dagger a +0 chain mail (1, 32, D:2) 19 stones (3, 11, D:2) a +0 ring mail (12, 5, D:2) a +0 hunting sling a +0 dagger 20 stones a +0 chain mail (13, 16, D:2) a +0 dagger (15, 31, D:2) a +0 cloak (16, 32, D:2) a +0 club (23, 25, D:2) a +0 dagger (24, 23, D:2) a +0 dagger (26, 22, D:2) a +0 spear a +0 animal skin a +0 helmet (27, 25, D:2) a +0 club (28, 22, D:2) a +0 dagger (32, 27, D:2) a +0 kite shield (36, 34, D:2) a +1 whip of freezing (40, -13, D:2) a +0 club (42, 3, D:2) a +0 chain mail (54, -4, D:2) a +0 dagger 3 stones (55, 31, D:2) a +0 club (60, 6, D:2) a +0 club a +0 robe (63, 25, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, 18, D:3) a +0 club (3, 7, D:3) 12 stones (5, -1, D:3) 3 poisoned darts (9, -19, D:3) a +0 dagger a +0 robe (18, 10, D:3) a +0 halberd of protection (19, -7, D:3) a +0 leather armour (21, 12, D:3) a +0 club (22, 11, D:3) a +0 hand axe (27, -10, D:3) 5 poisoned darts (27, 13, D:3) a +0 chain mail (46, -9, D:3) the +1 ring mail of the Catamount {+Inv Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). +Inv: It lets you turn invisible. Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -14, D:4) a +0 morningstar a +0 ring mail (9, -22, D:4) a +0 hunting sling (16, 7, D:4) a +0 dagger a +0 leather armour (17, -21, D:4) a +0 dagger (17, 7, D:4) a +0 short sword a +0 dagger a boomerang (18, 1, D:4) 26 stones (34, -24, D:4) a +0 leather armour (41, -5, D:4) a +0 short sword (44, -16, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (20, 18, D:5) a +0 robe a +0 whip (22, 19, D:5) a +0 ring mail a +0 club a +0 halberd (24, -4, D:5) a +2 helmet (24, 20, D:5) a +0 whip (27, 22, D:5) a +0 spear a +0 scale mail (38, 24, D:5) a +0 leather armour a +0 hand axe (38, 33, D:5) 24 stones (43, -2, D:5) a +0 morningstar a +0 hand axe (43, 3, D:5) a +0 dagger a +0 robe (54, 57, D:5) 7 stones (55, 58, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 spear a +0 spear (0, 2, D:6) a +0 flail (1, 1, D:6) a +0 club a +0 robe a +0 club (4, -25, D:6) a +0 dagger (17, -22, D:6) a +0 giant club (17, 2, D:6) a +0 rapier (20, -22, D:6) 19 stones (22, -23, D:6) a +0 dagger a +0 robe (27, -24, D:6) a +0 whip a +0 leather armour a +0 dagger (28, -24, D:6) a +0 club (39, 2, D:6) 11 stones (40, -22, D:6) the +5 mace of Gesmapp {vorpal, *Slow rElec Stlth+} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (41, -12, D:6) a +0 leather armour (43, 2, D:6) a +0 short sword (50, 0, D:6) 5 large rocks (51, -4, D:6) a stone (52, -1, D:6) a stone (53, -3, D:6) 5 large rocks (54, -5, D:6) 5 large rocks (54, 0, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 2, D:7) a +0 short sword a +0 leather armour (0, 3, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe (2, -4, D:7) a +0 spear a +0 ring mail a +0 club a +0 spear a +0 spear a +0 halberd (10, -14, D:7) a scroll of immolation (14, -21, D:7) 19 stones (15, -11, D:7) 19 stones (20, 6, D:7) 10 stones (20, 7, D:7) 5 stones (20, 8, D:7) 5 stones (21, 7, D:7) 5 stones (21, 8, D:7) 5 stones (23, 24, D:7) a +0 ring mail a +0 dagger (24, 24, D:7) a +0 club (26, 24, D:7) a +0 flail a +0 ring mail a +0 trident a +0 leather armour a +0 flail (35, -10, D:7) +0 steam dragon scales a +0 halberd (47, -18, D:7) a +0 flail (65, -18, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a staff of air (0, 12, D:8) a +0 dagger (14, -10, D:8) a +0 robe a +0 spear (14, -9, D:8) a +0 robe a +3 hand axe (14, -7, D:8) a +0 leather armour a +0 quarterstaff 2 stones a curare-tipped dart a +0 dagger (15, -8, D:8) a +0 robe a +0 hand axe (16, -8, D:8) a +0 animal skin a +1 spear (16, -6, D:8) 14 stones a +0 dagger (16, 14, D:8) a +0 robe a +4 trident of freezing (16, 15, D:8) a +0 robe a +5 hand axe (16, 16, D:8) +0 acid dragon scales (17, -5, D:8) a +0 short sword (17, -4, D:8) a +0 short sword (17, -3, D:8) a stone a +0 dagger (17, 13, D:8) a +0 leather armour a boomerang a +0 flail (17, 14, D:8) a +0 robe a +0 flail a +3 leather armour a +0 whip (17, 15, D:8) a +0 robe a +0 scimitar (18, 17, D:8) a +0 robe a +0 dagger (19, 14, D:8) a +0 shortbow (21, 18, D:8) a +0 leather armour a +0 club a +0 robe a +0 dagger (22, 18, D:8) a +0 leather armour a +0 mace (29, -11, D:8) 4 stones a +0 short sword (30, -11, D:8) a +0 short sword (46, -6, D:8) a +0 short sword (52, -11, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 1, D:9) a +0 spear (1, 0, D:9) 11 stones (1, 1, D:9) 3 boomerangs (2, 6, D:9) a scarf of resistance (19, 7, D:9) a +0 shortbow (23, 7, D:9) a +0 robe a +0 dagger (23, 8, D:9) a +0 leather armour of fire resistance a +0 dagger (24, 7, D:9) a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 trident (25, 6, D:9) a +0 ring mail a +0 whip (25, 7, D:9) a +0 chain mail a +0 hand axe (40, -11, D:9) a +0 leather armour (40, -10, D:9) a +0 trident (49, 14, D:9) a +2 robe of willpower a +1 dagger of chaos Level 10 of the Dungeon [Shop] Xenoolee's Weapon Shop a +0 lajatang (165 gold) a +0 long sword (38 gold) a +0 dagger (22 gold) a +0 hunting sling (16 gold) 2 boomerangs of dispersal (33 gold) a +0 hunting sling (16 gold) a +0 scimitar (44 gold) 2 silver boomerangs (33 gold) (0, 0, D:10) a potion of degeneration (0, 1, D:10) a potion of degeneration (0, 2, D:10) a potion of degeneration (2, -8, D:10) a +0 pair of boots (2, 1, D:10) a +0 hand axe a +0 leather armour (2, 2, D:10) a potion of degeneration (4, -23, D:10) a +0 giant club a +0 giant club (7, 2, D:10) a +0 club (9, -21, D:10) a +5 mace a +0 robe (10, -22, D:10) a +0 scimitar a +0 robe (11, -22, D:10) a +5 flail a +0 robe (15, -1, D:10) a phantom mirror (20, -1, D:10) a +0 halberd a +0 robe (21, -2, D:10) a +2 long sword a +0 robe (21, -1, D:10) a +0 dagger a +0 robe a +2 mace a +0 robe (21, 0, D:10) a +4 scimitar of freezing a +0 robe (25, -1, D:10) a +0 club a +0 animal skin a potion of degeneration (25, 0, D:10) a potion of degeneration (27, -1, D:10) a +0 flail 2 boomerangs a potion of degeneration (28, -21, D:10) 6 poisoned darts (28, -1, D:10) a +0 dagger a +0 dagger (29, -1, D:10) a +0 war axe a +0 chain mail a +0 flail a +0 leather armour a +0 dagger a +0 scale mail 3 potions of degeneration (30, -1, D:10) a +0 long sword a +0 plate armour (32, -21, D:10) a +0 pair of boots (32, -3, D:10) a +0 halberd a +0 plate armour a +0 flail a +0 leather armour a potion of degeneration (33, -3, D:10) a +0 flail a +0 scale mail (34, -2, D:10) a +0 club a potion of degeneration (35, -3, D:10) a +0 dagger a +0 robe (36, -17, D:10) 21 stones (36, -3, D:10) a +3 dagger a +0 robe (53, -41, D:10) a scroll of noise (62, -34, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (1, 0, D:11) a +0 short sword a +0 plate armour (1, 3, D:11) a +0 mace (11, -13, D:11) a +0 troll leather armour (12, 18, D:11) a +0 dagger (13, 8, D:11) 4 large rocks (14, 4, D:11) a +0 scale mail (14, 6, D:11) a +2 long sword of draining a +0 scale mail (14, 7, D:11) a +1 glaive a +0 shortbow 10 stones (15, -4, D:11) 16 stones (15, -2, D:11) a +0 cloak (18, 12, D:11) 20 stones a staff of conjuration the +9 dagger "Suennunk" {protect, Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). (18, 17, D:11) a +0 long sword (19, -26, D:11) a +2 mace of protection (19, -25, D:11) a +0 club (20, 5, D:11) 5 large rocks a +0 spear a +0 robe (21, 6, D:11) 6 large rocks (21, 12, D:11) a +0 great sword a +0 fustibalus a +0 chain mail (22, 7, D:11) 3 large rocks a ring of see invisible (22, 25, D:11) a +0 giant club a +0 giant spiked club (23, -26, D:11) a +0 robe a +0 dagger (23, -25, D:11) a +0 giant spiked club a +0 giant club (23, 18, D:11) a +0 giant spiked club (24, -26, D:11) a +0 plate armour a +0 dire flail (24, -25, D:11) a +0 chain mail a +3 dagger of pain (24, -2, D:11) a book of Scorching (24, 17, D:11) a phial of floods (24, 19, D:11) a +0 quarterstaff the +0 pair of gloves "Geqog" {Str+2} Str: It affects your strength (+2). (24, 22, D:11) a +0 glaive (24, 24, D:11) a +0 short sword (25, 11, D:11) a +0 broad axe (26, 6, D:11) +0 ice dragon scales (28, 7, D:11) 2 large rocks (37, 15, D:11) 20 stones (40, -4, D:11) a +0 falchion (41, 16, D:11) a +0 ring mail (42, 26, D:11) 19 stones (45, 0, D:11) 17 stones (51, -23, D:11) a +0 quarterstaff (51, -3, D:11) 17 stones (56, -9, D:11) a +0 great mace (56, 22, D:11) a +0 chain mail (57, 28, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 pair of gloves (6, 13, D:12) a +0 flail a +0 ring mail (8, 16, D:12) a +0 ring mail (10, 13, D:12) a +0 mace (14, -1, D:12) a +0 great sword (18, -6, D:12) a +0 spear a +0 whip (18, -5, D:12) a +0 ring mail a +0 trident (19, -6, D:12) a +0 whip (19, -5, D:12) a +0 spear (32, -10, D:12) a +0 giant spiked club a +0 giant spiked club (32, -8, D:12) a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 vorpal quarterstaff (33, -10, D:12) a +0 robe a +0 giant spiked club a +0 dire flail a +0 great mace (33, -7, D:12) a +0 giant club (34, -10, D:12) a +0 giant club a +0 giant club (35, -10, D:12) a +0 giant club (42, -17, D:12) a +0 ring mail (46, -11, D:12) a +0 cloak a +2 short sword of freezing (46, -1, D:12) a +0 hunting sling (47, -14, D:12) a +2 falchion of holy wrath (47, -13, D:12) a +0 robe a +0 dagger (47, -12, D:12) a +0 leather armour a +0 trident (56, -9, D:12) a +0 giant club a +0 dire flail (58, 7, D:12) a +0 rapier (60, 6, D:12) a ring of ice (71, -13, D:12) a +0 war axe Level 13 of the Dungeon (0, 0, D:13) a +0 cloak (2, -13, D:13) 6 curare-tipped darts (5, 13, D:13) 2 large rocks (7, -2, D:13) a +0 leather armour (8, 13, D:13) a staff of cold (15, -14, D:13) a +0 trident (15, -13, D:13) 18 stones (17, 9, D:13) a +0 ring mail (18, -18, D:13) 15 stones (26, 4, D:13) a +0 ring mail a +0 rapier (27, -17, D:13) a +4 ring of evasion an amulet of guardian spirit (31, -13, D:13) a +0 troll leather armour (38, -17, D:13) 12 stones (40, -12, D:13) a +0 flail (46, -5, D:13) 4 large rocks (50, -11, D:13) a +0 ring mail (63, -15, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 18 stones (7, -5, D:14) a +1 long sword of freezing a +0 ring mail a +2 buckler (8, -4, D:14) a +0 great sword a +0 leather armour (9, 8, D:14) 22 stones (15, -30, D:14) a +0 robe a +4 scimitar of flaming (16, -26, D:14) 19 stones (19, -20, D:14) a ring of wizardry (20, -27, D:14) a +0 mace (20, 3, D:14) a +0 short sword (20, 15, D:14) a +0 morningstar a +0 leather armour of fire resistance (22, 2, D:14) a +0 giant club a +0 giant club (25, -4, D:14) a +0 dagger a +0 robe a +0 war axe a +0 leather armour a +2 buckler of protection a +0 flail (25, -3, D:14) a +0 longbow a +4 scimitar of flaming a +0 shortbow (38, -17, D:14) a +0 troll leather armour (40, -29, D:14) a scroll of teleportation (40, 3, D:14) the +9 falchion "Jibanni" {flame, *Noise rC+ Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). rC: It protects you from cold. *Noise: It may make noises in combat. (46, -18, D:14) 5 atropa-tipped darts (48, 1, D:14) a +0 dagger a +0 ring mail (49, -23, D:14) a +0 dagger a +0 robe (49, -22, D:14) a +0 shortbow (50, -23, D:14) a +1 flail of holy wrath a +0 club (52, 0, D:14) a box of beasts (56, -28, D:14) 4 large rocks (58, -1, D:14) a ring of poison resistance Level 15 of the Dungeon [Shop] Losilecw's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of summoning (133 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of fear (49 gold) (0, 16, D:15) 5 large rocks (8, -5, D:15) a ring of willpower (18, 27, D:15) 6 curare-tipped darts (22, 19, D:15) a +0 robe a +0 war axe (22, 20, D:15) a +0 robe a +0 war axe (23, 19, D:15) a +0 leather armour a +0 hand axe (28, -8, D:15) a +0 shortbow (32, 34, D:15) 23 stones (35, 13, D:15) a +0 giant club a +0 giant spiked club (35, 15, D:15) a +0 dire flail a +0 giant club (36, 13, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (36, 15, D:15) a +0 giant spiked club (37, 13, D:15) a +0 giant club a +0 robe (37, 15, D:15) a +0 giant club a +0 giant club a +0 whip (45, 30, D:15) a +0 robe (51, -7, D:15) a ring of protection from fire (53, -8, D:15) a +0 trident a +0 robe (63, 3, D:15) a +0 war axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 23, Lair:1) a +0 flail (10, 3, Lair:1) 3 poisoned darts (16, 15, Lair:1) a +0 scale mail (18, -10, Lair:1) a +0 flail (25, 16, Lair:1) a scroll of noise (26, 14, Lair:1) a +0 ring mail (29, -9, Lair:1) a +0 dagger (47, 20, Lair:1) a +0 scale mail 6 javelins a +2 great sword of holy wrath (52, -2, Lair:1) a scroll of vulnerability (55, 22, Lair:1) 3 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) an orb of mayhem (1, 10, Lair:2) a +0 rapier (16, 11, Lair:2) a +0 robe (18, -30, Lair:2) 5 poisoned darts (18, 18, Lair:2) 2 stones (35, 2, Lair:2) a +0 long sword (36, 2, Lair:2) a +0 long sword (39, -24, Lair:2) a potion of degeneration (42, -29, Lair:2) 14 stones (48, -17, Lair:2) 22 stones (56, 11, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 pair of gloves (15, -37, Lair:3) 22 stones (35, -15, Lair:3) a +0 scythe (49, -33, Lair:3) a +0 rapier (50, -3, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (20, 40, Lair:4) a +0 pair of boots the +0 pair of boots "Qoynuodgh" {Harm Dex+2} Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (36, -10, Lair:4) 4 poisoned darts (41, 26, Lair:4) a +0 spear (46, 34, Lair:4) 22 stones (48, 34, Lair:4) a +0 ring mail (50, 34, Lair:4) a +0 war axe (69, 30, Lair:4) the +0 leather armour "Gutiymm" {rF+} rF: It protects you from fire. Level 5 of the Lair of Beasts (4, -40, Lair:5) a book of Scorching (18, -30, Lair:5) a +0 dagger (31, -4, Lair:5) a scroll of vulnerability (36, -11, Lair:5) a +0 ring mail (37, -5, Lair:5) 15 stones (45, -17, Lair:5) 19 stones (47, 8, Lair:5) a +0 mace (53, -20, Lair:5) a scroll of vulnerability (57, -13, Lair:5) a scroll of noise (65, -47, Lair:5) a condenser vane Level 6 of the Lair of Beasts (0, 0, Lair:6) a staff of conjuration (27, 0, Lair:6) 22 stones (27, 34, Lair:6) 28 stones (29, -4, Lair:6) 24 stones (30, -7, Lair:6) a +0 scale mail (31, 0, Lair:6) 22 stones (32, -3, Lair:6) 3 atropa-tipped darts (34, 24, Lair:6) a +0 robe (38, -1, Lair:6) 21 stones (38, 0, Lair:6) 18 stones (39, -21, Lair:6) a scroll of vulnerability (40, 2, Lair:6) a +0 shortbow (44, 24, Lair:6) a +2 hand axe of draining (46, 23, Lair:6) a +0 battleaxe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 spear (0, 1, Snake:1) a +0 robe a +0 flail a +0 hand axe (1, 0, Snake:1) a +0 trident a +0 halberd (2, -27, Snake:1) a +0 chain mail (2, -1, Snake:1) a +0 robe a +0 hand axe (4, -2, Snake:1) 18 stones a +0 robe a +0 halberd (15, -5, Snake:1) a +0 robe a +0 trident (24, -40, Snake:1) a +2 spear of freezing (25, -56, Snake:1) 20 stones (26, 0, Snake:1) a scroll of identify (28, -54, Snake:1) a +0 trident (28, -44, Snake:1) 15 stones (31, 8, Snake:1) a +0 spear (44, -38, Snake:1) the +2 robe of Conscience {Harm} Harm: It increases damage dealt and taken.