kae Level 1 of the Dungeon (0, 0, D:1) 25 stones (8, -1, D:1) a +0 dagger (8, 8, D:1) a +0 dagger (23, 4, D:1) a +0 rapier (29, 15, D:1) a +0 dagger (38, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (14, -29, D:2) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (14, -17, D:2) a +0 dagger (18, 0, D:2) a +0 ring mail (26, -9, D:2) a +0 ring mail (33, 16, D:2) a +0 robe (36, -9, D:2) a +0 hunting sling (49, -21, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 robe (3, -18, D:3) a +0 whip (5, -5, D:3) a +0 scale mail (27, 23, D:3) a +0 club (29, -7, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) 3 scrolls of noise (2, 3, D:4) a +0 robe (12, 18, D:4) a +0 chain mail (25, 44, D:4) a +0 dagger a +0 hunting sling (26, 39, D:4) a +0 club (26, 45, D:4) a +0 club 5 poisoned darts (35, 10, D:4) an amulet of faith (35, 13, D:4) 5 stones a +0 short sword (37, 10, D:4) a +0 leather armour (43, 0, D:4) a +0 short sword (44, 0, D:4) a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour a +0 whip a +0 scale mail (46, 4, D:4) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (47, 0, D:4) a +0 flail a +1 short sword of electrocution (49, 35, D:4) a +0 dagger a +0 robe (50, 36, D:4) a +0 dagger a +0 robe a +0 club (50, 37, D:4) a +0 dagger a +0 robe a +0 club a +0 scale mail (52, 48, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, -46, D:5) a +0 short sword a +3 leather armour (25, -43, D:5) 16 stones (26, -41, D:5) a +0 mace (29, -33, D:5) a +0 dagger (33, -31, D:5) a +0 dagger a +0 robe (33, -30, D:5) a +2 dagger of speed a +0 robe (34, -30, D:5) a +0 war axe (34, -28, D:5) a +0 war axe a +0 scale mail (40, -40, D:5) 4 curare-tipped darts (41, -5, D:5) a +0 quarterstaff (58, -37, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation (10, 9, D:6) a +0 short sword (18, 20, D:6) a +0 giant club (18, 21, D:6) a +0 helmet (23, 3, D:6) 10 stones (26, -8, D:6) a +0 whip (26, 30, D:6) a +0 whip (27, -8, D:6) a +0 flail (28, -7, D:6) a +0 halberd (29, -5, D:6) a +0 club (31, 15, D:6) a +0 shortbow (32, 19, D:6) a +0 shortbow (33, -10, D:6) a +0 falchion (35, -7, D:6) a +0 giant spiked club (36, 8, D:6) a +0 robe (43, 10, D:6) a +0 hunting sling (53, 27, D:6) a +0 flail a +0 leather armour (55, 29, D:6) a +0 short sword 3 boomerangs a +0 leather armour (57, 31, D:6) a +0 flail Level 7 of the Dungeon [Shop] Uddulenu's Jewellery Boutique a ring of poison resistance (320 gold) a +6 ring of intelligence (936 gold) a ring of flight (280 gold) an amulet of guardian spirit (480 gold) a +4 ring of slaying (1248 gold) [Shop] Labri's Antique Weapon Shop a +0 dagger (52 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1924 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. a +0 dire flail (104 gold) a +0 arbalest (117 gold) a +0 club (26 gold) a +4 broad axe of venom (696 gold) (5, 3, D:7) a +0 shortbow (11, -18, D:7) a +0 short sword (13, -12, D:7) a +0 short sword (16, -15, D:7) a boomerang a +0 club a +0 flail (16, -5, D:7) a +0 war axe a +0 leather armour (25, -53, D:7) a +0 leather armour (28, -48, D:7) a +0 club a +0 whip a +0 ring mail a +0 trident (29, -48, D:7) a +0 spear a +0 halberd (32, -38, D:7) a +0 robe (35, -53, D:7) a +0 robe (36, -57, D:7) a +0 scimitar a +0 plate armour (38, -47, D:7) a +0 shortbow (38, -16, D:7) a +0 mace (39, -57, D:7) a scroll of immolation (42, -37, D:7) 16 stones (43, -44, D:7) a +0 club a +0 dagger a +0 leather armour a +0 mace a +0 scale mail a +0 short sword a +0 leather armour (44, -54, D:7) a +0 whip (44, -1, D:7) a +0 whip a +0 leather armour a +0 scimitar a +0 plate armour (45, -1, D:7) a +0 giant club (46, -1, D:7) a +0 dagger a +0 leather armour (47, -44, D:7) a +0 club (49, -45, D:7) a +1 spear of venom (58, 0, D:7) 22 stones (63, -4, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (15, -14, D:8) a +0 pair of boots (16, -26, D:8) a +0 whip of freezing a +0 robe (19, -13, D:8) a +0 spear (21, -3, D:8) a manual of Invocations (23, -2, D:8) a +0 leather armour (24, -26, D:8) a +0 hunting sling (24, -3, D:8) a +0 shortbow a +0 shortbow (32, -7, D:8) a +0 long sword (34, -18, D:8) a +0 whip (37, 13, D:8) a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail (40, -21, D:8) a +2 whip of freezing (42, -25, D:8) a +0 club (43, -23, D:8) a +0 dagger a boomerang a +0 falchion (43, -21, D:8) a +0 dagger a +0 robe (43, -13, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 23 stones (3, 47, D:9) a scroll of noise (14, 16, D:9) a +0 ring mail (20, 34, D:9) a +0 ring mail (21, 18, D:9) a +0 leather armour a +0 club (21, 43, D:9) a +0 dagger (22, 23, D:9) a +0 scale mail a +0 hand axe (23, 22, D:9) a +0 flail (23, 23, D:9) a +0 chain mail a +0 battleaxe (27, 48, D:9) a book of Flames (28, 2, D:9) a +0 shortbow (40, 3, D:9) 4 stones a +0 short sword 5 poisoned darts a +0 short sword (40, 4, D:9) 2 poisoned darts a +0 whip (42, 3, D:9) a +0 shortbow (47, 20, D:9) a +0 robe a +0 hand axe (47, 38, D:9) a +0 robe a +0 dagger (47, 39, D:9) a +0 falchion (47, 40, D:9) a +0 hand axe (47, 41, D:9) a +0 flail (49, 20, D:9) a +0 spear a +0 robe (49, 21, D:9) a +4 spear a +0 robe (51, 21, D:9) a +0 dagger a +0 robe (53, 47, D:9) 3 poisoned darts (59, 42, D:9) a +0 scale mail (61, 30, D:9) a tin of tremorstones (2/2) Level 10 of the Dungeon [Shop] Edawodimi's Antique Weapon Boutique the +8 dagger "Laudiel" {protect, Int+3 Dex+4 Stlth-} (1504 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). Stlth: It makes you less stealthy. a +0 longbow (108 gold) a +0 spear (72 gold) a +0 hand axe (72 gold) a +1 short sword of electrocution (348 gold) a +0 hand crossbow (84 gold) a +0 hand axe (72 gold) the +10 hand axe of the Pharaoh's Fist {chaos, rC+ SInv} (1766 gold) Each time it hits an enemy it has a different, random effect. rC: It protects you from cold. SInv: It lets you see invisible. a +2 vorpal hand axe (396 gold) (0, 0, D:10) a +0 dagger (1, 0, D:10) a +0 war axe a +0 club (2, 0, D:10) a +0 halberd a +0 plate armour (11, 26, D:10) a +0 ring mail (17, 51, D:10) a +0 rapier (18, 8, D:10) a +1 pair of boots (19, 40, D:10) a +2 antimagic great sword (23, 33, D:10) a +0 rapier (26, 19, D:10) a +0 long sword (29, 27, D:10) a +0 robe a +0 halberd (30, 26, D:10) a +4 mace a +2 robe of cold resistance (32, 26, D:10) a +0 long sword a +0 robe (37, 24, D:10) a +4 dagger a +0 robe (42, 51, D:10) 22 stones (44, 49, D:10) a +0 dagger a +0 robe (45, 31, D:10) 14 stones (52, 19, D:10) a +2 pair of gloves (58, 15, D:10) a +0 shortbow (59, 25, D:10) a +0 hunting sling (63, 16, D:10) 6 javelins (65, 13, D:10) a +3 scythe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 halberd (19, -7, Lair:1) a +0 hand crossbow (20, 10, Lair:1) 12 stones (20, 11, Lair:1) 14 stones (21, 9, Lair:1) 26 stones (21, 11, Lair:1) 23 stones (22, 7, Lair:1) 23 stones (22, 9, Lair:1) 14 stones (26, 12, Lair:1) a +0 robe (30, -25, Lair:1) 17 stones (42, -7, Lair:1) a +0 lajatang (46, 9, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (0, 26, Lair:2) a +0 leather armour (1, 25, Lair:2) a +0 spear (3, -1, Lair:2) 4 poisoned darts (17, 25, Lair:2) a scroll of torment (29, -17, Lair:2) a +0 shortbow (32, -20, Lair:2) a +0 hunting sling (42, 10, Lair:2) a +0 shortbow (43, 8, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (44, -2, Lair:3) 28 stones (49, 45, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 27 stones (15, 47, Lair:4) a +0 leather armour (20, 0, Lair:4) a +0 hand crossbow (25, 39, Lair:4) a +0 leather armour (32, 11, Lair:4) 18 stones (43, -4, Lair:4) a scroll of vulnerability (45, 22, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of magic mapping (2, -10, Lair:5) a blink frog corpse (2, 0, Lair:5) a scroll of fog (4, -10, Lair:5) a yak corpse (5, -7, Lair:5) a +0 spear (6, -2, Lair:5) 27 stones (38, 12, Lair:5) 26 stones (41, -13, Lair:5) an elephant corpse (skeletalised by now) (43, -12, Lair:5) a wolf corpse (skeletalised by now) an elephant corpse (skeletalised by now) (49, -11, Lair:5) an elephant corpse (skeletalised by now)