kae Level 1 of the Dungeon (5, 1, D:1) a +0 dagger (5, 2, D:1) a +0 ring mail (6, -22, D:1) a +0 dagger (8, 14, D:1) a +0 scale mail (12, -14, D:1) 2 stones (18, -28, D:1) 13 stones (18, -2, D:1) a +0 club (19, -5, D:1) a +0 club (26, -25, D:1) 21 stones (41, -35, D:1) 13 stones (48, -5, D:1) 16 stones Level 2 of the Dungeon [Shop] Soichyes's Antique Armour Boutique a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 pair of gloves (112 gold) the +4 cloak of the Pirate {Drain Fly Int+2} (805 gold) Int: It affects your intelligence (+2). Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +3 leather armour of poison resistance (525 gold) a +0 chain mail (112 gold) a +0 pair of boots (112 gold) a +2 robe of willpower (442 gold) the +2 robe of Otokhler {Int+3} (600 gold) Int: It affects your intelligence (+3). a +0 ring mail (100 gold) a +0 robe (17 gold) (0, 0, D:2) a +0 war axe (9, 5, D:2) 5 boomerangs (14, -2, D:2) a +0 scale mail (19, 10, D:2) a +0 short sword (20, -21, D:2) a +0 chain mail (22, 9, D:2) a +0 club (28, -20, D:2) a book of Necromancy (41, 7, D:2) a +0 dagger (47, 23, D:2) a +0 quarterstaff (48, 26, D:2) a +0 club (49, 26, D:2) a +0 hunting sling a +0 dagger (50, -3, D:2) 19 stones (51, 27, D:2) a +0 dagger (53, -21, D:2) a +0 dagger (54, -20, D:2) a +0 whip (55, -20, D:2) 24 stones (56, -16, D:2) 17 stones (67, 28, D:2) a +0 short sword a stone Level 3 of the Dungeon (8, 1, D:3) a +0 club (8, 29, D:3) a +0 whip 3 stones (11, -15, D:3) 6 boomerangs (11, 3, D:3) a +0 hand axe (13, 38, D:3) 4 poisoned darts (15, 18, D:3) a +2 hand axe of venom a +0 ring mail (24, 19, D:3) a +0 dagger (31, 31, D:3) a +0 leather armour (32, 19, D:3) a +0 club (33, 8, D:3) a +0 cloak (34, 28, D:3) a +0 club a +0 ring mail (34, 38, D:3) a +0 falchion (51, 28, D:3) a +0 short sword a stone (51, 29, D:3) a +0 dagger a +0 robe of cold resistance (52, 29, D:3) 5 poisoned darts (56, 26, D:3) a +0 giant club (60, 3, D:3) a +2 vampiric whip Level 4 of the Dungeon (3, -10, D:4) a +0 ring mail a +0 short sword (5, -5, D:4) a +0 dagger a +0 hunting sling (17, -14, D:4) a +0 dagger (18, -6, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 club the +6 mace "Xeuras" {antimagic, rPois rC- Int+7 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 flail a +0 robe (21, 16, D:4) a +0 rapier (21, 19, D:4) 6 stones (22, -2, D:4) 12 stones (36, 5, D:4) a +0 hunting sling a +0 club 12 stones (51, 25, D:4) a +0 hand axe (58, 13, D:4) a +4 hand axe Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (6, -1, D:5) a potion of magic (11, -9, D:5) a +0 dagger (still there?) an orc corpse (still there?) (15, -9, D:5) 10 gold pieces (25, -11, D:5) a +0 flail (25, -9, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe