Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 7316997403158460213 160 kae the Firebug (level 5, -1/33 HPs) Began as an Octopode Fire Elementalist on Apr 16, 2022. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:45 (2875 turns). kae the Firebug (Octopode Fire Elementalist) Turns: 2875, Time: 00:00:45 Health: -1/33 AC: 1 Str: 7 XL: 5 Next: 41% Magic: 2/8 EV: 13 Int: 20 God: Gold: 96 SH: 0 Dex: 12 Spells: 3/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Scrolls b - a scroll of enchant weapon {unknown} c - 2 scrolls of immolation {unknown} d - 2 scrolls of magic mapping {unknown} f - 2 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of vulnerability {unknown} Potions a - a potion of magic e - 4 potions of curing {unknown} g - a potion of invisibility {unknown} h - 2 potions of attraction {unknown} Skills: + Level 1.5 Fighting + Level 2.6 Dodging + Level 3.9 Stealth + Level 2.5 Spellcasting + Level 1.9 Conjurations * Level 4.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 38% 2d7 4% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 16% 1 Inner Flame Hex/Fire 10% N/A 19% 3 Frozen Ramparts Ice 4% 1d2 41% 3 Flame Wave Conj/Fire 14% 2d6 38% 4 Hailstorm Conj/Ice 6% 3d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ice beast is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ice beast. The ice beast melts! The ice beast is moderately wounded. The foxfire hits the ice beast. The ice beast melts! The ice beast is heavily wounded. The ice beast barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is almost dead. The ice beast's fire resistance burns away. The ice beast barely misses you. The ice beast hits you. The ice beast freezes you! A jackal comes into view. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast is almost dead. The jackal barks! The ice beast hits you. The ice beast freezes you. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the ice beast. You squeeze the ice beast. You kill the ice beast! Your Fire Magic skill increases to level 4! You have reached level 5! You feel clever. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal misses you. The jackal bites you. You die... ####### #....<## #.######.###### #...# #......######## ###.### #