kae Level 1 of the Dungeon (0, 0, D:1) 20 stones (3, -15, D:1) a +0 long sword (6, -2, D:1) a +0 short sword 3 stones (9, 25, D:1) a +0 whip (12, 8, D:1) a +0 dagger (23, -4, D:1) 9 stones (26, -4, D:1) 20 stones (27, -23, D:1) a +0 club (30, 14, D:1) a +0 club (31, -12, D:1) 5 stones a +0 whip (35, -5, D:1) a +0 club (36, -3, D:1) a +0 dagger (37, -15, D:1) 17 stones (37, -5, D:1) a +0 club (38, 16, D:1) 18 stones (45, 26, D:1) a +0 short sword Level 2 of the Dungeon (3, -18, D:2) 15 stones (5, -11, D:2) a +0 dagger (6, -16, D:2) a +0 flail (6, 22, D:2) a +0 whip a +0 club (7, -14, D:2) a +0 leather armour a +0 whip (7, 21, D:2) a +0 club a +0 whip a +0 dagger 4 stones (7, 22, D:2) a +0 whip 3 stones (8, -17, D:2) a +0 halberd (10, 19, D:2) 2 boomerangs (11, 20, D:2) a +2 pair of gloves (13, -15, D:2) a +0 leather armour (16, 20, D:2) a +0 whip (18, 8, D:2) a +0 club 25 stones (23, -11, D:2) 13 stones (23, 26, D:2) a +0 flail (34, -20, D:2) a +0 dagger (34, -18, D:2) a +0 dagger (still there?) a +0 dagger (still there?) (35, -18, D:2) a +0 club (36, -17, D:2) a +0 dagger (39, 11, D:2) a +0 club (42, -18, D:2) a +0 hand axe (42, 6, D:2) a +0 hand axe 26 stones (43, -14, D:2) a +0 short sword (48, 7, D:2) a +0 leather armour (49, -12, D:2) a +0 short sword (55, -10, D:2) a +0 animal skin a +0 helmet (58, -11, D:2) a +0 dagger Level 3 of the Dungeon (3, -1, D:3) a +0 whip (6, -19, D:3) a +0 short sword (7, -19, D:3) a +0 short sword (7, -11, D:3) a +1 dagger of venom (7, -1, D:3) a +0 robe (10, -19, D:3) a +0 club a +0 leather armour a +0 short sword of freezing (13, -4, D:3) a +0 club a +0 robe a +0 dagger (14, -5, D:3) a +3 leather armour of willpower a +0 club (14, -3, D:3) a +0 mace (19, -18, D:3) a +0 dagger (22, -23, D:3) a +0 leather armour (23, -23, D:3) a +0 dagger (23, -17, D:3) a +0 short sword (29, -8, D:3) a +0 trident a +0 whip a +0 whip a +0 whip (43, -15, D:3) 5 javelins (43, -8, D:3) a +0 quarterstaff of draining Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, -4, D:4) a +0 giant club (7, 18, D:4) a +0 robe a +0 dagger (11, 17, D:4) a +0 dagger (14, 13, D:4) 24 stones (15, -15, D:4) a +0 club (15, 9, D:4) a +0 hand axe (16, 8, D:4) a +0 leather armour (18, -12, D:4) 21 stones (20, -2, D:4) 19 stones (20, 6, D:4) 3 poisoned darts (33, 18, D:4) a +0 flail (38, 17, D:4) a +0 mace (42, 21, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 5, D:5) a +0 long sword (9, 17, D:5) 11 stones (12, 11, D:5) a +0 trident (13, 6, D:5) 27 stones (14, -11, D:5) 12 stones (16, -19, D:5) a +0 whip (17, -6, D:5) 6 poisoned darts (24, 25, D:5) a +0 spear a +0 spear (25, 14, D:5) a +0 hand axe a +0 ring mail (26, -3, D:5) a +0 dagger (26, 24, D:5) a +0 halberd (27, -4, D:5) a +0 war axe a +0 short sword a +0 chain mail a +0 short sword (28, -4, D:5) a +0 dagger (29, -9, D:5) a +0 rapier (38, 5, D:5) a +0 trident Level 6 of the Dungeon [Shop] Xekhlus's Weapon Shoppe a +0 halberd (44 gold) a +2 long sword of electrocution (227 gold) the +7 lajatang of Order {silver, rMut} (688 gold) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. a +0 trident (38 gold) a +0 hand crossbow (38 gold) a +0 war axe (38 gold) a +3 falchion of protection (226 gold) a +0 morningstar (44 gold) the +2 triple sword "Zaymoube" {protect, rPois Str+3} (434 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). rPois: It protects you from poison. (0, 0, D:6) a +0 spear (6, 2, D:6) a +2 short sword of electrocution (11, 6, D:6) a +0 robe (13, 13, D:6) a scroll of noise (14, -12, D:6) a +0 flail (16, 4, D:6) a +0 hand axe (17, 4, D:6) a +0 battleaxe a +0 plate armour a +0 robe a +0 dagger a +0 mace (18, 4, D:6) a +0 club (19, 16, D:6) a +0 hunting sling (21, -5, D:6) 23 stones (25, -12, D:6) a +0 hand axe (25, 19, D:6) a +0 pair of boots (27, 10, D:6) a +0 hunting sling (28, 28, D:6) a scroll of torment (32, -12, D:6) 6 stones (34, -11, D:6) a +0 chain mail (39, -8, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -30, D:7) a +0 hand axe (3, 1, D:7) 22 stones (5, -21, D:7) a +0 glaive (18, 15, D:7) a +0 ring mail (23, -13, D:7) a +1 whip of flaming a +0 robe (24, 17, D:7) a +0 hand axe a +0 chain mail (30, -8, D:7) a +0 scale mail (31, 17, D:7) a +0 pair of gloves (33, -27, D:7) a +0 robe (39, 13, D:7) a +0 robe a +0 dagger (39, 15, D:7) a +0 hand axe (46, -21, D:7) a +0 robe (51, -14, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +1 vampiric dagger a +0 robe (7, 2, D:8) a +0 short sword a +0 war axe (7, 3, D:8) a +0 dagger (19, -21, D:8) the +8 shortbow of Xeunimus {venom, rElec Str+4} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+4). rElec: It insulates you from electricity. (19, -14, D:8) 14 stones (19, 5, D:8) 17 stones (23, 24, D:8) 20 stones (28, 19, D:8) 16 stones (40, -10, D:8) a +0 mace (44, -11, D:8) a +0 club (45, -11, D:8) a +0 short sword (45, -10, D:8) a +0 club (45, -9, D:8) a +0 hand axe a +0 ring mail (45, 17, D:8) a +0 quarterstaff (54, 17, D:8) a +0 longbow the Ecumenical Temple