kae Level 1 of the Dungeon [Shop] Neylittu's Weapon Shop a +0 mace (39 gold) a +0 spear (39 gold) a +0 flail (45 gold) a +0 dagger (26 gold) a +0 short sword (39 gold) 17 stones (22 gold) the +8 dagger of Incongruity {vorpal, Will+ Int-2 Dex+4} (777 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+4). Will: It increases your willpower. [Shop] Pimoatt's General Store 13 stones (15 gold) the Disquisition on Fiery Contamination (336 gold) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Flame Wave Conjuration/Fire 4 c - Olgreb's Toxic Radiance Poison 4 a +0 club (12 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a potion of ambrosia (96 gold) a +3 chain mail (258 gold) 2 potions of lignification (72 gold) [Shop] Effi's Assorted Antiques a +3 flail of venom (381 gold) a +0 scimitar (72 gold) a scroll of identify (36 gold) [Shop] Qafrim's Distillery a potion of magic (104 gold) a potion of might (52 gold) 2 potions of curing (78 gold) 2 potions of mutation (208 gold) a potion of mutation (104 gold) a potion of heal wounds (65 gold) (0, 0, D:1) a +0 dagger (0, 28, D:1) a +0 robe (3, 10, D:1) a +0 club (12, 24, D:1) 26 stones (15, 17, D:1) a +0 dagger (18, 17, D:1) a +0 ring mail (19, 2, D:1) a +0 club (23, 6, D:1) a +0 short sword (28, 0, D:1) a +0 club (28, 7, D:1) a +0 dagger (31, 28, D:1) a +0 short sword Level 2 of the Dungeon (37, -23, D:2) a scroll of vulnerability (41, -13, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 30 stones (16, 22, D:3) a +0 scale mail (21, -3, D:3) 17 stones (22, 7, D:3) 16 stones (23, 4, D:3) 24 stones (32, 7, D:3) a +0 hand axe (still there?) a +0 ring mail (still there?) (34, -10, D:3) a +0 war axe (34, 6, D:3) a +0 falchion (35, 16, D:3) a +0 ring mail (47, -17, D:3) 5 poisoned darts (49, -4, D:3) a +0 robe (51, 31, D:3) a +0 club Level 4 of the Dungeon [Shop] Zef Huug's Antique Armour Boutique the +2 helmet "Upraud" {rF++} (741 gold) rF: It greatly protects you from fire. a +1 ring mail of cold resistance (304 gold) a +0 hat (76 gold) a +0 chain mail (85 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) the +1 robe of Midia {Harm} (241 gold) Harm: It increases damage dealt and taken. (0, 0, D:4) a +0 hand axe (0, 1, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 dagger a +0 robe (1, 2, D:4) a +0 hand axe (5, -15, D:4) a +0 club (6, -15, D:4) a +0 club (15, -16, D:4) a +0 flail (16, -16, D:4) a +0 club (16, -15, D:4) a +0 club a +0 leather armour a +0 whip (18, 10, D:4) a scroll of immolation (20, -9, D:4) a potion of flight (20, -8, D:4) a +0 falchion (20, -7, D:4) 19 gold pieces (22, 5, D:4) a +0 short sword a +2 robe of fire resistance a +0 hand axe (23, 2, D:4) a +0 ring mail (25, -15, D:4) a +0 robe (29, -6, D:4) a +0 robe a +0 whip (29, -4, D:4) a +0 leather armour a +0 hand axe (35, -2, D:4) 12 gold pieces (still there?) 10 gold pieces (still there?) (35, -1, D:4) a scroll of identify (35, 0, D:4) a +0 war axe (36, -2, D:4) a +0 dagger (36, -1, D:4) 16 stones (36, 0, D:4) 11 gold pieces (36, 3, D:4) a +0 giant club (37, -2, D:4) an amulet of regeneration (37, -1, D:4) a scroll of enchant armour (37, 0, D:4) 22 stones (40, 3, D:4) a +0 club (52, -4, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (26, -18, D:5) a +0 troll leather armour (28, -25, D:5) a +0 mace (31, -33, D:5) a +2 chain mail of poison resistance a +2 flail of protection (32, -23, D:5) a +0 flail (32, 5, D:5) a +0 giant club (33, -40, D:5) a +0 scythe a +2 robe of the Archmagi (33, -22, D:5) a +0 spear (33, 1, D:5) a +0 dagger (34, -21, D:5) a +0 flail (37, -18, D:5) a +1 scale mail of cold resistance a +0 flail (37, -17, D:5) a +0 spear (38, -17, D:5) a +0 halberd (44, -32, D:5) a +0 leather armour (58, -30, D:5) a +0 ring mail (60, -31, D:5) a +0 halberd (62, -32, D:5) a +0 whip Level 6 of the Dungeon (4, 19, D:6) a scroll of noise (9, -12, D:6) a +0 dagger (9, 10, D:6) 17 stones (19, 5, D:6) 18 stones (34, 15, D:6) a +0 shortbow (34, 17, D:6) a +5 shortbow (44, 5, D:6) 24 stones Level 7 of the Dungeon (1, 2, D:7) a +0 short sword (8, 14, D:7) a +0 dagger a +0 robe (9, 13, D:7) a +0 mace a +0 club (9, 14, D:7) a +0 dagger a +0 robe (10, 13, D:7) a +0 dagger a +0 robe (29, 26, D:7) a +0 rapier (31, 12, D:7) 2 potions of mutation (43, 10, D:7) a +0 dagger a +0 robe (43, 11, D:7) a +0 flail (43, 12, D:7) a +0 flail a +0 whip (43, 13, D:7) a +0 flail (44, 9, D:7) a +0 club a +0 ring mail (44, 12, D:7) a +0 club a +0 whip a +0 leather armour a +0 whip Level 8 of the Dungeon (0, 0, D:8) 4 datura-tipped darts (4, -19, D:8) a +0 mace (15, -3, D:8) a +0 long sword a +0 robe a +3 long sword a +0 robe (15, 1, D:8) a +2 short sword a +0 robe a +0 battleaxe a +0 robe (19, -3, D:8) a +0 morningstar a +0 robe (21, -38, D:8) a +0 shortbow (21, -6, D:8) 4 boomerangs (26, -49, D:8) a +0 chain mail (27, 3, D:8) a +0 kite shield (28, -37, D:8) a +0 helmet (33, -20, D:8) a +0 whip a +0 leather armour (34, -20, D:8) a +0 club a +0 leather armour a +0 flail (35, -49, D:8) a +0 hunting sling (35, -20, D:8) a +0 club a +0 ring mail a +0 dagger a boomerang (37, -32, D:8) a +0 halberd a +0 club a +0 shortbow (37, -31, D:8) a +0 club a +0 halberd of flaming +0 swamp dragon scales (37, -30, D:8) a +0 flail a +0 spear (38, -44, D:8) the +6 rapier of Pride {venom, *Rage Fragile rElec Dex+10} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+10). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). Fragile: It will be destroyed if unequipped. (38, -32, D:8) a +0 spear a +0 ring mail (38, -4, D:8) 17 stones (43, -36, D:8) a +0 dire flail a +0 plate armour a +4 dagger a +0 robe a +0 giant spiked club a +0 giant club (44, -36, D:8) a +1 dire flail 15 stones a +0 robe a +0 short sword a curare-tipped dart (44, -35, D:8) a +0 war axe 3 large rocks a +0 flail a +0 leather armour (46, -34, D:8) a +0 dagger a curare-tipped dart (52, -37, D:8) a +0 dagger (54, -15, D:8) a +0 whip (56, -15, D:8) a +0 club a +0 leather armour (57, -15, D:8) a +0 trident a +0 whip 3 boomerangs a +0 leather armour (58, -33, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a scarf of repulsion (2, -4, D:9) a +0 scale mail (7, -10, D:9) a +0 dagger (13, 9, D:9) a +0 dagger a +0 robe (18, 7, D:9) a +0 leather armour a +0 flail (18, 8, D:9) a +0 ring mail a +0 flail (18, 10, D:9) a +0 flail (19, 10, D:9) a +0 ring mail a +0 club (21, -22, D:9) a +0 hand axe (unseen) (22, -21, D:9) a +0 animal skin a +1 glaive (23, -25, D:9) 20 stones (25, 23, D:9) a staff of conjuration (27, -19, D:9) a +0 troll leather armour (37, -21, D:9) a +0 robe (37, -18, D:9) 18 stones (37, -15, D:9) a +0 robe (44, -18, D:9) a +0 mace a +0 plate armour (44, -17, D:9) a +0 short sword a +0 leather armour (45, -18, D:9) a +0 hand axe (45, -14, D:9) a +0 hand axe (51, 3, D:9) a +0 war axe (54, -17, D:9) a +0 hand axe (54, 3, D:9) a +0 giant club a +0 giant club a +0 short sword a +0 leather armour (62, -9, D:9) a +0 hand axe (64, -8, D:9) a +0 shortbow (65, -8, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, -1, D:10) a +0 rapier (13, 0, D:10) a +0 halberd (13, 2, D:10) a +2 robe of willpower a +0 scimitar of flaming (14, 0, D:10) a +0 ring mail a +2 vorpal spear (15, -2, D:10) a +0 halberd (16, -12, D:10) a scroll of noise (16, -2, D:10) a +0 halberd (16, -1, D:10) a +0 flail (21, 5, D:10) a +0 robe (22, 8, D:10) a +0 hunting sling (23, 0, D:10) a +0 ring mail (27, -19, D:10) 20 stones (30, -19, D:10) a +0 quarterstaff (37, -2, D:10) a +0 plate armour a +0 whip a +0 club (37, -1, D:10) 18 stones a +0 chain mail a +0 hand axe a +0 chain mail a +0 long sword (38, -2, D:10) a +0 hand crossbow a +1 long sword of holy wrath a +0 leather armour (39, -25, D:10) 5 poisoned darts (40, 11, D:10) a +0 dagger (45, -9, D:10) a +0 ring mail (51, 5, D:10) 18 stones (57, 2, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (8, -11, D:11) +0 acid dragon scales (17, 4, D:11) a +0 mace a +0 chain mail (18, -1, D:11) a +0 flail (18, 0, D:11) a +0 club (18, 3, D:11) a +0 short sword (23, -10, D:11) a +0 dagger (23, 9, D:11) a +0 short sword a +0 leather armour (23, 11, D:11) a +0 dagger 2 boomerangs (24, 12, D:11) a +0 short sword a +0 ring mail a +0 short sword (25, -34, D:11) a scroll of immolation (25, -28, D:11) a +0 rapier (30, -27, D:11) 13 stones (36, 0, D:11) a +0 whip (38, -1, D:11) a +0 mace (38, 0, D:11) a +0 dagger a +0 robe (39, -1, D:11) a +0 hand axe (39, 0, D:11) a +0 shortbow (40, 0, D:11) a +0 war axe a +0 flail a +0 scale mail a +0 short sword a +0 leather armour (42, -15, D:11) a +0 whip (51, -19, D:11) a +0 dagger (55, -6, D:11) a +0 scale mail (56, -15, D:11) 14 stones (57, -3, D:11) a +0 falchion a +0 chain mail (57, -2, D:11) a +0 dagger a +0 robe (57, 15, D:11) a +3 scale mail (58, -2, D:11) a +0 flail a +0 chain mail (59, -2, D:11) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (12, 15, Lair:1) a potion of invisibility (12, 17, Lair:1) a +0 short sword (13, 15, Lair:1) a +6 ring of strength (13, 16, Lair:1) a scroll of brand weapon (20, 17, Lair:1) a +0 ring mail (27, 30, Lair:1) a +0 robe (27, 41, Lair:1) 3 javelins (31, 0, Lair:1) a +0 fustibalus (31, 19, Lair:1) a +0 chain mail (33, 4, Lair:1) 16 stones (36, 29, Lair:1) a +0 spear (49, 21, Lair:1) 14 stones Level 2 of the Lair of Beasts (11, -2, Lair:2) a bullfrog corpse (skeletalised by now) a Gauntlet (0, 0, Gauntlet) a scroll of summoning (0, 1, Gauntlet) the Guide on Toxic Summoning Spells Type Level a - Sting Transmutation/Poison 1 b - Alistair's Intoxication Transmutation/Poison 5 c - Malign Gateway Summoning/Translocation 7 (0, 3, Gauntlet) 2 curare-tipped darts (0, 4, Gauntlet) a +6 ring of dexterity (0, 14, Gauntlet) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (0, 18, Gauntlet) the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (0, 29, Gauntlet) a potion of might (0, 31, Gauntlet) a scroll of enchant weapon (14, 0, Gauntlet) the ring "Caucaz" {rF+ Str+6} [ring of protection from fire] Str: It affects your strength (+6). rF: It protects you from fire. (14, 1, Gauntlet) a scroll of fog (14, 3, Gauntlet) a potion of magic (14, 14, Gauntlet) a scroll of identify (14, 17, Gauntlet) a potion of heal wounds (15, 4, Gauntlet) the +8 mace of the Wasteland {pain, rN+ Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+5). rN: It protects you from negative energy. (19, 34, Gauntlet) a scroll of silence (20, 34, Gauntlet) a potion of heal wounds