kae Level 1 of the Dungeon [Shop] Coph's Jewellery Shop a ring of wizardry (360 gold) an amulet of magic regeneration (360 gold) a +4 ring of protection (432 gold) a ring of see invisible (180 gold) a ring of flight (210 gold) a ring of protection from cold (300 gold) a ring of flight (210 gold) the ring of Quguc {Contam Drain Fly Str+6 Dex+9} (537 gold) [ring of flight] Str: It affects your strength (+6). Dex: It affects your dexterity (+9). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Drain: It drains your maximum health when unequipped. (3, 32, D:1) a +0 rapier (6, 35, D:1) a +0 dagger (10, 6, D:1) a +0 hunting sling (12, 43, D:1) 16 stones (17, 7, D:1) a +0 short sword (22, 30, D:1) a +0 robe (26, -1, D:1) 18 stones (28, 19, D:1) a +2 helmet (35, 10, D:1) a +0 club (42, 27, D:1) a +0 club (45, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 14, D:2) a +0 spear (6, 47, D:2) a +0 pair of boots (7, -2, D:2) a +0 flail a +0 hand crossbow (12, 52, D:2) a +0 leather armour (27, 5, D:2) a +0 quarterstaff (27, 6, D:2) a +0 club (still there?) a +0 dagger (still there?) (38, 5, D:2) a +0 club (39, 35, D:2) a +3 dagger of speed a +0 dagger a +0 dagger (39, 36, D:2) a +0 mace a +0 club (39, 37, D:2) a +0 dagger a +0 hunting sling (40, 40, D:2) a +0 leather armour (46, 35, D:2) a +0 club (48, 23, D:2) a +0 spear (49, 14, D:2) a +0 dagger (49, 26, D:2) a +0 dagger 2 datura-tipped darts (58, -5, D:2) 16 stones Level 3 of the Dungeon (6, 12, D:3) a +0 flail a +0 leather armour (12, 13, D:3) a +0 club (13, -12, D:3) a +0 mace (20, 7, D:3) a +0 spear (22, 7, D:3) a +0 dagger (23, 4, D:3) a +0 spear (25, 10, D:3) a +0 dagger (26, 6, D:3) a +0 club (29, 3, D:3) a +0 halberd a +0 leather armour (31, -18, D:3) a +0 dagger 5 stones (32, 0, D:3) a +0 ring mail a +0 club (33, -20, D:3) a +0 dagger (34, 22, D:3) a +0 club (38, 24, D:3) a +0 club (42, -10, D:3) a +0 club (42, -8, D:3) a +0 club Level 4 of the Dungeon (2, -25, D:4) a +0 mace (2, -18, D:4) a +0 chain mail (3, -24, D:4) a +0 hand axe (3, -23, D:4) a +0 leather armour a +0 whip (5, 13, D:4) a +0 helmet (8, 2, D:4) a +0 spear (11, 3, D:4) a +0 dagger (12, 2, D:4) a +0 arbalest (23, 5, D:4) a +0 whip (23, 6, D:4) a +0 giant club (24, -11, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 39, D:5) a +0 spear (2, 44, D:5) 2 javelins (5, 35, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, 30, D:6) a +0 scale mail (6, 0, D:6) a +0 short sword (6, 1, D:6) a curare-tipped dart a +0 club (6, 2, D:6) a +0 dagger 20 stones a +0 dagger (7, 0, D:6) a +0 club 3 stones a +0 whip (7, 29, D:6) 9 stones (8, 15, D:6) a +0 whip of freezing a +0 robe (9, 7, D:6) a +0 short sword a stone (9, 15, D:6) a +0 dagger a +0 dagger (9, 29, D:6) a +0 hand axe (11, 5, D:6) a +0 short sword (11, 15, D:6) a +0 short sword a +0 short sword a +0 short sword 2 stones a +0 short sword 4 poisoned darts (11, 17, D:6) a +0 hand axe a +0 ring mail a +0 falchion 17 stones (13, 9, D:6) a +0 leather armour (16, 17, D:6) a +0 morningstar a +0 scale mail (21, 20, D:6) a +0 halberd (21, 26, D:6) +0 steam dragon scales (25, 16, D:6) a +0 club Level 7 of the Dungeon (2, 6, D:7) the +2 hat of Instinct {rElec rPois Int-3 Stlth+} Int: It affects your intelligence (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. (3, 6, D:7) a +0 dagger (5, 2, D:7) 11 gold pieces (6, -7, D:7) an amulet of guardian spirit (16, -4, D:7) 14 stones (18, -30, D:7) 6 poisoned darts (18, 11, D:7) a +2 dagger of draining (20, -21, D:7) 20 stones (23, 3, D:7) a +0 spear (24, -29, D:7) 22 stones (32, -11, D:7) a +0 club (38, -20, D:7) a +0 short sword (38, -8, D:7) 16 stones (40, -26, D:7) a +0 giant spiked club (40, -21, D:7) 2 boomerangs a +0 dagger a +0 club (40, -19, D:7) a +0 hand axe a +0 robe a +0 dagger Level 8 of the Dungeon (9, -16, D:8) Roeck's Handbook of Noxious Creation Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Ice Beast Ice/Summoning 4 c - Summon Horrible Things Summoning 8 (10, -15, D:8) a potion of curing (10, -14, D:8) a +0 shortbow (11, -15, D:8) 27 gold pieces (11, -14, D:8) 9 gold pieces (12, -13, D:8) a +2 robe of cold resistance (13, -9, D:8) a +0 flail (13, -7, D:8) a +0 giant club a +0 giant spiked club (17, -15, D:8) a +3 dagger (27, -13, D:8) a +2 flail of protection (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (34, -2, D:8) the +4 scimitar of Perfectionism {holy, rPois rC+ Str+4 Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rC: It protects you from cold. rPois: It protects you from poison. (38, -7, D:8) a +0 club (48, 6, D:8) a +0 ring mail a +0 whip a +0 whip a boomerang a +0 vorpal hand axe (49, 6, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 10 gold pieces (2, 0, D:9) 15 gold pieces (2, 6, D:9) a scroll of fear (6, 5, D:9) a water moccasin corpse the Ecumenical Temple