Dungeon Crawl Stone Soup version 0.29-a0-283-ga02f740833 (webtiles) character file. Game seed: 15241157935335664692 0 kae the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Abyssal Knight on Mar 13, 2022. Was a Follower of Lugonu. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (135 turns). kae the Skirmisher (Merfolk Abyssal Knight) Turns: 135, Time: 00:00:08 Health: 0/18 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Depart the Abyss You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 3.2 Fighting * Level 2.4 Long Blades - Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. The jackal misses you. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. x2 The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2; The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal bites you. You die... # #...# #..h. +.#...# . .... ###.#...#### ..#.[.##...##...... .....#######...####. #...[......<....... #.............##### #..#h####.#....# #h@h.........# #..###..♣♣♣♣♣♣.# .... #.♣♣ .# .... ...♣ # ### ##... #... ##... #### You could see 4 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | kae the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 102 | Abyss:1 | Noticed a blizzard demon 103 | D:1 | Escaped the Abyss 135 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, serial_bayou_ford_a, nrook_campfire Action || total -------------------------++------- Melee: Falchion || 11 Invok: Depart the Abyss || 1 Armor: Leather armour || 10 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 0 | 117 | 2 | 68.0 | Dungeon | 33 | 33 | 0 | 0 | 16 | 1 | 33.0 | Abyss | 103 | 103 | 0 | 0 | 101 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Abyss:1: 103 daAuts D:1: 33 daAuts