kae Level 1 of the Dungeon (0, 0, D:1) 6 poisoned darts (1, -32, D:1) 16 stones (1, -5, D:1) 10 stones (4, -35, D:1) a +0 dagger (13, -33, D:1) 14 sling bullets (17, -2, D:1) a book of Changes (21, -20, D:1) a +0 leather armour (26, 2, D:1) 21 stones (34, -16, D:1) a +0 pair of boots (35, -15, D:1) a +0 spear (37, -43, D:1) a +0 club (50, -18, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -4, D:2) a +0 ring mail (10, 15, D:2) a +0 plate armour (14, -4, D:2) a +0 leather armour (14, -3, D:2) a +0 hand axe (16, -6, D:2) a scarf of resistance (18, 17, D:2) 22 stones (20, 11, D:2) a +0 scythe a +2 robe of positive energy (23, 2, D:2) a +0 whip (27, 9, D:2) a +0 trident Level 3 of the Dungeon [Shop] Isoat's Weapon Emporium the +9 flail "Debesch" {drain, rElec rC- Int+8} (751 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +2 battleaxe of freezing (237 gold) a +2 longbow of freezing (201 gold) a +0 falchion (30 gold) a +0 trident (35 gold) a +1 battleaxe of flaming (187 gold) a +0 hunting sling (15 gold) the +10 broad axe of Eternal Vigilance {flame, *Rage rF+++ rC+ SInv} (1058 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It renders you almost immune to fire. rC: It protects you from cold. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 arbalest (45 gold) a +0 long sword (35 gold) [Shop] Jeys's Book Shoppe a book of Minor Magic (252 gold) the Reference Book on the Cloudy Blaze (448 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Conjure Flame Conjuration/Fire 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Flame Wave Conjuration/Fire 4 no Ozocubu's Autobiography (336 gold) a Trismegistus Codex (392 gold) a book of Geomancy (252 gold) Ozocubu's Autobiography (336 gold) a book of Spatial Translocations (364 gold) Great Wizards, Vol. II (532 gold) a book of Air (308 gold) (2, -28, D:3) a +0 flail (3, -44, D:3) a +0 trident (3, -37, D:3) a +0 hand axe a +0 scale mail (4, -40, D:3) 10 stones (5, -44, D:3) a +0 short sword a +0 leather armour a +0 flail a +0 scale mail (6, -44, D:3) a +0 whip (9, -26, D:3) a +0 chain mail (12, -25, D:3) a +0 short sword 4 poisoned darts (17, -14, D:3) 22 arrows (22, -27, D:3) the +4 ring mail "Pozang Aruh" {Int+5} Int: It affects your intelligence (+5). (26, -19, D:3) a +0 whip (29, -8, D:3) 13 stones (33, -4, D:3) a +0 leather armour (35, -22, D:3) 3 boomerangs (38, -31, D:3) a +0 short sword a +0 ring mail (38, -14, D:3) 12 bolts (38, -4, D:3) a +0 dagger (40, -26, D:3) a +0 dagger a +0 robe (41, -26, D:3) a +0 dagger a +0 leather armour (42, -26, D:3) a +0 dagger a +0 robe (50, -18, D:3) a +0 leather armour (53, -23, D:3) a scroll of noise Level 4 of the Dungeon (0, 0, D:4) a +0 club (11, 34, D:4) a +0 flail (12, 32, D:4) a +0 leather armour (still there?) a +0 mace (still there?) (13, 33, D:4) a +0 halberd (18, 6, D:4) a +0 quarterstaff (19, 7, D:4) a +2 falchion of electrocution (23, 22, D:4) a +0 short sword (25, 30, D:4) 4 poisoned darts (28, 37, D:4) a +0 dagger a +0 leather armour (29, 35, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (29, 36, D:4) a +0 falchion 2 boomerangs (30, 35, D:4) a +0 flail (31, -1, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 5 poisoned darts (2, 10, D:5) 17 arrows (4, 20, D:5) a +1 barding (21, 17, D:5) a +0 dagger (24, -1, D:5) 17 bolts (25, -14, D:5) a scarf of harm (31, -13, D:5) a +0 giant club (31, 18, D:5) 13 bolts (35, 15, D:5) 11 stones (39, 25, D:5) 19 stones (42, -15, D:5) 11 stones (46, 13, D:5) a +0 hand axe a +0 scale mail a +0 spear a +0 robe (47, 14, D:5) a +0 falchion (48, 15, D:5) a +0 flail a +0 club (48, 17, D:5) a +0 club (50, -17, D:5) a +0 war axe (59, 0, D:5) a staff of poison Level 6 of the Dungeon (0, 0, D:6) a +0 whip (5, -21, D:6) a +0 robe (6, -18, D:6) a scroll of noise (8, 8, D:6) 29 arrows (11, -11, D:6) a +0 shortbow 20 arrows (22, 8, D:6) a +0 club a +0 leather armour (24, -8, D:6) a +0 spear a +0 scale mail a +0 buckler (26, -13, D:6) a +0 robe (26, -5, D:6) 2 poisoned darts (29, -8, D:6) a +2 vorpal halberd (33, -9, D:6) a +0 whip (33, -8, D:6) a +0 flail (39, 1, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (3, -9, D:7) a +0 scimitar (still there?) a +0 robe (still there?) (9, -33, D:7) 27 stones (30, -3, D:7) a hound corpse (32, -8, D:7) a +0 dagger (34, -27, D:7) a +0 dagger (34, 0, D:7) 18 stones (42, -28, D:7) a potion of lignification (48, -9, D:7) 19 stones the Ecumenical Temple