kae Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, -5, D:1) 14 stones (22, -7, D:1) a +0 dagger 3 stones (31, -11, D:1) a +0 leather armour (33, -13, D:1) a +0 short sword a stone (33, -11, D:1) 6 poisoned darts (42, -8, D:1) a +0 club (44, -13, D:1) a +0 dagger (45, -19, D:1) a +0 robe (45, 26, D:1) a +0 buckler Level 2 of the Dungeon (2, -21, D:2) an orb of mayhem (9, -16, D:2) a +0 club a +1 dagger of electrocution (10, -15, D:2) a +0 dagger 25 stones (27, -28, D:2) 11 stones (28, 20, D:2) 16 stones (30, -21, D:2) the +5 ring mail of Grottiness {Str+2 Dex-3 Stlth+} Str: It affects your strength (+2). Dex: It affects your dexterity (-3). Stlth: It makes you more stealthy. (32, 3, D:2) 9 stones (35, 8, D:2) a +0 leather armour (37, 9, D:2) 12 arrows (42, -15, D:2) 6 bolts (48, -13, D:2) a +0 leather armour (52, -16, D:2) a +0 dagger Level 3 of the Dungeon (14, -10, D:3) a +0 whip (17, 8, D:3) a +0 dagger (19, -8, D:3) a +0 short sword (32, -20, D:3) 24 stones Level 4 of the Dungeon [Shop] Leedd's Antique Armour Boutique a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 ring mail (108 gold) the +2 leather armour of the Sun {rPois Stlth+} (702 gold) rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 pair of gloves (121 gold) (0, 0, D:4) 25 stones (3, 3, D:4) a +0 flail (4, -21, D:4) a +0 ring mail (6, -10, D:4) 22 stones (6, -4, D:4) 17 stones (9, -7, D:4) a +0 trident (11, -1, D:4) a +0 short sword (15, 0, D:4) a +0 shortbow 17 arrows (24, -16, D:4) a +3 ring mail (25, -3, D:4) a +0 robe (25, -2, D:4) 14 stones (25, 0, D:4) 2 javelins (26, -23, D:4) 19 bolts (26, -1, D:4) 25 bolts (31, -11, D:4) a +0 helmet (43, -1, D:4) a +0 pair of gloves (61, 5, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (3, 40, D:5) a +0 falchion a +0 leather armour (10, 16, D:5) a +0 plate armour (15, 12, D:5) a +4 trident (19, 6, D:5) a scroll of noise (26, 4, D:5) 12 sling bullets (28, 3, D:5) a +0 club (36, 8, D:5) 8 stones (37, 52, D:5) a +2 pair of gloves (44, 17, D:5) a +0 mace (45, 31, D:5) 6 atropa-tipped darts (48, 3, D:5) a +0 trident (51, 42, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 12 stones a +0 plate armour a +0 long sword (2, -2, D:6) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 short sword (5, 8, D:6) a +0 giant club a +0 giant spiked club (6, 14, D:6) 27 arrows a +0 shortbow (9, 27, D:6) 9 stones (14, 4, D:6) a +0 ring mail a +0 whip (19, 4, D:6) a +1 broad axe of flaming (20, 16, D:6) an iguana corpse (skeletalised by now) (30, 26, D:6) a +0 flail (36, -3, D:6) a +0 giant club (39, 24, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) the +6 dagger "Cikh" {freeze, Drain rF+ rC+ Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It protects you from cold. Drain: It drains your maximum health when unequipped.