kae Level 1 of the Dungeon (0, 0, D:1) 9 arrows (21, -18, D:1) 23 bolts (25, -16, D:1) a +0 robe (33, 8, D:1) 16 sling bullets (33, 13, D:1) 13 stones (43, -20, D:1) a +0 club (57, -16, D:1) a +0 hand axe (58, 5, D:1) a +0 dagger (68, -25, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Qufem's Antique Weapon Boutique a +0 whip (77 gold) a +2 mace of protection (483 gold) a +0 whip (77 gold) a +0 war axe (108 gold) a +0 club (31 gold) a +0 quarterstaff (124 gold) a +0 broad axe of freezing (285 gold) a +0 dagger (62 gold) (0, 0, D:2) a +0 mace (12, 5, D:2) a +0 club (13, 6, D:2) a +4 flail of draining a +0 ring mail (26, 37, D:2) a +0 hunting sling (31, -2, D:2) a +2 whip of freezing (37, 6, D:2) 21 bolts (44, 16, D:2) a +0 dagger (44, 31, D:2) a +0 ring mail (49, 18, D:2) a +0 club a +0 robe (55, -3, D:2) 5 silver javelins (56, -3, D:2) a +0 giant club Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -16, D:3) a +0 ring mail (10, -44, D:3) a +0 ring mail (14, -42, D:3) 17 arrows (17, -18, D:3) a +0 club (18, -20, D:3) 4 large rocks (25, -11, D:3) 3 scrolls of enchant armour (26, -14, D:3) a potion of might (31, -47, D:3) 12 stones (45, -29, D:3) a +0 ring mail Level 4 of the Dungeon (4, 6, D:4) 10 stones (8, -25, D:4) 18 stones (9, -1, D:4) 17 stones (12, -21, D:4) a +0 club a +0 spear (13, -21, D:4) a +0 leather armour a +0 whip (13, -19, D:4) a +0 flail (28, -10, D:4) a +0 helmet (53, 13, D:4) 19 bolts (56, 14, D:4) 22 stones Level 5 of the Dungeon (1, -1, D:5) 22 stones (14, -4, D:5) 19 stones (16, -7, D:5) a +0 dagger (23, 5, D:5) a +0 hunting sling (24, 8, D:5) a +0 tower shield (29, -1, D:5) a +0 club (29, 3, D:5) a +0 falchion (30, -1, D:5) a +0 flail a +0 spear (33, 16, D:5) a +0 leather armour a +1 whip of distortion (34, 0, D:5) a +0 flail 30 stones (35, 16, D:5) a +0 leather armour a +0 flail a +0 club (36, -5, D:5) a +0 club a +0 dagger (36, 18, D:5) a +0 leather armour a +0 short sword (37, -5, D:5) a +0 mace a +0 leather armour (37, 4, D:5) a +4 dagger (37, 18, D:5) a +0 ring mail a +0 club (38, 4, D:5) a +0 dagger a +0 robe (39, -10, D:5) a +0 robe (54, 5, D:5) 11 gold pieces (54, 6, D:5) a +2 ring mail of positive energy (54, 7, D:5) 9 gold pieces (55, 5, D:5) a +0 flail (55, 6, D:5) a book of the Hunter (55, 7, D:5) a +0 robe (56, -8, D:5) 20 bolts (56, 5, D:5) a +0 pair of gloves (56, 6, D:5) 16 gold pieces (56, 7, D:5) a wand of paralysis (9) Level 6 of the Dungeon (0, 0, D:6) 24 sling bullets (5, -19, D:6) 21 stones (5, -2, D:6) a +0 quarterstaff (10, -18, D:6) a +0 giant spiked club (11, -7, D:6) a +0 club (24, -20, D:6) a +0 giant club (29, -15, D:6) a staff of cold (29, 4, D:6) a +0 ring mail (32, -21, D:6) 2 boomerangs (32, -20, D:6) a +0 arbalest (44, -19, D:6) a +0 scimitar (47, -16, D:6) 6 boomerangs (48, -2, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +0 mace (0, 2, D:7) a +0 mace (1, -7, D:7) a +0 mace (1, -6, D:7) a +0 mace (1, -5, D:7) a +0 mace (1, -2, D:7) a +0 mace (1, -1, D:7) a +0 mace (1, 1, D:7) the +7 mace "Maak" {drain, rElec rC+ MP+9 Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (2, -17, D:7) a potion of haste (2, -6, D:7) a +2 mace of protection (2, -5, D:7) a +2 mace of pain (2, -3, D:7) a +0 mace (3, -7, D:7) a +0 mace (3, -6, D:7) a +0 mace (3, -5, D:7) a +0 mace (17, -1, D:7) a +0 giant club 4 arrows a +0 shortbow (17, 0, D:7) a +0 robe a +2 morningstar of freezing (18, -11, D:7) 9 arrows (24, 1, D:7) a +0 flail (25, 2, D:7) a +0 club (25, 3, D:7) a +0 ring mail a +0 dagger (26, 3, D:7) a +0 scale mail a +0 hand axe a +0 short sword (26, 5, D:7) 22 sling bullets (27, -11, D:7) 13 stones (34, 19, D:7) a +0 falchion (35, 17, D:7) a +0 hand axe (35, 19, D:7) a +0 dagger a +0 robe a +0 short sword (36, -10, D:7) 14 bolts (44, -18, D:7) 19 stones (46, 11, D:7) a +0 chain mail (47, 21, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (4, 7, D:8) a bullfrog corpse (skeletalised by now) (11, -7, D:8) the +3 great sword of Athah {spect, Will+ Int+8} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+8). Will: It increases your willpower. the +12 shortbow "Ophere" {speed, rPois Str+3} Attacks with this weapon are significantly faster. Str: It affects your strength (+3). rPois: It protects you from poison. a +0 chain mail (11, 20, D:8) 15 stones (12, 2, D:8) 22 stones (26, 22, D:8) a +0 robe (29, -8, D:8) Great Wizards, Vol. II (35, 20, D:8) a +0 dagger 2 stones a kobold corpse (37, 15, D:8) a +0 whip a kobold corpse (37, 16, D:8) a +0 short sword a curare-tipped dart a kobold corpse (40, 16, D:8) a +0 leather armour (42, 15, D:8) a scroll of noise (44, -12, D:8) a +0 robe a +0 trident (44, -6, D:8) a +0 leather armour a +0 flail (44, -5, D:8) 19 arrows a +0 shortbow (45, -12, D:8) a +0 robe a +3 long sword a +0 robe a +0 dagger (45, -6, D:8) a +0 club (46, -12, D:8) a +0 robe a +5 scimitar (47, -12, D:8) a +0 robe a +3 war axe the Ecumenical Temple