kae Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -33, D:1) a +0 dagger (15, -25, D:1) a +0 club (16, -29, D:1) a staff of air (23, -11, D:1) a +0 club (30, 8, D:1) a +0 short sword 2 stones (41, -28, D:1) a +0 hand crossbow Level 2 of the Dungeon (0, 0, D:2) 18 stones (6, -2, D:2) a +0 mace (10, -19, D:2) 24 stones (13, 6, D:2) 15 stones (16, -14, D:2) a +0 dagger (28, 26, D:2) a +0 pair of boots (33, 22, D:2) a +0 club (33, 23, D:2) a +0 club 12 stones (40, -17, D:2) a +0 leather armour (48, -25, D:2) 32 bolts Level 3 of the Dungeon [Shop] Ducach's Weapon Shop a +0 hand axe (36 gold) a +1 glaive of protection (177 gold) a +1 great mace of protection (177 gold) a +3 hand axe of venom (247 gold) 19 stones (22 gold) a +0 long sword (42 gold) a +0 trident (42 gold) the +8 rapier "Yratt" {spect, rF- rN+++ Str+6 Int-2} (952 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+6). Int: It affects your intelligence (-2). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. a +0 dagger (24 gold) a +5 great sword of holy wrath (464 gold) a +0 war axe (42 gold) a +0 mace (36 gold) (0, 0, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (9, 7, D:3) a +0 flail (16, -3, D:3) a +0 short sword (28, 11, D:3) 10 poisoned darts (35, 20, D:3) a +0 short sword (37, 8, D:3) a +0 trident (48, 29, D:3) a frilled lizard skeleton (48, 38, D:3) a potion of might (50, 38, D:3) a +0 hunting sling (51, 31, D:3) a giant cockroach corpse (51, 32, D:3) a scroll of acquirement