kae Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (12, 31, D:1) 26 stones (13, -1, D:1) a +0 hunting sling (24, 31, D:1) a +0 mace (30, 23, D:1) a +0 club (42, -5, D:1) 13 arrows 2 stones a +0 dagger (44, 37, D:1) a +0 club (47, -13, D:1) a +0 leather armour (61, -2, D:1) 18 stones Level 2 of the Dungeon (5, 6, D:2) a +0 hunting sling (11, 19, D:2) a +0 leather armour (13, 12, D:2) a +0 leather armour (15, 19, D:2) a +0 chain mail (26, 12, D:2) a +0 club (26, 41, D:2) 18 poisoned darts (31, 34, D:2) a +0 dagger a +0 robe (48, 26, D:2) a +0 club Level 3 of the Dungeon (6, 3, D:3) 20 arrows (6, 6, D:3) 19 arrows (9, -6, D:3) a +0 dagger (12, -6, D:3) a +0 hand axe (16, 6, D:3) a +0 dagger (25, 36, D:3) 3 silver boomerangs (26, 9, D:3) 22 sling bullets (27, 8, D:3) a +0 short sword (37, 25, D:3) a +0 dagger (54, -5, D:3) a +0 leather armour (61, 10, D:3) 5 bolts Level 4 of the Dungeon [Shop] Zeodoax's General Store the +7 flail "Nyaphim" {vorpal, rC+} (650 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. 11 stones (13 gold) a +0 hunting sling (18 gold) 2 potions of berserk rage (120 gold) 13 bolts (31 gold) 19 sling bullets (114 gold) a potion of attraction (36 gold) a +0 great sword (78 gold) (9, 12, D:4) a +0 chain mail (19, 22, D:4) a +0 giant spiked club (24, 1, D:4) 18 arrows (27, -3, D:4) a +0 ring mail (32, 0, D:4) 24 stones (36, -12, D:4) 12 stones (48, -19, D:4) a +3 dagger Level 5 of the Dungeon (1, -3, D:5) a +0 robe (6, -15, D:5) a +0 falchion (14, 17, D:5) a +0 club (24, 0, D:5) 16 sling bullets (30, -7, D:5) a +0 kite shield (34, 27, D:5) 12 poisoned darts (38, 1, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (10, 0, D:6) 12 arrows (16, 0, D:6) 24 sling bullets (19, -3, D:6) a +0 whip (unseen) (19, -1, D:6) a +0 dagger (unseen) (19, 15, D:6) 10 stones (21, -3, D:6) a +0 short sword (unseen) (21, -2, D:6) 3 stones (still there?) a +0 whip (still there?) (28, 7, D:6) 30 stones (30, -7, D:6) a +0 mace (31, -15, D:6) a +0 mace (39, -7, D:6) a scarf of invisibility (39, -5, D:6) 27 arrows (40, -19, D:6) a +0 robe (46, -4, D:6) 16 gold pieces (50, -22, D:6) 8 arrows a +0 falchion (53, -14, D:6) 25 arrows (54, -19, D:6) a +4 dire flail of protection a +0 chain mail (59, -11, D:6) a +0 robe Level 7 of the Dungeon [Shop] Hesumuv's Weapon Boutique the +8 flail "Oxougo" {flame, rCorr Str+3} (912 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. a +0 hand axe (42 gold) a +0 mace (42 gold) a +0 trident (49 gold) a +0 quarterstaff (56 gold) the +6 scythe "Kiywugab" {flame, rF+ Will+} (770 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. Will: It increases your willpower. 17 stones (23 gold) a +0 hand crossbow (49 gold) 5 curare-tipped darts (42 gold) a +0 dagger (28 gold) a +2 morningstar of protection (235 gold) (0, 0, D:7) a human corpse (skeletalised by now) (1, -15, D:7) a +0 hand axe (1, -14, D:7) a +0 dagger (1, 0, D:7) a +0 battleaxe a +0 robe a +0 hand axe a +0 robe (2, -14, D:7) a +1 dagger of flaming a +0 robe (2, -11, D:7) a +0 hand axe a +0 plate armour (2, 0, D:7) a +3 flail of freezing a +0 robe (6, 19, D:7) a +0 club (10, -14, D:7) 12 sling bullets (10, 28, D:7) a +0 club a +0 shortbow 12 arrows a +0 robe (11, 13, D:7) 5 stones a +0 short sword a +0 dagger a curare-tipped dart a +0 club (11, 20, D:7) a +0 giant club (17, -7, D:7) a +0 short sword (21, -7, D:7) 14 arrows (32, 11, D:7) a +0 quarterstaff (32, 15, D:7) a +0 dagger (unseen) (33, 15, D:7) a +0 short sword (still there?) 4 poisoned darts (still there?) (34, 14, D:7) a +0 short sword (still there?) 3 stones (still there?) a +0 short sword (still there?) (34, 15, D:7) a +0 short sword (still there?) a curare-tipped dart (still there?) (37, 13, D:7) 14 gold pieces the Ecumenical Temple