kae Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -6, D:1) 10 sling bullets (9, -1, D:1) 20 arrows (23, -15, D:1) a +0 club (24, -7, D:1) a +0 leather armour (30, -5, D:1) a +0 dagger (46, -27, D:1) a +0 dagger (56, 10, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, 3, D:2) a +0 mace (2, 0, D:2) a +0 rapier (4, 22, D:2) a +0 long sword (5, 5, D:2) a +0 whip (10, 2, D:2) 6 atropa-tipped darts (17, -12, D:2) a +0 mace (20, 4, D:2) a +0 long sword (43, 15, D:2) 5 stones a +0 short sword (44, 14, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) 9 poisoned darts (4, 15, D:3) a +0 plate armour (5, 16, D:3) a +0 ring mail (24, -4, D:3) a +0 club a +0 leather armour (27, -4, D:3) a +0 trident a +0 plate armour (28, -19, D:3) 15 poisoned darts Level 4 of the Dungeon (4, 16, D:4) 20 stones (8, 17, D:4) 16 stones (15, 13, D:4) 19 bolts (16, 29, D:4) 20 poisoned darts (29, 1, D:4) a +0 short sword (30, -5, D:4) 6 atropa-tipped darts (32, 7, D:4) a +0 dagger (36, 9, D:4) 3 stones a +0 short sword (41, 2, D:4) a +0 dagger (42, 5, D:4) 16 stones (50, 12, D:4) a +0 robe a +0 dagger a +0 leather armour a +3 spectral club (51, 12, D:4) 14 stones a +0 leather armour a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 1, D:5) a +0 robe a +0 club (12, -6, D:5) 25 bolts (14, -8, D:5) 25 arrows a +0 shortbow of freezing (15, -5, D:5) 18 bolts (16, 23, D:5) a +0 war axe (19, 30, D:5) 10 poisoned darts (21, 1, D:5) a +0 giant club a +0 giant club (33, 9, D:5) a +0 robe (34, 46, D:5) 28 sling bullets (35, 31, D:5) a scroll of vulnerability (36, -3, D:5) a +0 war axe (45, -6, D:5) a +0 hand axe (50, -4, D:5) a +0 robe Level 6 of the Dungeon (1, 31, D:6) 26 arrows (8, 13, D:6) a +0 trident (9, 2, D:6) a +0 flail (11, 15, D:6) a +0 spear (12, 35, D:6) a +0 dagger (17, 35, D:6) a +0 spear (18, 24, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -16, D:7) a potion of haste (2, 10, D:7) 12 stones (26, 4, D:7) 9 arrows (35, -30, D:7) a +0 dagger (38, -29, D:7) a +0 hunting sling (40, -31, D:7) a +0 hunting sling a +0 club 15 stones (43, -41, D:7) a +1 short sword of freezing a +0 robe (44, -41, D:7) a +4 short sword a +0 robe (44, -31, D:7) a +0 falchion a +0 robe (44, -30, D:7) a +3 hand axe a +0 robe (44, -29, D:7) a +0 mace (45, -41, D:7) a +0 short sword a +0 flail a +0 leather armour (45, -28, D:7) a +0 dagger a +0 leather armour (50, -23, D:7) the +10 quarterstaff of Pyromania {drain, rF- rCorr Int+6} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Level 8 of the Dungeon (0, 0, D:8) 17 arrows a +0 shortbow (5, -1, D:8) a +0 troll leather armour (6, 3, D:8) a +0 pair of gloves (10, -1, D:8) a +0 lajatang (11, -7, D:8) a +0 dagger (12, -8, D:8) a +0 mace a +0 scale mail (12, -7, D:8) a +0 dagger a +0 robe (28, 18, D:8) 19 sling bullets (33, 34, D:8) 23 arrows (35, -11, D:8) 15 arrows a +0 shortbow of flaming a +0 chain mail a +0 hand axe (36, 34, D:8) 29 arrows (37, -17, D:8) 2 boomerangs (39, -12, D:8) a +0 leather armour (39, 30, D:8) a +0 short sword of venom a +0 cloak (42, -5, D:8) 25 arrows (46, 3, D:8) 15 arrows a +0 shortbow (55, -8, D:8) 13 gold pieces (56, -3, D:8) 15 gold pieces Level 9 of the Dungeon (7, -39, D:9) a +0 leather armour (9, -35, D:9) a +0 shortbow 17 arrows (10, -5, D:9) 9 arrows a +2 shortbow of flaming (12, -8, D:9) a +3 short sword (14, -30, D:9) 22 stones (23, -21, D:9) a +0 robe a +0 dagger (24, -21, D:9) a +0 spear (24, -20, D:9) a +0 club a +0 flail a +0 leather armour a +0 whip (26, -21, D:9) a +0 club a +0 trident a +0 scale mail a +0 morningstar a +0 robe a +2 dagger of freezing (26, -6, D:9) a +0 hand axe a +0 leather armour (27, -21, D:9) a +0 ring mail a +0 mace (28, -25, D:9) 9 bolts (28, -6, D:9) a +0 flail a +0 chain mail a +0 trident (29, -6, D:9) a +0 dagger a +0 robe (30, -35, D:9) a +0 war axe (38, -29, D:9) a +0 leather armour a +0 hand axe (47, -17, D:9) 32 stones Level 10 of the Dungeon (0, 0, D:10) a potion of might (5, -1, D:10) a scroll of identify (5, 0, D:10) a scroll of amnesia (5, 9, D:10) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. (6, 4, D:10) 7 gold pieces (8, 26, D:10) a +0 leather armour (16, 26, D:10) a +0 robe (18, -15, D:10) a +0 long sword (24, 6, D:10) a +0 dagger a +0 ring mail (24, 7, D:10) a +0 whip a +0 scale mail a +0 hand axe a +0 ring mail (27, 5, D:10) 14 arrows (27, 10, D:10) a +0 scale mail (27, 11, D:10) a +0 dagger a +0 robe (28, -8, D:10) 16 stones (29, -6, D:10) a +0 giant club a +0 giant spiked club (47, 4, D:10) a +0 pair of gloves (48, 8, D:10) 10 stones (49, 10, D:10) a +0 troll leather armour (51, 16, D:10) 14 stones (57, 26, D:10) a +0 leather armour (58, 5, D:10) a +0 crystal plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a condenser vane (0, 8, Lair:1) a staff of poison (1, 0, Lair:1) the +3 leather armour "Gicunk" {Int+2} Int: It affects your intelligence (+2). (1, 8, Lair:1) 13 gold pieces (2, -4, Lair:1) 21 stones (2, 12, Lair:1) a yak corpse (skeletalised by now) (3, 0, Lair:1) a +2 chain mail of willpower (10, -5, Lair:1) a +0 trident (13, -3, Lair:1) 18 sling bullets (29, 20, Lair:1) 16 poisoned darts