kae Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -25, D:1) a +0 club (11, 3, D:1) a +0 dagger (12, -17, D:1) a +0 dagger (15, -11, D:1) a +0 club (20, -7, D:1) a +0 club 5 stones a +0 club (21, -10, D:1) a +0 dagger (23, 0, D:1) a +0 ring mail (31, 16, D:1) a +0 hunting sling (35, -11, D:1) 21 stones (35, 14, D:1) a +0 whip (40, -14, D:1) a +0 club (43, -14, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Erab's Antique Armour Boutique a +0 plate armour (621 gold) a +0 leather armour (54 gold) the +3 leather armour of Liberalism {Contam rC+ Dex+4 SInv} (1026 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +2 robe of willpower (477 gold) a +0 helmet (121 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 buckler (121 gold) (0, 0, D:2) a +0 dagger (6, -33, D:2) 18 stones (18, 2, D:2) a +0 leather armour (21, -2, D:2) a +0 scale mail (27, -10, D:2) a +0 falchion (31, -14, D:2) a +0 leather armour a +0 dagger (33, 0, D:2) 28 stones (34, 8, D:2) a +0 club (36, -22, D:2) a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 9, D:3) a +0 mace (6, 11, D:3) a +3 quarterstaff of chaos (36, 43, D:3) a staff of conjuration (38, -2, D:3) a +0 dagger (46, -5, D:3) 2 curare-tipped darts (46, 7, D:3) 14 stones (46, 42, D:3) a +0 war axe (49, 11, D:3) a +0 mace (55, -4, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Fusmastry's Jewellery Emporium the ring "Mefikisch" {Drain Int+6 Dex+3} (794 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). Drain: It drains your maximum health when unequipped. a +4 ring of protection (432 gold) a +6 ring of strength (702 gold) a +6 ring of intelligence (702 gold) a +6 ring of dexterity (702 gold) the ring "Camerr" {Drain rC+ Str+6 Int+4} (903 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). rC: It protects you from cold. Drain: It drains your maximum health when unequipped. a +6 ring of strength (702 gold) a +4 ring of evasion (432 gold) a +4 ring of evasion (432 gold) the ring of Ycvatim {Will+ Int+6} (853 gold) [ring of intelligence] Int: It affects your intelligence (+6). Will: It increases your willpower. a +4 ring of evasion (432 gold) a +4 ring of evasion (432 gold) (0, 0, D:4) a book of Maledictions (4, 2, D:4) 29 sling bullets (10, 19, D:4) a +0 club (13, 20, D:4) a +0 whip of flaming a +0 robe (19, 0, D:4) a +2 leather armour of poison resistance (20, 4, D:4) a +0 dagger a +0 robe (22, 27, D:4) 17 poisoned darts (22, 28, D:4) a +0 giant spiked club (31, 36, D:4) a +0 battleaxe (32, -5, D:4) a +0 giant club (34, 21, D:4) a +0 mace (36, 39, D:4) 24 stones (49, 11, D:4) a +0 dagger (55, 21, D:4) 11 arrows (58, -10, D:4) a +0 ring mail (60, 45, D:4) 21 arrows (62, 5, D:4) 14 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 ring mail (5, -28, D:5) a +0 robe (6, -3, D:5) a +0 mace (10, -9, D:5) a +0 glaive (11, 14, D:5) a +0 leather armour (19, -15, D:5) a +0 robe a +1 vampiric dagger (19, -14, D:5) a +0 leather armour a +0 dagger (20, -14, D:5) a +0 dagger (21, -16, D:5) a +0 leather armour a +0 mace (22, -2, D:5) a +0 ring mail (24, -23, D:5) 27 arrows (38, -9, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -23, D:6) a +0 robe (12, -19, D:6) a +0 spear (13, -18, D:6) a +0 flail a +0 club (14, -18, D:6) a +0 ring mail a +3 spear of venom (14, -17, D:6) a +0 shortbow 25 arrows (15, 2, D:6) a +0 whip (20, -10, D:6) a +0 short sword (28, 6, D:6) a +0 robe (34, -35, D:6) 4 javelins (34, 12, D:6) a scroll of immolation (42, -12, D:6) a +0 shortbow 18 arrows (46, -18, D:6) a scroll of noise (54, -2, D:6) 11 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 3, D:7) a +0 trident (23, -5, D:7) a +0 hunting sling a +0 quarterstaff 18 sling bullets a +0 leather armour (24, 25, D:7) a +0 mace (31, 24, D:7) a +0 short sword (32, 24, D:7) a +0 flail 2 boomerangs a +0 whip a +0 hand axe (33, -20, D:7) a scroll of noise (34, -8, D:7) +0 steam dragon scales (40, -19, D:7) a scroll of torment (40, 13, D:7) a +0 battleaxe (41, -17, D:7) a +0 ring mail (42, -19, D:7) a +0 ring mail (42, -17, D:7) a +0 falchion (44, -17, D:7) 23 bolts (44, 1, D:7) a +1 cloak (45, 0, D:7) 17 gold pieces (45, 2, D:7) the ring of Mayxi {Fire rElec rPois Will+ SInv} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Will: It increases your willpower. (46, 0, D:7) 21 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (15, -23, D:8) a scroll of noise (17, 6, D:8) a +0 trident (21, 6, D:8) a staff of cold (25, -21, D:8) 27 sling bullets (27, -9, D:8) a +3 mace a +0 scale mail a +0 short sword a +0 plate armour a +0 glaive (29, -1, D:8) a +2 great sword a +0 robe (36, -14, D:8) a +2 falchion a +0 robe (36, -10, D:8) a +3 halberd a +0 robe (36, -9, D:8) a +4 flail a +0 robe (40, -14, D:8) a +0 hand crossbow (49, -12, D:8) a +0 chain mail (51, -14, D:8) 2 javelins (51, 8, D:8) a +0 halberd a +0 chain mail a +0 dagger a +0 robe (52, 8, D:8) a +0 morningstar (53, -26, D:8) 18 arrows (53, 8, D:8) a +0 dagger (63, -1, D:8) 13 stones (69, 7, D:8) 18 arrows Level 9 of the Dungeon [Shop] Bumerruf's Weapon Shop a +0 hand axe (39 gold) a +0 morningstar (52 gold) a +2 arbalest of freezing (261 gold) a +3 vorpal hand axe (279 gold) a +0 lajatang (195 gold) a +0 trident (45 gold) a +2 longbow of flaming (261 gold) 11 poisoned darts (57 gold) (0, 0, D:9) a +0 dagger a +0 robe (0, 2, D:9) a +0 club a +0 leather armour (0, 3, D:9) a +0 glaive a +0 chain mail (0, 6, D:9) a +0 hand axe a +0 scale mail (4, -16, D:9) a +0 club a +0 dagger a +0 robe (5, -21, D:9) a +0 mace (5, -8, D:9) a boomerang of dispersal a +0 whip (6, -21, D:9) a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe a +0 short sword a +0 club a +0 mace a +0 whip a +0 short sword a +0 short sword a +0 chain mail a +0 dire flail 3 boomerangs a +0 plate armour (6, -20, D:9) a +0 mace a +0 flail a +0 dagger a +0 leather armour a +0 glaive a +0 chain mail (6, -19, D:9) a +0 trident a +2 ring mail of fire resistance (7, -19, D:9) a +0 club a +0 whip (8, -18, D:9) a +0 flail a +0 leather armour a +0 flail a +0 short sword a +0 leather armour (9, -25, D:9) a +0 mace a +0 short sword a +0 leather armour a +0 club (9, -24, D:9) a +0 dagger a +0 trident (10, -27, D:9) a +0 club (10, -26, D:9) a +0 flail (11, -27, D:9) a +0 mace a +0 leather armour (11, -25, D:9) a +0 shortbow 11 arrows (17, 8, D:9) a staff of fire (20, -15, D:9) 15 sling bullets (20, 9, D:9) a +0 leather armour (21, -20, D:9) a +0 dagger (23, -8, D:9) a +0 robe (41, 6, D:9) a +0 whip (46, -23, D:9) 10 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (17, -32, D:10) 21 stones (19, 8, D:10) a +0 dagger (19, 10, D:10) a +0 dagger (19, 19, D:10) 28 stones (20, -13, D:10) a +0 chain mail (23, -27, D:10) a boomerang a +0 short sword (28, -32, D:10) a +0 hand axe a +0 ring mail (29, 12, D:10) a +0 chain mail (32, -19, D:10) a +0 chain mail a +0 hand axe (33, -32, D:10) a +0 rapier (33, -11, D:10) a +0 halberd a +0 plate armour (34, -19, D:10) a +0 hand axe (34, -18, D:10) a +0 hand axe a +0 ring mail a +0 trident a +0 mace a +0 plate armour a +0 dagger a +0 hand axe a +0 scale mail (35, -18, D:10) a +0 giant spiked club a +0 flail a +0 falchion a +0 trident a +0 chain mail a +0 dagger a +2 battleaxe of electrocution a +0 chain mail a +0 mace a +0 trident a +0 chain mail (36, -18, D:10) a +0 whip a +0 leather armour a +0 flail a +0 falchion (37, -19, D:10) a +0 whip (38, -9, D:10) a +0 whip a boomerang (38, -8, D:10) a +0 mace (still there?) a +0 chain mail (still there?) (39, 12, D:10) a +0 shortbow 8 arrows (40, -26, D:10) a +0 club (40, -15, D:10) a +0 chain mail (41, -24, D:10) a +0 short sword (56, -4, D:10) 23 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (0, 12, D:11) a +0 giant club a +0 giant club (2, 15, D:11) a +0 dagger (7, -33, D:11) a +0 robe (10, 15, D:11) a +0 chain mail (12, 12, D:11) 5 large rocks (17, 25, D:11) 14 stones (34, -34, D:11) a +0 shortbow 21 arrows (44, -23, D:11) 11 sling bullets (53, 12, D:11) a +3 scale mail (55, 23, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (1, 8, Lair:1) 3 large rocks (2, -17, Lair:1) 17 stones (9, 11, Lair:1) 11 stones (15, 13, Lair:1) a +0 club (23, 7, Lair:1) a +0 pair of gloves (24, -19, Lair:1) 12 arrows (25, 15, Lair:1) 8 arrows (26, 13, Lair:1) a +0 pair of gloves (27, 12, Lair:1) a +0 whip (51, -18, Lair:1) 25 stones (51, 19, Lair:1) 30 stones (55, -17, Lair:1) a +0 vorpal long sword (58, 28, Lair:1) a +0 hand crossbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of vulnerability (0, 29, Lair:2) a +0 helmet (12, 29, Lair:2) 27 stones (17, 28, Lair:2) a +0 dagger (22, 38, Lair:2) 17 stones (23, 37, Lair:2) 19 bolts (44, -15, Lair:2) a +0 long sword (46, 6, Lair:2) 14 stones Level 3 of the Lair of Beasts (0, 11, Lair:3) the +11 dagger of Conscience {elec, rN+ Will+ Int-3} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-3). rN: It protects you from negative energy. Will: It increases your willpower. (5, -19, Lair:3) 18 stones (16, -24, Lair:3) 9 stones (44, -35, Lair:3) a scroll of immolation (52, -23, Lair:3) a +0 ring mail (54, -6, Lair:3) a +0 leather armour (59, -25, Lair:3) a scroll of torment (59, 5, Lair:3) a +0 hat (61, 4, Lair:3) a +0 robe (62, -31, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (9, -24, Lair:4) 14 arrows a +0 shortbow (10, -23, Lair:4) 19 arrows a +0 shortbow of freezing (11, -24, Lair:4) 20 arrows a +0 shortbow (12, -35, Lair:4) the +4 quarterstaff of the Shouting Fox {antimagic, Contam rPois rC+ Int+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+9). rC: It protects you from cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (15, -25, Lair:4) 15 arrows (19, 6, Lair:4) a +2 longbow of flaming 13 arrows a +1 barding of fire resistance (31, 2, Lair:4) a scroll of immolation (33, -30, Lair:4) 11 arrows (35, -33, Lair:4) a +0 ring mail (36, -12, Lair:4) 19 stones (39, -7, Lair:4) 14 stones (42, -17, Lair:4) 17 poisoned darts (45, 3, Lair:4) a +0 leather armour (49, -27, Lair:4) 26 arrows (50, -5, Lair:4) 19 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand crossbow (8, -19, Lair:5) a +0 chain mail (11, -14, Lair:5) a +0 leather armour (12, -35, Lair:5) 18 bolts (15, -3, Lair:5) 19 stones (28, -23, Lair:5) a Necronomicon (39, -21, Lair:5) a +0 robe (51, -1, Lair:5) a +0 robe a +0 rapier a spriggan skeleton (56, 4, Lair:5) 17 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 arrows (8, -29, Lair:6) 25 gold pieces (15, 3, Lair:6) a +0 dagger (18, -47, Lair:6) a +0 short sword a +0 robe a +0 buckler (19, -5, Lair:6) a +0 great sword (21, -31, Lair:6) 31 arrows (21, 2, Lair:6) 20 bolts (23, -24, Lair:6) a +0 mace (24, -30, Lair:6) 3 atropa-tipped darts (30, -16, Lair:6) a +0 dagger (still there?) a +2 robe of the Archmagi (still there?) (48, -35, Lair:6) (unseen) (57, -26, Lair:6) a +0 helmet