kae Level 1 of the Dungeon [Shop] Jaigecim's Weapon Shoppe a +0 mace (30 gold) a +2 vorpal shortbow (165 gold) a +0 mace (30 gold) a +0 spear (30 gold) a +2 flail of protection (162 gold) a +6 vorpal longbow (387 gold) a +0 short sword (30 gold) a +0 club (10 gold) a +8 scimitar of freezing (492 gold) (2, -15, D:1) a +0 club (6, 9, D:1) 23 arrows (14, -25, D:1) a +0 robe (14, 6, D:1) a +0 club (17, -10, D:1) 18 sling bullets (25, -6, D:1) a +0 dagger 2 stones (26, -30, D:1) a +0 dagger 2 stones (39, -22, D:1) 23 stones (43, -19, D:1) a +1 dagger of speed (46, -2, D:1) a +0 leather armour (52, 13, D:1) 12 stones (56, 12, D:1) a +0 spear Level 2 of the Dungeon [Shop] Berecw's Antique Weapon Boutique the +4 great sword of Jethriskush {flame, Str+4} (1318 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). a +3 dagger of venom (543 gold) a +0 club (28 gold) a +0 whip of venom (140 gold) the +4 mace of Inflation {freeze, rPois rC+ Str-5} (926 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). rC: It protects you from cold. rPois: It protects you from poison. a +0 trident (98 gold) a +0 dagger (56 gold) a +0 mace (84 gold) a +0 hand axe (84 gold) a +1 vorpal great sword (467 gold) [Shop] Xeim's Weapon Boutique the +7 quarterstaff of Turmoil {freeze, rC+ Will- Stlth+} (548 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 whip (25 gold) a +0 war axe (35 gold) a +0 club (10 gold) a +0 hunting sling (15 gold) 21 sling bullets (105 gold) a +0 quarterstaff (40 gold) [Shop] Hivecwey's Book Emporium a book of Dreams (154 gold) a book of the Spheres (594 gold) the Catalogue of Attacks (330 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 no b - Fire Storm Conjuration/Fire 9 no a book of Minor Magic (198 gold) a book of Callings (220 gold) a book of Air (242 gold) a book of Burglary (308 gold) a book of Necromancy (176 gold) [Shop] Awuim's Armour Shoppe a +0 pair of boots (49 gold) a +0 leather armour (22 gold) a +0 helmet (49 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (305 gold) When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +1 scale mail of poison resistance (143 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) the +7 chain mail "Peydo" {+Blink rC+} (665 gold) rC: It protects you from cold. +Blink: It lets you blink. a +0 leather armour (22 gold) (0, 0, D:2) a +0 ring mail (5, 16, D:2) a +0 robe (10, 8, D:2) a +0 whip (18, 23, D:2) a +0 hunting sling (21, 35, D:2) a +0 ring mail (22, 29, D:2) a +0 hand axe (23, -1, D:2) 20 stones (25, -5, D:2) a +0 dagger (26, 5, D:2) a +0 robe (26, 8, D:2) a +0 club (32, 19, D:2) 2 boomerangs (37, 29, D:2) 14 stones (39, 13, D:2) a +0 short sword a +0 short sword a +0 flail a +0 flail (51, -6, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -33, D:3) a +0 scale mail (7, -45, D:3) a +0 club (36, -43, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (8, 14, D:4) 24 arrows (15, 12, D:4) 20 stones (15, 15, D:4) 15 stones (21, 19, D:4) a +0 dagger (22, 22, D:4) a +0 club (23, 21, D:4) a +0 club a +0 dagger a +0 dagger (25, -2, D:4) 15 bolts (25, 7, D:4) a +0 club (27, -6, D:4) a +0 dagger (30, 5, D:4) 19 arrows (31, -3, D:4) 19 arrows (32, -6, D:4) a +0 dagger (38, 7, D:4) a +0 dagger a +0 hunting sling 31 stones (39, 6, D:4) a +0 pair of gloves (41, -1, D:4) a +0 rapier (43, 24, D:4) a +0 short sword a +0 robe (44, -2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -7, D:5) a +0 hand axe (7, -10, D:5) 16 arrows (7, 6, D:5) 13 stones (11, 13, D:5) a +0 vampiric scythe a +0 robe (17, 10, D:5) 5 javelins (17, 18, D:5) a +0 dagger a +0 robe (17, 19, D:5) a +0 dagger a +0 robe (18, 19, D:5) a +0 hand axe of flaming (21, 23, D:5) 9 arrows (27, -12, D:5) 25 stones (32, -7, D:5) 31 arrows a +0 shortbow (36, 13, D:5) a +0 mace (37, 16, D:5) a +4 quarterstaff of chaos a +0 cloak Level 6 of the Dungeon (0, 0, D:6) 23 arrows (1, 9, D:6) a black bear corpse (skeletalised by now) (4, 0, D:6) a +0 ring mail (4, 15, D:6) 8 bolts (12, 4, D:6) 18 sling bullets (12, 7, D:6) 14 arrows (19, 14, D:6) 18 stones (22, -18, D:6) a +0 hand axe (23, -18, D:6) a +0 hand axe a +0 short sword (24, -18, D:6) a +0 dagger a +0 robe (32, 11, D:6) a +0 dagger a +0 robe (32, 12, D:6) a +0 dagger a +0 robe (32, 13, D:6) a +0 falchion (36, -21, D:6) a +0 chain mail (50, 20, D:6) a +0 whip (still there?) a +0 robe (still there?) (51, 19, D:6) a +0 halberd (still there?) a +0 flail (still there?) a +0 flail (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (51, 20, D:6) a +0 whip a gnoll corpse the Ecumenical Temple