kae Level 1 of the Dungeon (11, -21, D:1) 23 stones (18, -38, D:1) a +0 club (18, 0, D:1) a +0 short sword (30, -8, D:1) a +0 club (32, -21, D:1) a +0 whip (33, -36, D:1) 14 stones (36, -30, D:1) a +0 short sword Level 2 of the Dungeon (11, 0, D:2) a +0 mace a +0 scale mail (11, 27, D:2) a +0 dagger 4 stones (13, 18, D:2) a +0 robe (21, 5, D:2) a +0 club (23, 4, D:2) a +0 ring mail (24, 15, D:2) a +0 chain mail (27, 21, D:2) a +0 mace (30, 22, D:2) a +4 quarterstaff of chaos (33, 34, D:2) 29 stones (35, 15, D:2) a +0 club (36, 16, D:2) a +0 dagger (37, 23, D:2) a +0 mace (38, 23, D:2) a +0 mace (39, 21, D:2) a +0 mace (44, 53, D:2) a +0 short sword (45, 7, D:2) a +0 long sword (58, 11, D:2) a +0 short sword (65, 30, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -1, D:3) a +0 hand axe a +0 leather armour a +0 short sword (15, 22, D:3) a +0 club (16, -19, D:3) a +0 hunting sling (28, 20, D:3) 14 poisoned darts (29, 19, D:3) a +0 flail (29, 21, D:3) a +0 whip (still there?) a throwing net (still there?) a +0 whip of flaming (still there?) (33, -10, D:3) a +0 club 4 stones (39, -18, D:3) 20 arrows (45, -6, D:3) a +0 whip 2 stones (53, -13, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Fiococex's Weapon Shoppe a +1 mace of draining (136 gold) 14 stones (15 gold) a +4 falchion of draining (301 gold) 7 poisoned darts (30 gold) the +4 dagger "Wienuuge" {protect, rC+ Will+ Dex-2} (415 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (-2). It protects you from cold. It increases your willpower. 12 stones (13 gold) a +0 flail (38 gold) a +0 rapier (44 gold) (0, 0, D:4) a +0 shortbow (0, 16, D:4) 19 arrows (5, 31, D:4) 2 poisoned darts a +0 short sword (7, 45, D:4) a +0 chain mail a +0 short sword (12, 33, D:4) 15 arrows (12, 34, D:4) a +0 leather armour (19, 41, D:4) 12 stones (28, 9, D:4) 4 stones a +0 dagger (28, 40, D:4) a +0 leather armour a +0 short sword (33, 36, D:4) a +0 hand axe (36, 33, D:4) a +0 spear (39, 10, D:4) a +0 mace (41, 26, D:4) 2 javelins (50, 13, D:4) 2 stones a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (11, 11, D:5) 25 stones (18, -2, D:5) 17 sling bullets (20, 22, D:5) 17 poisoned darts (23, -2, D:5) a +0 hunting sling a +0 trident (24, -4, D:5) a +0 robe a +0 falchion a +0 ring mail a +0 dagger a +0 hand axe 17 arrows a +0 shortbow (24, -3, D:5) a +0 ring mail a +0 whip a +0 leather armour a +0 club (31, 13, D:5) a +0 flail (still there?) a +0 whip (still there?) (44, 7, D:5) 26 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 spear (6, 23, D:6) 8 boomerangs (6, 28, D:6) a +0 spear (17, 19, D:6) a +0 spear (18, 19, D:6) 9 poisoned darts a +0 kite shield a +0 ring mail a +1 trident of venom (20, 15, D:6) 14 arrows a +0 shortbow (21, 17, D:6) 19 bolts (25, 24, D:6) 22 arrows (29, 29, D:6) a +0 dagger a +0 leather armour (31, 8, D:6) a +0 giant club (31, 30, D:6) a +0 war axe a +0 scale mail (37, 49, D:6) a +1 kite shield of poison resistance (41, 1, D:6) 23 sling bullets (41, 47, D:6) 29 stones (50, 5, D:6) 12 sling bullets (50, 47, D:6) a +0 whip (56, 44, D:6) a +0 robe (57, 46, D:6) a +0 hunting sling of freezing (58, 48, D:6) a +0 flail (59, 46, D:6) a +0 halberd (59, 47, D:6) a +0 whip (61, 20, D:6) a +2 hat Level 7 of the Dungeon (0, 0, D:7) the +9 quarterstaff "Fasorekka" {flame, +Rage rC- MP+9 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. It lets you go berserk. (2, -2, D:7) a +0 dagger (6, -19, D:7) a +0 ring mail (7, 10, D:7) a +0 long sword (11, 0, D:7) a +0 whip 4 stones (12, -3, D:7) a +6 quarterstaff a +0 hunting sling 25 sling bullets a +0 ring mail (12, 1, D:7) a +0 club 7 poisoned darts a +0 whip 3 stones a +0 dagger (13, 9, D:7) a +0 war axe 24 stones a +0 robe a +0 long sword a +0 robe (16, -9, D:7) a +0 leather armour (23, -12, D:7) a +4 hand axe 18 stones a +0 robe (23, -10, D:7) a +0 great sword a +0 robe (24, -12, D:7) a +0 mace a +0 robe (33, -24, D:7) a +0 ring mail (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) (34, -22, D:7) a +0 dagger (35, -24, D:7) a +0 glaive (still there?) a +0 plate armour (still there?) a +0 club (still there?) (35, -22, D:7) a +1 vampiric falchion (35, 8, D:7) a +1 whip of freezing a +0 robe (40, -7, D:7) a +0 dagger (44, -18, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Diduirphi's Antique Weapon Shop the +8 hand axe "Ruoptenne" {flame, rPois Will++} (1755 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It greatly increases your willpower. a +0 long sword (94 gold) a +0 club (27 gold) a +0 dagger (54 gold) a +5 battleaxe of electrocution (1166 gold) a +0 dagger of protection (118 gold) a +2 falchion of electrocution (526 gold) a +0 trident (94 gold) a +0 club (27 gold) the +1 halberd of Disgust {venom, rN+ Str+3 Int+2} (850 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+2). It protects you from negative energy. (0, 0, D:8) 9 stones (3, -1, D:8) 5 large rocks (7, -1, D:8) a +0 hand axe (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) (10, 19, D:8) a +0 rapier (13, 16, D:8) a +0 dagger (23, 5, D:8) a +0 whip (24, 14, D:8) a +0 leather armour (25, 6, D:8) a +0 dagger a +0 robe (26, 9, D:8) a +0 hand axe 4 boomerangs (27, 30, D:8) a +1 glaive of protection a +2 animal skin (29, 21, D:8) 8 boomerangs (31, 24, D:8) a +0 plate armour (31, 25, D:8) a +1 scimitar of flaming a +2 robe of willpower (45, -4, D:8) 7 datura-tipped darts Level 9 of the Dungeon (18, 32, D:9) a basilisk corpse (18, 33, D:9) a +1 hand axe of flaming (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) 14 gold pieces (still there?) (18, 34, D:9) a +0 hand axe (still there?) a water moccasin corpse (still there?) a water moccasin corpse (still there?) an orc corpse (still there?) (22, 26, D:9) a +0 dagger (22, 27, D:9) a +1 vorpal mace (23, 27, D:9) a +0 trident a +0 plate armour (24, 10, D:9) a +0 ring mail (25, 33, D:9) a +0 lajatang (30, -1, D:9) a +3 long sword a +0 robe a +3 battleaxe a +0 robe a +0 great sword a +0 robe a +5 scimitar a +0 robe (31, 42, D:9) a +0 flail (33, 42, D:9) a +0 whip (34, 13, D:9) 19 bolts (34, 42, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 war axe a +0 dagger a +0 scale mail a +0 dagger a +0 plate armour a +0 long sword a +0 leather armour a +1 short sword of draining a +0 mace a +0 chain mail a +0 mace (36, 10, D:9) 15 sling bullets (37, 26, D:9) a +0 flail a +0 club a +0 trident a +0 scale mail (39, 25, D:9) a +0 club a +0 leather armour (40, 23, D:9) a +0 leather armour (47, 26, D:9) 23 sling bullets (48, 10, D:9) a +0 spear a +0 shortbow 20 arrows (59, 4, D:9) a +0 leather armour (60, 6, D:9) 8 boomerangs (64, 10, D:9) 18 stones the Ecumenical Temple