kae Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of draining (24, 21, D:1) 27 stones (25, 4, D:1) a +0 short sword (29, 18, D:1) a +0 dagger (31, 32, D:1) 30 arrows (38, 11, D:1) a +0 dagger (38, 35, D:1) 18 stones (39, 11, D:1) 12 stones (40, 17, D:1) 2 stones (46, 25, D:1) 11 stones (47, 38, D:1) a +0 dagger (47, 41, D:1) a +0 club (55, -5, D:1) a +0 short sword (56, 20, D:1) a +0 dagger (58, 37, D:1) 25 arrows Level 2 of the Dungeon (1, -45, D:2) a +0 ring mail (35, -13, D:2) 26 stones (44, -3, D:2) 21 stones (45, -38, D:2) a +0 hand axe (47, -33, D:2) a +0 club (51, -13, D:2) 20 stones (54, -3, D:2) a +0 dagger a stone Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (12, 9, D:3) a +1 antimagic scythe a +0 robe (15, -26, D:3) a +0 club (15, -25, D:3) a +0 whip a +0 leather armour (16, -25, D:3) 5 boomerangs of dispersal a +0 club (16, 0, D:3) 9 bolts (17, -24, D:3) a +0 trident (19, -23, D:3) a +0 mace (20, -3, D:3) a +0 club (44, -1, D:3) a +0 club (45, 1, D:3) a staff of death (47, -25, D:3) a +0 club (47, -16, D:3) a +0 club (49, 3, D:3) a +0 leather armour (53, -19, D:3) a +0 club a +0 club (58, 1, D:3) a +2 mace of holy wrath (62, -14, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Merigag's Antique Weapon Emporium a +0 mace (51 gold) a +0 whip (42 gold) a +0 mace of draining (125 gold) a +0 hand axe (51 gold) a +2 spear of pain (331 gold) a +2 great mace of protection (336 gold) a +0 hunting sling (25 gold) a +0 halberd (68 gold) a +0 halberd (68 gold) (0, 0, D:4) a +0 robe a +0 dagger (7, 17, D:4) a +0 hunting sling (8, 15, D:4) a +0 dagger a +0 leather armour (24, 3, D:4) a +0 short sword (26, 3, D:4) 26 stones (28, 3, D:4) a +0 short sword (31, 19, D:4) a +0 dagger (33, 21, D:4) the +2 ring mail of the Villain {rElec rF+ rC+ Str+3} It affects your strength (+3). It protects you from fire. It protects you from cold. It insulates you from electricity. (35, 3, D:4) a +0 giant club (35, 12, D:4) a scroll of immolation (35, 21, D:4) a +0 short sword (35, 22, D:4) 10 sling bullets (36, 24, D:4) a +0 dagger (still there?) a +0 robe (still there?) (37, 22, D:4) a +0 robe a +0 dagger (39, 6, D:4) a +2 mace of venom (39, 20, D:4) a +0 flail (39, 21, D:4) a +0 war axe a +0 dagger a +0 robe (42, 31, D:4) a +0 giant club (47, 36, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 18, D:5) a +0 dagger a +0 robe (1, 15, D:5) a +0 dagger a +0 robe (1, 16, D:5) a +0 chain mail a +0 short sword (3, 1, D:5) a +4 quarterstaff of chaos (3, 29, D:5) a +0 leather armour (7, 20, D:5) a +0 club (11, 15, D:5) 8 boomerangs (18, 31, D:5) 3 sling bullets (19, 38, D:5) a +0 chain mail (32, 21, D:5) the +1 robe of Ydinegg {+Fly rC- Will++ rCorr Dex-2} It affects your dexterity (-2). It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. It lets you fly. It provides partial protection from all sources of acid and corrosion. (34, 13, D:5) 23 stones (35, 2, D:5) 23 stones (51, -1, D:5) a +0 halberd (52, -1, D:5) a +0 spear (53, -1, D:5) a +1 spear of venom Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe a +0 chain mail (1, 2, D:6) a +0 dagger a +0 robe (5, -24, D:6) a staff of conjuration (7, -20, D:6) a +0 club (15, -18, D:6) 7 javelins (18, -33, D:6) 28 stones (22, -41, D:6) a +2 battleaxe a +0 robe (24, -11, D:6) 7 bolts (26, -41, D:6) a +0 glaive a +0 robe (27, -5, D:6) a +0 falchion (28, -8, D:6) 8 stones (34, -41, D:6) a +0 hand axe a +0 robe (41, -28, D:6) a +0 dagger (43, -30, D:6) a +4 long sword a +0 robe (43, -29, D:6) a +0 dire flail a +0 robe (43, -27, D:6) a +0 robe (53, -19, D:6) 17 stones Level 7 of the Dungeon (8, 12, D:7) a +0 dagger a +0 leather armour (11, 20, D:7) a +0 dagger 5 poisoned darts a +0 long sword a curare-tipped dart a +0 club 5 stones (11, 21, D:7) a +0 short sword a +0 club a +0 short sword a +0 whip 3 stones a +0 dagger (21, -20, D:7) a +0 short sword (21, -7, D:7) a +0 dagger a +0 leather armour (22, -1, D:7) 23 sling bullets (29, -16, D:7) a +0 chain mail a +3 dagger of venom (29, -15, D:7) a +0 hand axe (30, -15, D:7) a +2 hand axe of flaming a +0 dagger (32, 20, D:7) the +1 leather armour of the Stallion {-Tele +Inv rC+ rN+} It protects you from cold. It protects you from negative energy. It lets you turn invisible. It prevents most forms of teleportation. (33, 1, D:7) a +0 quarterstaff (36, -18, D:7) a +0 giant club (36, -2, D:7) 5 boomerangs a +0 ring mail (39, -19, D:7) a +0 short sword 19 stones a +0 chain mail (39, 3, D:7) a +1 shortbow of freezing 24 arrows (39, 20, D:7) a +0 chain mail (39, 24, D:7) a +0 dagger a +0 robe (40, -19, D:7) a +0 flail (40, -18, D:7) a +0 hand axe a +0 leather armour (42, 22, D:7) a +0 chain mail (42, 23, D:7) a +3 dagger of protection a +0 robe (44, 26, D:7) a +0 mace (48, -10, D:7) 2 boomerangs (54, 3, D:7) the +5 war axe "Apuotirch" {flame, rF+++ rN+++ Dex+2 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It renders you almost immune to fire. It renders you almost immune to negative energy. It makes you less stealthy. Level 8 of the Dungeon (5, 9, D:8) the +0 leather armour of Ydghoines {*Drain rF+ rN+++} It protects you from fire. It renders you almost immune to negative energy. It causes draining when unequipped. (9, 31, D:8) a throwing net (11, -3, D:8) 21 stones (11, 33, D:8) a +0 scale mail a +5 vorpal hand axe (25, 11, D:8) a +0 chain mail a +1 vampiric falchion (26, 11, D:8) a +0 leather armour (26, 26, D:8) 18 stones (39, 32, D:8) a +0 giant spiked club (41, 2, D:8) a +0 dagger (50, 6, D:8) a +0 mace (54, 28, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 20 stones (13, -9, D:9) a +0 war axe a +0 scale mail a +0 dagger a +0 leather armour (14, -19, D:9) a +0 club (14, -9, D:9) a +1 trident of protection (14, -8, D:9) a +0 dagger a +0 robe (15, -20, D:9) a +0 dagger 3 boomerangs a +0 ring mail (16, -25, D:9) a +0 rapier (16, -20, D:9) a +0 dagger a +0 robe (17, -21, D:9) 3 boomerangs a +0 club (17, -20, D:9) a +0 flail (19, -22, D:9) a +0 chain mail a +0 whip (24, -24, D:9) 19 stones (26, -18, D:9) 13 arrows (27, -26, D:9) a +0 whip (28, -28, D:9) a +0 scale mail 3 boomerangs a +0 flail (30, -12, D:9) a +0 quarterstaff (31, -26, D:9) a +0 robe a +0 flail a +0 robe a +0 spear (31, -25, D:9) a +0 robe a +0 hand axe (36, -27, D:9) a +0 leather armour (40, -28, D:9) a +0 war axe (48, -36, D:9) 17 bolts (51, -1, D:9) a +0 flail (54, -36, D:9) a +0 dagger a +0 chain mail a +0 hand axe a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (7, -9, D:10) 19 bolts (10, 36, D:10) a +0 great mace (14, 33, D:10) 31 sling bullets (15, 11, D:10) a +0 falchion (21, 24, D:10) a +0 shortbow 21 arrows (30, 21, D:10) 10 bolts (33, 15, D:10) a +0 hand axe (45, -3, D:10) a +0 robe a +0 dire flail a +0 robe a +0 halberd (45, 15, D:10) 18 poisoned darts (47, 1, D:10) a +0 robe a +0 war axe (55, 8, D:10) a +0 dagger 20 stones (55, 9, D:10) a +0 club 8 poisoned darts (55, 11, D:10) a +0 whip 14 poisoned darts (55, 12, D:10) a +0 dagger 5 stones (55, 15, D:10) a +0 whip 4 stones Level 11 of the Dungeon (0, 0, D:11) 7 stones (13, -10, D:11) a +0 buckler (14, -19, D:11) a scroll of noise (16, -42, D:11) 3 curare-tipped darts (20, -44, D:11) 22 stones (27, -17, D:11) a +0 pair of boots (28, -26, D:11) 21 stones (39, -30, D:11) a +0 ring mail a +0 trident a +0 plate armour a +0 trident (39, -23, D:11) a +0 dagger (41, -30, D:11) a +0 ring mail a +1 short sword of speed a +0 robe a +0 dagger (41, -29, D:11) a +0 mace (49, -45, D:11) 18 stones (51, -45, D:11) a +0 shortbow 15 arrows (54, -25, D:11) a +0 falchion a +0 leather armour (59, -22, D:11) 30 sling bullets Level 12 of the Dungeon (0, 0, D:12) the +8 chain mail "Qyunteurph" {Harm rF- rCorr Dex+5} It affects your dexterity (+5). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. (12, -19, D:12) a +0 leather armour (13, -37, D:12) 25 arrows (14, -14, D:12) a +0 short sword a stone (15, -12, D:12) a +0 club (15, -11, D:12) 8 poisoned darts a +0 dagger 3 stones (16, -12, D:12) 5 poisoned darts (18, -50, D:12) 23 stones (19, -24, D:12) a +0 trident (20, -50, D:12) a tin of tremorstones (2/2) (22, -6, D:12) 20 bolts (26, -29, D:12) a scroll of immolation (26, -2, D:12) 10 poisoned darts (30, -26, D:12) a staff of earth (34, -39, D:12) a +0 rapier (40, -17, D:12) 18 stones (45, -31, D:12) a +0 whip (47, -34, D:12) 12 stones (48, -40, D:12) a +0 hand axe a +0 short sword a +0 plate armour (49, -40, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 club a +0 leather armour a +0 hand axe a +0 plate armour (1, 0, D:13) a +0 mace a +0 leather armour (11, -13, D:13) 27 stones (13, -24, D:13) a +0 mace (15, -13, D:13) a +0 giant spiked club a +0 giant club (16, -27, D:13) 16 poisoned darts (18, 9, D:13) a +0 dagger a +0 robe (19, 9, D:13) a +0 short sword a +0 plate armour (20, 9, D:13) a +0 club a +0 ring mail (22, -1, D:13) 21 sling bullets (26, -11, D:13) a +0 dire flail (26, -9, D:13) a +0 dagger a +0 robe a +0 dagger (26, -8, D:13) a +1 war axe of electrocution 5 boomerangs a +0 plate armour (26, -7, D:13) a +0 hand axe (26, -6, D:13) a +0 club a +0 leather armour (26, 9, D:13) 21 arrows (29, 6, D:13) a +0 flail of protection a +0 short sword (29, 7, D:13) a +0 trident a +0 trident (29, 12, D:13) a +0 glaive (31, -25, D:13) a +0 giant club (36, -21, D:13) a book of Maledictions (37, -20, D:13) a +0 leather armour (37, -16, D:13) a scroll of random uselessness (37, -10, D:13) a +0 dire flail a +0 giant spiked club (38, 2, D:13) a +0 shortbow 27 arrows (39, -29, D:13) a +0 mace (47, -23, D:13) a +0 hunting sling Level 14 of the Dungeon [Shop] Paclilig's General Store a scroll of random uselessness (11 gold) a +1 shortbow of flaming (136 gold) a condenser vane (440 gold) a scroll of fear (38 gold) 2 potions of curing (66 gold) a +0 morningstar (44 gold) a scroll of immolation (38 gold) a staff of earth (275 gold) 5 atropa-tipped darts (33 gold) 24 bolts (52 gold) (0, 0, D:14) 15 sling bullets (7, 1, D:14) 21 stones (8, 18, D:14) a +0 trident (12, 0, D:14) a wand of acid (10) (13, 13, D:14) a +0 rapier (16, 17, D:14) a +0 robe (20, 10, D:14) a +0 robe a +1 dagger of venom a +0 robe a +0 vorpal quarterstaff (23, -4, D:14) a +0 dagger (29, 27, D:14) a +0 short sword (32, 15, D:14) a +0 whip a +0 plate armour a +0 mace (32, 16, D:14) a +0 club (34, 15, D:14) a +0 flail (43, 23, D:14) a +0 vampiric trident a +3 plate armour of poison resistance a +2 tower shield (43, 27, D:14) a +2 longbow of flaming 23 arrows a +0 barding (45, 48, D:14) a +0 leather armour (48, 12, D:14) 19 sling bullets Level 15 of the Dungeon [Shop] Miebluan's Antique Weapon Boutique a +0 dagger (64 gold) a +0 scimitar (128 gold) a +0 battleaxe (208 gold) a +3 dire flail of holy wrath (774 gold) a +0 spear (96 gold) a +3 hand axe of flaming (716 gold) a +0 mace (96 gold) a +0 hand axe (96 gold) a +1 hand axe of freezing (396 gold) a +2 shortbow of flaming (556 gold) the +6 shortbow of Dim Light {speed, Dex+5 Stlth+} (1897 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+5). It makes you more stealthy. a +3 mace of holy wrath (716 gold) a +0 scimitar (128 gold) [Shop] Nontol's Jewellery Emporium a +4 ring of evasion (612 gold) a ring of willpower (425 gold) a +6 ring of intelligence (994 gold) an amulet of the acrobat (510 gold) a +4 ring of protection (612 gold) an amulet of regeneration (510 gold) a ring of resist corrosion (340 gold) a ring of fire (425 gold) the ring "Timperu" {Ice *Corrode Dex+6} (663 gold) [ring of ice] It enhances your ice magic. It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. It may corrode you when you take damage. a +6 ring of intelligence (994 gold) the ring "Tearix Lif" {rC+ MP+9 Str-5 Dex+3} (506 gold) [ring of magical power] It affects your strength (-5). It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). [Shop] Peboopsaseip's Antique Weapon Shoppe a +0 club (24 gold) a +2 broad axe of electrocution (528 gold) the +4 flail of Sefiyror {venom, +Fly Dex+2} (900 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It lets you fly. a +0 shortbow (72 gold) a +0 giant club (40 gold) a +1 vorpal fustibalus (708 gold) a +0 dagger (48 gold) a +1 shortbow of flaming (297 gold) a +0 falchion (72 gold) a +0 shortbow (72 gold) a +0 club (24 gold) [Shop] Casydaukh's Distillery a potion of curing (57 gold) a potion of haste (190 gold) a potion of curing (57 gold) a potion of curing (57 gold) a potion of heal wounds (95 gold) a potion of magic (152 gold) a potion of ambrosia (152 gold) a potion of degeneration (19 gold) (6, 26, D:15) a +0 troll leather armour (7, 15, D:15) a +0 shortbow (8, 24, D:15) a +2 great sword of flaming a +0 shortbow 16 arrows (14, 3, D:15) a +0 club (18, 17, D:15) a +0 troll leather armour (19, 17, D:15) a +0 club (19, 18, D:15) a +0 mace a +0 war axe a +0 plate armour (20, 18, D:15) a +0 hand axe a +0 chain mail (21, 18, D:15) a +0 short sword (29, 3, D:15) a +0 cloak (37, -2, D:15) a +0 halberd a +0 plate armour (37, 0, D:15) a +0 flail (38, 0, D:15) 25 stones (39, 0, D:15) a +0 dagger (45, 11, D:15) 24 sling bullets (45, 12, D:15) a scroll of immolation (48, 1, D:15) 14 stones (49, 1, D:15) a +0 morningstar (50, 1, D:15) a +0 giant spiked club a +0 giant club (55, 1, D:15) a potion of degeneration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword 4 boomerangs a +0 chain mail (1, 0, Orc:1) a +0 morningstar of draining a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 flail (1, 1, Orc:1) a +0 scimitar a +0 leather armour a +0 battleaxe a +0 chain mail (1, 2, Orc:1) a +0 halberd a +0 plate armour a +2 dagger of draining a +0 scale mail a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour (2, 0, Orc:1) a +0 flail a +0 chain mail (2, 1, Orc:1) a +0 trident (2, 2, Orc:1) a +0 dagger a +2 robe of positive energy (4, -2, Orc:1) a +0 morningstar a +0 chain mail (6, -3, Orc:1) a +0 dire flail 5 boomerangs a +0 chain mail (6, -2, Orc:1) a +0 dagger a +0 robe (7, -2, Orc:1) a +0 flail a +0 leather armour (9, -6, Orc:1) a +3 short sword a +0 leather armour (9, -5, Orc:1) a +0 hand axe a +0 plate armour Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 scimitar of flaming a potion of cancellation (0, 1, Orc:2) 24 gold pieces (0, 4, Orc:2) 18 gold pieces (2, 0, Orc:2) a +0 robe a +0 dagger (2, 6, Orc:2) 26 gold pieces (8, -6, Orc:2) a +0 war axe a +0 leather armour (9, -9, Orc:2) a +0 flail (still there?) 4 boomerangs (still there?) a +0 flail (still there?) a +0 mace (still there?) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) 7 gold pieces (still there?) (9, -8, Orc:2) a +0 leather armour (still there?) a +0 club (still there?) a +0 war axe (still there?) (10, -9, Orc:2) a +0 war axe a +0 war axe 4 boomerangs of dispersal a +0 giant club (10, -7, Orc:2) a +0 leather armour (still there?) a +2 long sword of pain (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) (11, -11, Orc:2) a +0 dagger (still there?) a +0 scale mail (still there?) 6 gold pieces (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 flail (still there?) a +0 chain mail (still there?) a +0 giant club (still there?) (11, -10, Orc:2) a +0 leather armour a +0 flail a +0 morningstar a +0 leather armour (11, -9, Orc:2) a +0 dire flail (still there?) 8 boomerangs (still there?) a +0 plate armour (still there?) a +0 ring mail (still there?) a +0 hand axe of freezing (still there?) a +0 dagger (still there?) a +0 scimitar (still there?) a +0 scale mail (still there?) a +0 trident (still there?) a +0 mace (still there?) a +0 scale mail (still there?) 4 silver boomerangs (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) a +0 glaive (still there?) a +0 leather armour (still there?) (11, -8, Orc:2) a +0 dagger (11, -7, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (12, -9, Orc:2) a +0 club a +0 hand axe a +0 chain mail a +0 dire flail 4 boomerangs a +0 plate armour (12, -8, Orc:2) a +0 trident (12, -6, Orc:2) 28 gold pieces (13, -8, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (15, -4, Orc:2) 26 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of iceblast (8) (1, 47, Lair:1) a ring of flight a wand of charming (8) a wand of polymorph (23) a wand of iceblast (3) a wand of paralysis (8) a wand of flame (31) a wand of random effects (17) a wand of digging (5) 3 potions of degeneration (3, 27, Lair:1) a +0 ring mail (10, 46, Lair:1) 4 atropa-tipped darts (14, 20, Lair:1) 24 arrows (18, 30, Lair:1) the +4 leather armour "Litedwif" {+Blink Dex+4 Slay+5} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you blink. (24, 22, Lair:1) 14 stones (46, 40, Lair:1) 19 arrows (47, -2, Lair:1) a +0 robe (57, 10, Lair:1) a +0 glaive a +0 animal skin Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 bolts (9, 24, Lair:2) a wand of charming (7) (11, -2, Lair:2) 31 arrows (13, 4, Lair:2) 2 javelins (16, 42, Lair:2) a +0 robe (29, 22, Lair:2) a staff of earth (29, 31, Lair:2) a +0 dagger a +0 leather armour a scroll of noise (32, 33, Lair:2) a +2 tower shield of protection (41, 23, Lair:2) a +0 leather armour (42, 19, Lair:2) 18 stones (45, 43, Lair:2) 24 stones (52, 5, Lair:2) 20 gold pieces (58, 10, Lair:2) a +1 cloak (60, 0, Lair:2) a ring of resist corrosion (61, 12, Lair:2) 15 sling bullets (64, 15, Lair:2) 29 gold pieces (66, 5, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (4, 28, Lair:3) a +0 long sword (5, 39, Lair:3) a +0 leather armour (9, -2, Lair:3) 10 poisoned darts (22, 0, Lair:3) 8 arrows (26, 18, Lair:3) 5 bolts (35, -1, Lair:3) a wand of iceblast (8) (37, 28, Lair:3) a +1 rapier of freezing Level 4 of the Lair of Beasts (1, 2, Lair:4) a +0 ring mail (11, 24, Lair:4) 22 stones (35, 12, Lair:4) a wand of flame (20) (37, 0, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) the +7 falchion "Suocw" {protect, +Rage Str+4 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+4). It lets you go berserk. It makes you more stealthy. (0, 2, Lair:5) a scroll of immolation (8, -7, Lair:5) a +0 pair of boots (16, -20, Lair:5) a wand of paralysis (8) (22, 0, Lair:5) a +0 ring mail (29, 18, Lair:5) 22 bolts (33, -12, Lair:5) a +0 robe (36, 14, Lair:5) a +0 pair of gloves (38, 0, Lair:5) a +0 short sword (62, -24, Lair:5) a +0 buckler Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 arrows (3, 28, Lair:6) 27 stones (8, 5, Lair:6) 22 stones (8, 40, Lair:6) a +0 ring mail (41, 38, Lair:6) 19 arrows (42, 3, Lair:6) a box of beasts (43, 17, Lair:6) a +0 hunting sling (44, 18, Lair:6) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. (49, 32, Lair:6) a +0 long sword (54, -14, Lair:6) a +0 leather armour (61, -8, Lair:6) a +0 chain mail (61, -7, Lair:6) a scroll of noise (62, 34, Lair:6) a +7 eveningstar 6 javelins a +0 chain mail a wand of polymorph (3) (63, -8, Lair:6) a +0 ring mail (64, -7, Lair:6) 15 sling bullets (67, -10, Lair:6) +0 fire dragon scales