kae Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, -3, D:1) a +0 spear (11, -6, D:1) a cursed +0 short sword (12, -9, D:1) a +0 spear (14, 10, D:1) a +0 helmet (18, -3, D:1) 18 stones (20, -5, D:1) 23 stones (33, 2, D:1) a +0 dagger (33, 15, D:1) 32 stones (34, 2, D:1) a +0 short sword (36, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 club (5, 8, D:2) 20 stones (17, 24, D:2) a +0 mace (20, 11, D:2) a +0 hunting sling (29, -11, D:2) a +0 leather armour (38, 27, D:2) a +0 dagger (45, -12, D:2) a +0 short sword (47, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -12, D:3) a cursed -3 long sword (6, -2, D:3) a +2 dagger of venom (7, 2, D:3) a poisoned dart (7, 3, D:3) a poisoned dart (13, 1, D:3) a scroll of random uselessness (16, 8, D:3) a +0 dagger a +0 leather armour a +0 club (17, 8, D:3) a +2 short sword of protection (17, 9, D:3) a +0 hand axe (22, -3, D:3) a +0 whip a +0 leather armour (23, -3, D:3) a cursed -1 ring mail (24, -3, D:3) a +0 whip (26, 7, D:3) a +0 flail (27, 0, D:3) 24 bolts (29, -13, D:3) a +0 club (31, -5, D:3) a +0 hand axe (31, 17, D:3) a +0 club (33, 25, D:3) a +0 falchion (35, -21, D:3) a +0 ring mail (38, 26, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) the +7 leather armour of Yneumoum {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (13, 48, D:4) 20 stones (18, -4, D:4) a +0 robe a +0 dagger (18, -3, D:4) a +0 leather armour a +0 falchion (19, -4, D:4) a +0 dagger (22, 28, D:4) a +0 giant spiked club (26, 51, D:4) a +0 leather armour (30, 32, D:4) a +0 scythe a +0 robe (33, -5, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 23, D:5) a +0 robe (10, 16, D:5) a +0 plate armour (15, 10, D:5) a +0 robe (15, 17, D:5) a +0 giant club (17, 16, D:5) 9 gold pieces (17, 17, D:5) 16 gold pieces (17, 22, D:5) a +0 scale mail (18, 16, D:5) a book of Frost (19, 17, D:5) 12 gold pieces (23, 14, D:5) a cursed +0 robe (26, 3, D:5) a +0 giant club (26, 7, D:5) a +0 shortbow (26, 14, D:5) a +0 leather armour (29, 11, D:5) a +0 plate armour (31, 24, D:5) 14 stones (33, 27, D:5) a +0 ring mail (34, 32, D:5) 5 large rocks Level 6 of the Dungeon [Shop] Dula Fof's Weapon Boutique 28 stones (39 gold) the +4 scimitar of Jioth {protect, *Rage rPois MR+++ Dex+3} (719 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 rapier (56 gold) a +2 long sword of holy wrath (256 gold) 19 arrows (53 gold) a +1 war axe of flaming (186 gold) a +2 long sword of freezing (256 gold) a +5 mace of venom (428 gold) a +0 quarterstaff (56 gold) 10 bolts (28 gold) (0, 0, D:6) a +0 hunting sling (7, 9, D:6) a +0 dagger (12, -19, D:6) a +0 arbalest (18, -4, D:6) a +0 ring mail a +0 short sword (18, 1, D:6) a cursed +0 robe a +0 dagger (19, 1, D:6) a +0 mace (21, -12, D:6) a +0 giant spiked club (21, 3, D:6) a +0 flail (28, -17, D:6) a +0 giant club (33, 30, D:6) 21 stones (46, 9, D:6) a +0 robe (49, 24, D:6) 34 stones (52, -2, D:6) 20 bolts (55, 8, D:6) a +0 robe Level 7 of the Dungeon (2, 12, D:7) a +0 giant spiked club a +0 giant spiked club (7, 12, D:7) a +0 mace (8, -20, D:7) a +0 whip a +0 dire flail a +0 chain mail (9, -20, D:7) a +0 dagger a +0 robe (10, -20, D:7) a cursed +4 morningstar a +0 robe (15, -6, D:7) a +0 flail a +0 shortbow (17, -12, D:7) a +0 spear a +0 robe a +3 flail a +0 robe a +2 flail of freezing a +0 robe a +0 mace a cursed +0 robe (29, 6, D:7) a cursed +1 dire flail a +0 robe (42, 5, D:7) a +0 giant club (44, -12, D:7) a +0 falchion a +0 robe (44, -10, D:7) a cursed +5 falchion a +0 robe (46, -14, D:7) a cursed +0 falchion a +0 robe Level 8 of the Dungeon [Shop] Anwiptez's Antique Weapon Emporium a +0 mace (102 gold) a +0 dagger (68 gold) a +0 dagger (68 gold) a +2 broad axe of flaming (652 gold) a cursed -3 shortbow (3 gold) a +2 antimagic mace (714 gold) a +0 scimitar (136 gold) a +1 quarterstaff of protection (401 gold) the +12 spear of Demand {vorpal, rC++ MR+ Dex+2 SInv} (3471 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 quarterstaff (136 gold) (1, 19, D:8) a +0 pair of boots (7, -18, D:8) a +0 hand axe (12, 13, D:8) a +0 chain mail a +0 short sword (12, 14, D:8) a +0 trident (18, 15, D:8) a +0 whip (34, -11, D:8) a scroll of random uselessness (35, -37, D:8) a +0 giant club (37, -18, D:8) a +0 short sword (38, 3, D:8) a +0 falchion (38, 4, D:8) a +0 falchion (39, -14, D:8) a +0 morningstar (39, 3, D:8) a +0 leather armour a +0 hand axe (45, -24, D:8) a +0 hand axe (47, -31, D:8) a +0 quarterstaff a +0 hunting sling 33 sling bullets a +0 ring mail (47, -10, D:8) a +0 flail (53, 11, D:8) a +1 cloak a +0 halberd (54, 8, D:8) a +0 tower shield (58, -25, D:8) a +0 tower shield Level 9 of the Dungeon (1, 3, D:9) a +0 long sword (11, 7, D:9) a +0 dagger a +0 war axe a +0 glaive a +0 chain mail (12, 5, D:9) a cursed -3 short sword (18, 1, D:9) a +0 whip of venom (18, 31, D:9) a cursed +0 robe (21, 28, D:9) 32 stones (24, 18, D:9) 23 stones (28, 3, D:9) a +0 hand axe (30, 10, D:9) 6 large rocks (31, 12, D:9) a stone (31, 27, D:9) 22 stones (33, 13, D:9) a stone (34, 11, D:9) 5 large rocks (35, 11, D:9) a stone (35, 14, D:9) a stone (36, 24, D:9) a +0 giant club (39, -4, D:9) a +0 dagger (39, -3, D:9) a +0 club (40, -5, D:9) a +0 club (40, -4, D:9) a stone (41, -4, D:9) a poisoned dart 2 stones (41, -3, D:9) 3 poisoned darts (41, 19, D:9) a +0 giant spiked club (42, -4, D:9) a stone (43, -4, D:9) a stone a +0 short sword (43, -3, D:9) a stone a poisoned dart (43, 17, D:9) a +0 troll leather armour (48, 14, D:9) a +0 trident (49, -7, D:9) a stone (53, 11, D:9) 15 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 club (2, -2, D:10) a +0 dagger a +0 robe (3, -4, D:10) a +0 flail (3, -3, D:10) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (3, -2, D:10) a +0 dagger an orc corpse (skeletalised by now) (16, 0, D:10) a +0 hand axe an orc corpse (skeletalised by now) (16, 3, D:10) a cursed -2 dagger (21, -8, D:10) a +0 shortbow of flaming a centaur corpse (skeletalised by now) (24, -1, D:10) a +0 dagger a +0 robe (24, 0, D:10) a +0 short sword a +0 hand axe (25, 1, D:10) a +0 hand axe an orc corpse (skeletalised by now) (25, 3, D:10) a +0 dagger (26, 2, D:10) a +0 dagger (26, 4, D:10) a +0 hand axe (27, 3, D:10) a +0 hand axe (36, -11, D:10) a wand of random effects (19) the Ecumenical Temple a bailey (0, 0, Bailey) 3 boomerangs (1, 2, Bailey) 4 boomerangs (1, 12, Bailey) a potion of experience (2, -2, Bailey) 4 boomerangs a hobgoblin corpse (2, -1, Bailey) 4 boomerangs (2, 1, Bailey) 3 boomerangs a hobgoblin corpse (4, 11, Bailey) 4 boomerangs (still there?) a potion of might (still there?) (5, 12, Bailey) 4 boomerangs (still there?) a +2 halberd of electrocution (still there?) a gnoll corpse (still there?) (6, 13, Bailey) 4 boomerangs 2 potions of curing a hobgoblin corpse (7, -4, Bailey) a +2 halberd of electrocution a +1 halberd of electrocution a gnoll corpse (7, 14, Bailey) 4 boomerangs 5 potions of mutation a +0 halberd (8, -4, Bailey) 3 boomerangs a kobold corpse (9, -4, Bailey) 7 boomerangs a +1 halberd of electrocution (10, -3, Bailey) 3 boomerangs (11, -2, Bailey) a +0 halberd (12, -1, Bailey) 4 boomerangs a hobgoblin corpse (13, 7, Bailey) a +2 halberd of electrocution (14, 8, Bailey) 7 boomerangs (15, 8, Bailey) 6 boomerangs a kobold corpse (15, 9, Bailey) a +0 halberd a gnoll skeleton (16, 7, Bailey) 3 boomerangs (17, 6, Bailey) a +0 halberd of electrocution