Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c549ee (webtiles) character file. Game seed: 4502752737766459019, levelgen mode: deterministic 44 kae the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Abyssal Knight on Mar 12, 2020. Was a Believer of Lugonu. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (1369 turns). kae the Skirmisher (Demonspawn Abyssal Knight) Turns: 1369, Time: 00:00:59 Health: 0/29 AC: 4 Str: 10 (13) XL: 3 Next: 41% Magic: 5/5 EV: 11 Int: 11 (13) God: Lugonu [**....] Gold: 93 SH: 0 Dex: 9 (12) Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant A: sturdy frame 1 a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were near starving. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 93 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +1 leather armour (worn) Scrolls e - a scroll of identify g - 3 scrolls of fear h - a scroll of enchant armour j - a scroll of teleportation {unknown} Comestibles c - 4 rations Skills: + Level 3.3 Fighting * Level 2.6 Maces & Flails + Level 2.2 Armour - Level 0.8 Dodging + Level 3.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History Terence is lightly wounded. Terence hits you with a +0 hand axe. You are near starving! You hit Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence misses you. You hit Terence. Terence is heavily wounded. Terence looks more energetic. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! You die... ################## .................# ################.# #@# **********#@# *,,,......rg# *,,,........#********** *,,,.........,,,,,,,,,* ******,,,.......##*******,** ,,,,,+,,,.......,,,,,,,,,,,* ,,>***,,,.......********,,** **,* *,,,.......* *,,* You could see Terence, a goblin and a rat. Vanquished Creatures A shadow imp (D:2) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) 5 bats (D:1) 3 giant cockroaches (D:1) 6 goblins 3 hobgoblins 3 frilled lizards 2 kobolds 6 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | kae the Demonspawn Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 8 | D:1 | Escaped the Abyss 174 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 174 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 704 | D:1 | Reached ** piety under Lugonu 954 | D:2 | Reached XP level 3. HP: 29/29 MP: 5/5 1338 | D:2 | Noticed Terence 1369 | D:2 | Slain by Terence Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 2 | 2.6 Armour | 2 | 2.2 Invocations | 3 | 3.0 Fighting | | 3.3 Dodging | | 0.8 Action || total -------------------------++------- Melee: Mace || 98 Use: Scroll || 4 Potion || 4 Stab: Sleeping || 2 Armor: Leather armour || 25 Dodge: Dodged || 72 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 24 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------