kae Level 1 of the Dungeon (12, -20, D:1) 17 bolts (13, 2, D:1) 16 sling bullets (16, -17, D:1) a stone (21, -24, D:1) a +0 short sword (22, 11, D:1) a cursed +0 club (25, -19, D:1) a +0 dagger (49, -26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, 1, D:2) a stone (9, -10, D:2) a +5 vampiric scythe (9, -2, D:2) a +0 hunting sling 22 stones (17, -18, D:2) a +0 mace (19, -27, D:2) 8 sling bullets (27, -13, D:2) 4 stones (31, -31, D:2) a +0 dagger (31, -28, D:2) a +0 leather armour (31, -16, D:2) 22 arrows (32, -5, D:2) a +0 short sword (34, -15, D:2) a stone (34, -5, D:2) a stone a +0 club (40, -26, D:2) 5 stones (40, 0, D:2) a stone (42, -26, D:2) 6 stones (43, -26, D:2) 4 stones (44, -26, D:2) 4 stones (45, -26, D:2) 4 stones (46, -20, D:2) a stone (46, 0, D:2) a +0 short sword (47, 0, D:2) a cursed -2 dagger 2 stones (49, -27, D:2) a +0 ring mail (51, 0, D:2) a +0 club (53, -26, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (15, 16, D:3) 16 poisoned needles (18, -1, D:3) a +0 club (23, 39, D:3) a +0 spear (29, -4, D:3) a +0 hunting sling (35, 31, D:3) a +0 club (57, -9, D:3) 17 stones (57, -4, D:3) 4 tomahawks Level 4 of the Dungeon [Shop] Ginoytug's Antique Weapon Boutique a +0 longbow (94 gold) a +1 glaive of protection (310 gold) a +0 hand axe (63 gold) a +0 rapier (84 gold) a +0 arbalest (94 gold) a cursed -2 hand axe (2 gold) a +0 quarterstaff (84 gold) the +8 war axe "Gudedak" {venom, rPois} (1163 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 hunting sling (31 gold) [Shop] Jymam's Magic Scroll Shoppe a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of torment (97 gold) a scroll of fear (45 gold) a scroll of teleportation (39 gold) a scroll of random uselessness (13 gold) 3 scrolls of enchant armour (292 gold) (0, 0, D:4) 2 needles of confusion (5, 23, D:4) a +0 trident a +0 leather armour (5, 24, D:4) a +0 dagger a +0 robe (7, -1, D:4) a +0 ring mail (7, 24, D:4) a +0 dagger a +0 robe (8, 25, D:4) a +0 dagger a +0 robe (9, -4, D:4) a +0 scale mail (21, 37, D:4) a +0 mace (21, 38, D:4) a +0 mace (21, 39, D:4) a +0 mace (22, 35, D:4) a +0 mace (22, 37, D:4) a +0 mace (22, 38, D:4) a +0 mace (22, 39, D:4) a +2 quarterstaff of chaos (23, 1, D:4) a +0 trident a +0 leather armour (23, 31, D:4) a +0 mace (23, 33, D:4) a +0 mace (23, 34, D:4) a +0 mace (23, 37, D:4) a cursed +0 mace (23, 38, D:4) a +0 mace (23, 39, D:4) a +0 mace (24, 0, D:4) a +0 trident a +0 leather armour (24, 1, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 30, D:4) a +0 mace (24, 32, D:4) a cursed -3 mace (26, -13, D:4) 5 needles of sleeping (26, 2, D:4) a +0 giant club (29, 25, D:4) a +0 hand axe a +0 ring mail a +0 dagger (32, -10, D:4) 13 stones (32, 17, D:4) a +0 short sword a +0 leather armour (35, 27, D:4) a cursed -1 trident a +0 leather armour (35, 28, D:4) a +0 mace a +0 trident (35, 45, D:4) a +0 giant club (38, 36, D:4) a +0 ring mail (39, 29, D:4) the +4 leather armour "Goerock" {*Drain rElec rPois rC+} It protects you from cold. It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (39, 36, D:4) a +0 falchion a +0 leather armour (44, 37, D:4) a +2 large shield Level 5 of the Dungeon (5, -4, D:5) 17 stones (7, -16, D:5) a +0 giant club (7, -13, D:5) 25 bolts (10, -16, D:5) 2 tomahawks (20, -19, D:5) a +0 giant club (24, 4, D:5) 25 bolts (33, 5, D:5) 8 tomahawks (40, 23, D:5) 17 stones (44, 2, D:5) 19 stones Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 short sword of Yeast {venom, rC- rN+ Int+6} (4040 gold) It poisons the flesh of those it strikes. It affects your intelligence (+6). It makes you vulnerable to cold. It protects you from negative energy. the cursed +0 pair of boots "Qubu" {Str+4 Slay+2 SInv} (2950 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you see invisible. It has a curse placed upon it. the +5 scale mail of Sif Muna's Benevolence {+Blink rN++ Regen+ Int-3} (4720 gold) It affects your intelligence (-3). It greatly protects you from negative energy. It lets you blink. It increases your rate of regeneration. the +6 dagger of World's End {pain, rPois Int+5} (5670 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It protects you from poison. (0, 0, D:6) 19 stones (1, 4, D:6) a cursed -2 giant club (11, -15, D:6) a +0 hand axe (16, 5, D:6) a +0 robe (17, 4, D:6) a +0 long sword (24, -39, D:6) a +0 morningstar the +1 leather armour "Aqocyoj" {*Corrode Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It may corrode you when you take damage. (39, -29, D:6) a +0 rapier (39, 4, D:6) a +0 quarterstaff (42, -39, D:6) 17 stones (44, -21, D:6) 24 arrows a +0 shortbow (47, -20, D:6) a +0 robe (49, -21, D:6) a +0 helmet (51, -21, D:6) an arrow (55, -30, D:6) 8 poisoned needles Level 7 of the Dungeon (0, 0, D:7) 18 stones (6, 49, D:7) 27 stones (9, 45, D:7) an uncursed staff of fire (13, 6, D:7) a +2 scimitar of holy wrath (24, 19, D:7) a +0 giant club (27, 25, D:7) a +0 dagger (30, 25, D:7) 22 sling bullets (35, 26, D:7) 16 stones (42, 54, D:7) a +0 helmet (65, 39, D:7) a +0 halberd a +0 plate armour a +0 chain mail (66, 38, D:7) a +4 short sword Level 8 of the Dungeon [Shop] Bineepa's Jewellery Emporium an uncursed ring of resist corrosion (260 gold) the amulet of the Four Winds {rN+ MR+++ Clar} (570 gold) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. a +3 ring of strength (204 gold) the ring "Bozu" {rF+ rC+ Dex+3 Slay+2} (586 gold) [ring of dexterity] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from cold. a +2 ring of slaying (273 gold) an uncursed ring of protection from fire (325 gold) the ring "Mavaf" {Wiz rF+ Dex+3} (653 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+3). It protects you from fire. an uncursed ring of stealth (227 gold) an uncursed ring of fire (325 gold) an uncursed ring of stealth (227 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of protection from cold (325 gold) a cursed amulet of inaccuracy (26 gold) a +1 ring of protection (39 gold) (0, 0, D:8) 19 arrows (2, 1, D:8) 12 poisoned needles (7, -17, D:8) a cursed +0 ring mail (9, -19, D:8) 8 needles of sleeping (12, -28, D:8) 24 stones (15, -27, D:8) a +0 flail (unseen) (17, -25, D:8) 23 sling bullets (18, -17, D:8) 14 stones (35, 2, D:8) a +0 short sword a +0 cloak (36, 6, D:8) 12 sling bullets (38, -38, D:8) a +0 dagger a +0 robe (38, -10, D:8) 21 bolts (40, -30, D:8) a +0 animal skin (40, -28, D:8) a cursed +0 animal skin (40, -27, D:8) a +2 whip of flaming a +0 robe (41, -30, D:8) a +0 animal skin (44, -24, D:8) a +0 mace (56, 16, D:8) 21 arrows Level 9 of the Dungeon (0, 0, D:9) 27 stones (3, 13, D:9) a +0 spear (7, 1, D:9) 18 bolts (8, 6, D:9) a potion of degeneration (17, 12, D:9) a +0 giant club a +0 dire flail (18, 2, D:9) 14 arrows (18, 42, D:9) a +0 shield (20, -3, D:9) 2 javelins (20, 2, D:9) a +2 hand axe a +0 robe (22, -3, D:9) a +1 morningstar a +0 robe (22, 0, D:9) a +2 scimitar of flaming a +0 robe (22, 13, D:9) a cursed +0 scimitar a cursed +0 robe (23, 4, D:9) a +0 halberd (23, 24, D:9) a +0 hand axe a +0 robe (24, 12, D:9) a +4 hand axe a +0 robe (24, 17, D:9) a cursed +0 battleaxe a +0 robe (25, 0, D:9) a cursed +0 whip a +0 flail a cursed +0 long sword a +0 robe (31, 42, D:9) a +0 ring mail (35, 29, D:9) 15 gold pieces (36, 29, D:9) a +2 mace of protection (41, 14, D:9) a +2 dagger of venom (41, 37, D:9) a +0 club a +3 chain mail (45, 9, D:9) a +2 spear of venom a cursed -2 shortbow 18 arrows (45, 27, D:9) a +0 trident a +0 scale mail a +0 buckler (48, 28, D:9) a +0 club (49, 27, D:9) a +0 spear (49, 28, D:9) a cursed -3 flail (52, 10, D:9) 4 tomahawks (52, 11, D:9) a +0 flail of crushing (54, 14, D:9) a +0 spear Level 10 of the Dungeon [Shop] Cuurirph's Assorted Antiques 3 scrolls of immolation (336 gold) a potion of might (128 gold) a fan of gales (1280 gold) a +0 pair of boots (144 gold) a potion of heal wounds (160 gold) a scroll of magic mapping (112 gold) the cursed +3 hand crossbow "Dupt" {speed, rN+ Int-2 Dex+2} (1078 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-2). It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. a +0 cloak (144 gold) a +2 scimitar of electrocution (704 gold) a scroll of identify (64 gold) a +2 pair of gloves (528 gold) a +0 hand crossbow (112 gold) a phantom mirror (960 gold) a scroll of identify (64 gold) (9, 36, D:10) a +1 cloak (13, 29, D:10) a +0 flail (17, -1, D:10) a sack of spiders (20, -1, D:10) a +2 whip of electrocution (20, 0, D:10) a stone (21, 0, D:10) a stone (22, 0, D:10) a stone (26, -1, D:10) a +0 blowgun 7 poisoned needles (26, 0, D:10) a +0 whip a stone (26, 14, D:10) 16 stones (28, 29, D:10) 14 bolts (32, 7, D:10) 26 sling bullets (35, 21, D:10) a +0 war axe (37, 23, D:10) 19 stones (38, -3, D:10) 13 stones (39, 31, D:10) a +0 giant club a +0 giant club (41, 36, D:10) a +2 flail a +0 robe a cursed +4 battleaxe a +0 robe (43, 35, D:10) a +0 morningstar a +0 robe (46, 23, D:10) 27 sling bullets (48, 0, D:10) a stone (48, 7, D:10) a +0 short sword (48, 8, D:10) a +0 short sword (48, 9, D:10) a +0 dagger (50, 24, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour a +0 hand axe a +0 flail a +0 chain mail of poison resistance a +0 war axe a +0 plate armour (0, 1, D:11) a +0 flail (0, 2, D:11) a cursed -2 whip (0, 3, D:11) a +0 short sword (2, 10, D:11) a wand of random effects (39) (3, 0, D:11) a wyvern corpse (skeletalised by now) (5, 1, D:11) a crocodile corpse (skeletalised by now) (8, 10, D:11) 24 stones (12, 1, D:11) a +2 dire flail of crushing (unseen) (13, -14, D:11) a stone (still there?) a +0 glaive (still there?) a +0 chain mail (still there?) a human corpse (still there?) Level 12 of the Dungeon (0, 0, D:12) a +0 flail (0, 1, D:12) a +0 helmet (3, 0, D:12) an uncursed staff of power (7, 26, D:12) a +0 giant club (14, 29, D:12) a +0 trident (21, 0, D:12) a +0 halberd a +0 chain mail (22, 0, D:12) a +0 war axe (22, 1, D:12) a +0 ring mail (24, 37, D:12) 13 gold pieces (26, 31, D:12) 10 stones (32, 34, D:12) 15 gold pieces (33, 36, D:12) a potion of curing (33, 38, D:12) 2 scrolls of noise (36, 32, D:12) a +0 flail (37, 35, D:12) 16 poisoned needles (38, 29, D:12) a +2 shield (42, 1, D:12) 28 arrows Level 13 of the Dungeon [Shop] Rut Icha's Antique Armour Shop a +0 helmet of intelligence (241 gold) a +0 scale mail (84 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) the +1 pair of boots of Vylamec {+Fly rC+++ MR- rCorr} (1155 gold) It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you fly. It protects you from acid and corrosion. a +1 helmet (241 gold) a +0 chain mail (94 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 chain mail (94 gold) (0, 21, D:13) 26 stones (2, -5, D:13) 15 poisoned needles (2, -1, D:13) a +0 war axe (10, 21, D:13) a +0 giant club (11, 13, D:13) 8 arrows (18, -14, D:13) 20 stones (20, -15, D:13) 2 arrows (20, -13, D:13) an arrow (23, -13, D:13) an arrow (24, -1, D:13) a +0 plate armour (26, -15, D:13) an arrow (28, -21, D:13) 16 stones (30, -19, D:13) 24 gold pieces (33, -5, D:13) 11 poisoned needles (33, -4, D:13) a +0 dagger (39, 9, D:13) a +0 club a +0 ring mail (40, 9, D:13) a +0 glaive a +0 chain mail (41, 9, D:13) a +0 short sword (50, 11, D:13) a +0 robe the Ecumenical Temple