kae Level 1 of the Dungeon (8, 4, D:1) a stone (11, 2, D:1) a +0 scale mail (11, 6, D:1) a stone (15, 26, D:1) a +0 hunting sling (19, 18, D:1) a +0 ring mail (20, 37, D:1) a +0 leather armour (23, 6, D:1) a +0 halberd (33, 19, D:1) a stone (33, 21, D:1) 10 poisoned needles (34, 3, D:1) 15 stones (35, 22, D:1) a +0 whip (36, 25, D:1) a +0 leather armour (37, 24, D:1) a +0 dagger of venom (43, 41, D:1) a +0 ring mail (47, 13, D:1) a +0 club (47, 16, D:1) a +0 dagger (48, 16, D:1) a +0 hunting sling (50, 13, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 15 stones (10, -15, D:2) a +0 ring mail (13, -15, D:2) a +0 robe (13, -7, D:2) a +0 ring mail (19, 17, D:2) a +0 short sword (20, -35, D:2) a +0 leather armour (23, 17, D:2) a +0 mace (30, -27, D:2) a +0 spear (35, 2, D:2) a +0 naga barding (37, -16, D:2) a +0 dagger (39, 2, D:2) a +0 robe (41, -21, D:2) a +0 robe (46, 18, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (5, -11, D:3) a +0 flail (6, -11, D:3) a +0 club a +0 ring mail (8, -36, D:3) 7 bolts (8, -20, D:3) a stone (9, -2, D:3) a +0 dagger 3 stones (16, -27, D:3) 23 stones (22, 8, D:3) a stone (31, -24, D:3) a +0 club (41, 17, D:3) 16 stones (42, -20, D:3) a +0 whip (43, -23, D:3) a +0 whip (44, 10, D:3) a cursed -1 ring mail (48, 8, D:3) a +0 club (50, 2, D:3) a stone (50, 3, D:3) a +0 club a +0 hunting sling 12 stones (51, 2, D:3) a +0 dagger (52, -30, D:3) a +0 ring mail (54, -33, D:3) a +0 ring mail (55, -33, D:3) a stone (56, -2, D:3) a +0 chain mail (57, -34, D:3) a stone (58, -35, D:3) a stone (58, -34, D:3) a +0 club a +0 robe (60, -34, D:3) a stone (60, -33, D:3) a stone Level 4 of the Dungeon [Shop] Egyfej's Antique Armour Shop a +0 robe (19 gold) a +3 chain mail of cold resistance (742 gold) a +0 pair of gloves (126 gold) a +0 ring mail (112 gold) the cursed +0 helmet of Rofoqetz {Int+3} (414 gold) It affects your intelligence (+3). It has a curse placed upon it. a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 robe (19 gold) a +0 robe (19 gold) the +1 chain mail of Jorismatt {rF+ Int+2 SInv} (893 gold) It affects your intelligence (+2). It protects you from fire. It lets you see invisible. (0, 0, D:4) a +0 chain mail (4, 4, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 ring mail a +0 mace a +0 club a +0 flail a +0 leather armour a +1 hand axe of venom (4, 13, D:4) a +0 chain mail (4, 16, D:4) 21 stones (4, 22, D:4) a +0 dagger (6, -5, D:4) 16 bolts (13, 12, D:4) a +0 leather armour (18, -10, D:4) 24 sling bullets (18, 26, D:4) a +0 ring mail (19, 26, D:4) a +0 robe a +0 dagger (19, 27, D:4) a +0 hand axe (19, 28, D:4) a +0 short sword a +0 dagger (31, -4, D:4) a +0 short sword (33, 10, D:4) a +0 leather armour (36, -10, D:4) a +0 leather armour (37, 15, D:4) a +0 hand axe a +0 leather armour (38, 9, D:4) a +0 ring mail (39, 11, D:4) a +0 scale mail (42, -12, D:4) 23 bolts (47, -8, D:4) a throwing net Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (5, -2, D:5) a +0 plate armour (6, 11, D:5) a +0 scale mail (9, 22, D:5) 23 stones (10, 27, D:5) 15 stones (11, 13, D:5) 23 sling bullets (16, 12, D:5) a +0 whip of flaming a +0 robe a +0 animal skin a +0 animal skin a +0 animal skin (17, 18, D:5) a +0 dagger a +0 robe the +4 whip "Efad" {flame, rF+ rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. It protects you from negative energy. (18, 18, D:5) a +0 dagger a +0 robe a +0 mace (25, 14, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) 5 stones (10, 3, D:6) 20 stones (13, -21, D:6) a cursed -3 giant club (13, -19, D:6) a +0 flail a +0 glaive a cursed +0 chain mail (13, -17, D:6) a +2 hand axe of chopping (15, -13, D:6) a +2 pair of gloves (16, -2, D:6) an arrow (16, -1, D:6) an arrow (16, 0, D:6) an arrow (16, 1, D:6) an arrow (16, 3, D:6) a +0 shortbow 11 arrows (17, -32, D:6) a cursed -3 giant club (17, -24, D:6) a +0 rapier (28, 2, D:6) a +0 falchion (29, 1, D:6) a +0 hand axe of electrocution (30, -2, D:6) a +0 giant spiked club a +0 giant club (30, -1, D:6) a +0 hand axe (30, 0, D:6) a +0 flail a +0 ring mail (35, -38, D:6) a +0 robe (40, -10, D:6) an arrow (40, -7, D:6) 2 arrows a +0 trident a +2 robe of fire resistance (40, -4, D:6) a +0 shortbow 18 arrows (41, -1, D:6) a +0 falchion (44, 3, D:6) a +0 hunting sling (46, -25, D:6) 4 poisoned needles (48, 7, D:6) a +0 spear (49, 3, D:6) 14 stones (49, 6, D:6) a +0 club (51, -10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, -10, D:7) a +0 leather armour (4, -11, D:7) 23 stones (22, 27, D:7) the +4 flail "Imad" {venom, *Drain Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It causes draining when unequipped. (30, 0, D:7) a +0 falchion (34, -14, D:7) a +0 rapier (46, 17, D:7) 23 arrows (48, 30, D:7) a cursed -3 long sword (52, 5, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (1, 7, D:8) the +4 rapier of True Grit {pain, rF+ rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from cold. (13, -29, D:8) a +0 flail a +0 leather armour (13, -28, D:8) a +0 dagger a +0 robe (14, -29, D:8) a +1 dire flail of draining a +0 chain mail (14, -28, D:8) a +0 club a +0 trident (16, -27, D:8) a stone (23, -27, D:8) 17 stones a +0 leather armour (29, -26, D:8) 7 bolts (32, -5, D:8) a +0 robe (34, -46, D:8) a scroll of random uselessness (36, 0, D:8) a +0 falchion (45, -10, D:8) a +0 leather armour (51, -29, D:8) a scroll of random uselessness (52, -14, D:8) the +3 spear "kae's Foe" {pierce, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (58, 8, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 trident (16, 6, D:9) 8 tomahawks (18, -6, D:9) 7 sling bullets (23, -1, D:9) a +0 leather armour (25, -17, D:9) a +0 giant club (38, 3, D:9) a +0 ring mail (48, 2, D:9) a +0 scale mail a +0 mace (48, 34, D:9) a +0 flail of protection (49, -13, D:9) a cursed -3 trident (49, 1, D:9) a sling bullet a cursed +0 club a +0 leather armour a +0 giant club a +0 war axe (49, 2, D:9) a +0 leather armour a +1 hunting sling of freezing 12 sling bullets a +0 quarterstaff (49, 31, D:9) a scorpion corpse (57, -1, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, 3, D:10) a +3 spear the Ecumenical Temple