kae Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -6, D:1) a cursed -1 club (11, 5, D:1) a cursed -2 whip (24, -15, D:1) 2 stones (29, -11, D:1) a stone (31, -14, D:1) 15 sling bullets (31, -10, D:1) a +0 hand axe (37, -12, D:1) a +0 robe (43, 0, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 trident (6, 6, D:2) a +0 ring mail (11, 17, D:2) a +0 mace (16, -18, D:2) 27 stones (20, 22, D:2) a +0 leather armour (20, 24, D:2) 20 sling bullets a +0 hunting sling a cursed +0 dagger (21, 22, D:2) a +0 mace (23, -7, D:2) 3 stones (31, 7, D:2) a +0 whip (34, 19, D:2) 17 stones (36, 20, D:2) 16 stones (43, 0, D:2) a +0 dagger a +0 club (43, 1, D:2) a stone (43, 14, D:2) 17 bolts (44, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, -10, D:3) a +0 dagger a stone (1, -8, D:3) a stone (1, 2, D:3) a cursed -2 dagger (1, 3, D:3) a stone (2, -22, D:3) a +0 flail (2, -7, D:3) a stone (3, -22, D:3) a +0 hand axe a +0 short sword a +0 scale mail a +0 short sword (5, -20, D:3) 5 tomahawks (5, -16, D:3) a +0 flail (6, 9, D:3) a +0 club (13, -1, D:3) 25 bolts (15, 9, D:3) a +0 club a +0 dagger a +0 club a +0 club (16, 5, D:3) a +0 club a +0 dagger (16, 9, D:3) a +0 short sword a +0 animal skin a +0 helmet (17, 7, D:3) 17 stones a +0 hunting sling (19, 6, D:3) a +0 robe (24, -22, D:3) a cursed -2 hand axe a +0 dagger of flaming a +0 robe a +0 leather armour a +0 short sword a +4 mace a +0 flail (24, -21, D:3) a +0 whip a +0 ring mail a +0 hand axe (26, 8, D:3) 18 poisoned needles (32, -8, D:3) a +0 club (33, -4, D:3) a tomahawk (42, 9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 22 bolts (2, 2, D:4) a +0 pair of gloves (7, 9, D:4) a +0 rapier (10, -6, D:4) 11 stones (12, 6, D:4) a +0 rapier (21, -18, D:4) a cursed +0 club a cursed +0 ring mail (21, -17, D:4) a +0 dagger a +0 robe a +0 trident (22, -2, D:4) the +10 mace of Supply {drain, rC+ rN+ Str+4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from cold. It protects you from negative energy. It lets you see invisible. (23, 3, D:4) 17 stones (27, -20, D:4) 4 poisoned needles (29, -21, D:4) 22 stones (42, -16, D:4) a +0 plate armour (47, -5, D:4) 32 stones a cursed +0 robe a +0 dagger a +0 scale mail a +0 mace (47, -4, D:4) a +0 flail a +0 leather armour (48, -5, D:4) a +0 short sword (49, -31, D:4) a +0 hand axe (49, -22, D:4) a +0 club (49, -21, D:4) 16 stones a +0 hunting sling a cursed -1 club (59, -12, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 2, D:5) 19 stones (5, 31, D:5) a +0 club a +0 leather armour (7, 14, D:5) a +0 shortbow (8, 1, D:5) 17 poisoned needles (9, 19, D:5) 2 needles of confusion (10, 25, D:5) 30 stones (15, 25, D:5) 23 stones (19, 1, D:5) a +0 spear (20, 1, D:5) a +0 halberd (20, 30, D:5) a +0 quarterstaff of speed (21, 1, D:5) a +0 flail (21, 33, D:5) a +0 glaive (22, 1, D:5) a +0 club a +0 leather armour (33, 19, D:5) 22 sling bullets (34, 1, D:5) a +0 robe (35, 10, D:5) a +0 whip a +0 whip (36, 9, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -18, D:6) a cursed -1 dagger a cursed +0 ring mail a +0 dagger a +0 short sword of protection a +0 ring mail (1, -17, D:6) a +0 whip a +0 hunting sling a +0 hand axe a +0 dagger a +0 spear (1, 0, D:6) a +0 halberd (2, 0, D:6) a +0 halberd (3, 0, D:6) a +0 spear (11, -37, D:6) 14 sling bullets (16, -3, D:6) a +0 shortbow (18, -14, D:6) a +0 dagger (26, -23, D:6) 14 stones (28, -37, D:6) a +0 scale mail (36, -4, D:6) an uncursed staff of wizardry Level 7 of the Dungeon [Shop] Uwyhu's Antique Weapon Emporium a +0 falchion (108 gold) a +2 flail of protection (583 gold) a +0 short sword (108 gold) a +0 battleaxe (234 gold) the +7 scimitar "Jixexkan" {distort, rC+} (2124 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. a +0 flail (126 gold) a +0 shortbow (108 gold) a +0 quarterstaff (144 gold) a +0 rapier (144 gold) the +10 dagger "Killer Bee's Peril" {freeze, rC+ Str+3} (2660 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. the +1 morningstar of Honour {pain, rC+} (1044 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. the +7 great mace "Firestarter" {inner flame, rF++} (2563 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (8, -15, D:7) a +0 giant club (10, -15, D:7) a +0 whip 4 stones (10, -14, D:7) a +0 dagger (11, -16, D:7) a +0 short sword a +0 short sword (12, -16, D:7) 5 stones (12, -4, D:7) 13 stones (13, -28, D:7) a +0 long sword a cursed +0 ring mail (14, -18, D:7) 2 stones (14, -17, D:7) 2 stones (17, -19, D:7) a stone a +0 club a +0 robe (18, -22, D:7) a +0 giant spiked club (18, -19, D:7) a +0 hand crossbow a +0 flail a +0 long sword a +0 ring mail a +0 hand axe (19, -19, D:7) a +0 war axe (20, -18, D:7) 25 stones a +0 trident a +0 chain mail (34, 2, D:7) a +0 giant club (52, -23, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 dagger a +0 leather armour (1, 1, D:8) a tomahawk a +0 dagger a +0 robe a cursed -1 dagger a +2 robe of cold resistance a +0 club (1, 3, D:8) 3 tomahawks (3, 0, D:8) a +0 ring mail (20, 7, D:8) a +0 shortbow (35, -7, D:8) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (36, -12, D:8) 17 poisoned needles (36, -7, D:8) a +0 mace (38, -21, D:8) 21 stones (38, -3, D:8) 16 stones (38, 8, D:8) a +0 trident (39, 25, D:8) 17 stones (42, 3, D:8) an uncursed staff of earth (43, -2, D:8) a +0 robe (43, 4, D:8) a +0 leather armour (47, 8, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a scroll of magic mapping (5, -6, D:9) a +0 short sword an orc corpse (skeletalised by now) (13, 0, D:9) 23 bolts (13, 4, D:9) a +0 spear a +0 whip (13, 6, D:9) a +0 spear (14, 4, D:9) a +0 spear (14, 5, D:9) a large rock a +0 leather armour a +0 club (14, 6, D:9) a +0 halberd (15, 6, D:9) a potion of blood (18, 3, D:9) a +0 club a +2 hand axe of venom (23, 3, D:9) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a curare-tipped needle (14, -7, Lair:1) a curare-tipped needle a ration (15, -10, Lair:1) a book of Power (17, 0, Lair:1) a potion of invisibility