kae Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -18, D:1) a +0 club (8, -39, D:1) a +0 pair of boots (9, -26, D:1) a +0 hunting sling (19, -50, D:1) a +0 whip (22, -24, D:1) 19 stones (23, -49, D:1) 12 arrows (23, -31, D:1) a +0 dagger (25, -50, D:1) a +0 ring mail (26, -27, D:1) 16 sling bullets (37, -7, D:1) a +0 club (40, -30, D:1) a +0 leather armour (41, -52, D:1) 16 sling bullets (45, -44, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +1 helmet (2, -16, D:2) a stone (15, 16, D:2) a +0 robe (22, -14, D:2) a +0 short sword (29, -6, D:2) 18 stones (33, -21, D:2) a +0 whip (38, 25, D:2) 24 stones (50, 5, D:2) 14 sling bullets (55, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, -12, D:3) a +0 leather armour (9, 2, D:3) 12 stones (16, -26, D:3) a +0 leather armour (38, -29, D:3) a cursed +0 dagger (38, -15, D:3) a +0 short sword (40, -42, D:3) a +0 short sword (41, -12, D:3) 18 bolts Level 4 of the Dungeon (1, 22, D:4) a +0 leather armour (4, -11, D:4) 20 bolts (4, 3, D:4) a +0 longbow (4, 4, D:4) 16 sling bullets (7, 13, D:4) a +0 long sword (14, -14, D:4) the +3 leather armour "Riakhluucs" {rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. (17, 13, D:4) a +0 dagger (26, -18, D:4) a scroll of immolation (30, 2, D:4) a +0 giant spiked club (35, -18, D:4) a +0 ring mail (37, 9, D:4) a +0 club (38, -16, D:4) a +0 ring mail a +0 hand axe (40, 1, D:4) a +0 whip (42, -11, D:4) a +0 dagger a cursed +0 robe (48, 9, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) 15 poisoned needles (5, 13, D:5) a +0 club (19, -1, D:5) a +0 rapier a +0 leather armour (26, -21, D:5) a +1 ring mail of cold resistance (26, -20, D:5) a +0 club (27, -21, D:5) a +0 hand axe a +0 dagger a cursed +0 robe a +0 hand axe a +0 ring mail (31, -9, D:5) a +0 flail (31, 13, D:5) a +0 mace a +0 leather armour a +0 leather armour a +0 dagger a +0 robe (32, -6, D:5) a +0 hand axe (40, -17, D:5) a +0 quarterstaff a +0 leather armour (48, -2, D:5) a +0 falchion a +0 leather armour (49, -2, D:5) a +0 dagger a +0 robe (51, -4, D:5) 25 stones (51, -2, D:5) a +0 dagger a cursed +0 robe (58, -4, D:5) a +0 spear (61, -35, D:5) a +2 flail of protection a +0 scale mail (62, -35, D:5) 17 stones Level 6 of the Dungeon [Shop] Ehinacuz's Assorted Antiques a +0 robe (22 gold) a scroll of identify (64 gold) a +0 halberd (128 gold) a +5 ring of evasion (1760 gold) a scroll of identify (64 gold) a wand of acid (3) (448 gold) a scroll of remove curse (96 gold) a potion of curing (96 gold) a book of Geomancy (1120 gold) [Shop] Maev's Gadget Emporium a lightning rod (4/4) (400 gold) a phantom mirror (300 gold) a phial of floods (400 gold) a lamp of fire (400 gold) a wand of clouds (7) (330 gold) a phial of floods (400 gold) a wand of flame (38) (200 gold) a wand of iceblast (9) (130 gold) a wand of clouds (2) (180 gold) a wand of enslavement (11) (130 gold) a wand of random effects (21) (115 gold) a wand of enslavement (13) (150 gold) [Shop] Bigilich's Antique Weapon Boutique a +0 falchion of holy wrath (192 gold) the +5 short sword of Quin {protect, Str+3} (1089 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). a +2 mace of crushing (429 gold) a +0 flail (91 gold) a +0 great sword (169 gold) a +0 quarterstaff (104 gold) a cursed -1 mace (2 gold) a +0 hand crossbow (91 gold) a +2 hunting sling of velocity (369 gold) (0, 0, D:6) 10 bolts (4, -2, D:6) 25 bolts (6, -13, D:6) 12 gold pieces (11, -17, D:6) 16 gold pieces (12, -17, D:6) a +0 buckler (unseen) (13, -15, D:6) 8 gold pieces (14, -12, D:6) 7 gold pieces (15, -16, D:6) 13 gold pieces (15, -13, D:6) 5 tomahawks (16, -16, D:6) a book of Battle (17, -17, D:6) the cursed +1 leather armour of the Peculiar Songs {*Drain +Inv rPois rN+++} It protects you from poison. It renders you almost immune to negative energy. It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. (23, 9, D:6) a +0 giant spiked club (26, 2, D:6) a +0 trident a +0 scale mail a +0 shield a gnoll corpse (skeletalised by now) (26, 3, D:6) a +0 club a hobgoblin corpse (skeletalised by now) (27, 2, D:6) a +0 short sword a stone a kobold corpse (skeletalised by now) (28, -18, D:6) 19 sling bullets (28, -5, D:6) an arrow (28, 2, D:6) a stone (29, -8, D:6) a +0 halberd (29, -3, D:6) an arrow (30, -10, D:6) an arrow (30, 14, D:6) 13 arrows (32, -18, D:6) a +0 shortbow (unseen) (32, -17, D:6) an arrow a +1 whip of freezing a +0 robe the big kobold corpse of Pikel (32, -16, D:6) an arrow (32, -14, D:6) 2 arrows (32, -12, D:6) an arrow (32, 26, D:6) 11 stones (33, -5, D:6) a stone (34, -16, D:6) a +0 club (34, -6, D:6) a +0 dagger 5 stones (34, 24, D:6) a +0 giant spiked club (35, -7, D:6) a +0 short sword 3 stones (35, -6, D:6) a hound corpse (36, -19, D:6) 2 scrolls of enchant weapon (36, -18, D:6) 10 gold pieces (40, 8, D:6) a +0 spear a cursed +0 scale mail (41, -14, D:6) a +0 hand axe (45, -1, D:6) a +0 spear a +0 spear (45, 0, D:6) a +0 halberd (52, 14, D:6) a +0 buckler (54, 20, D:6) 18 poisoned needles the Ecumenical Temple