kae Level 1 of the Dungeon (21, 22, D:1) 26 arrows (22, 17, D:1) a +0 hunting sling (25, 35, D:1) a +0 club a +0 dagger (36, 34, D:1) a +0 dagger (41, 23, D:1) a +0 spear (42, 9, D:1) a +0 club (43, 42, D:1) a +0 dagger (45, 44, D:1) a +0 club (47, 42, D:1) 5 large rocks (48, 10, D:1) a +0 spear (52, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger a +0 club a +0 club (1, 18, D:2) a +0 club (11, 10, D:2) a +0 spear a +0 animal skin a +0 helmet a +0 dagger a +0 dagger (11, 39, D:2) a cursed -3 falchion (14, 19, D:2) a +0 club (20, 40, D:2) a +0 dagger (23, 6, D:2) a +0 club (30, 9, D:2) 23 sling bullets (31, 27, D:2) a cursed +0 club (38, 2, D:2) a +0 whip Level 3 of the Dungeon (1, -33, D:3) 19 arrows (8, 1, D:3) 24 bolts (13, -4, D:3) a +0 dagger (17, -26, D:3) a tomahawk (18, -9, D:3) a +0 ring mail (19, -28, D:3) a tomahawk (19, -25, D:3) a +2 morningstar of draining a +0 leather armour (19, -3, D:3) 14 poisoned needles (20, -4, D:3) a +0 club (22, -24, D:3) a +0 war axe a +0 chain mail a +0 club (26, -24, D:3) a +0 leather armour (37, -28, D:3) a cursed -1 flail a +0 leather armour (37, -27, D:3) a cursed -1 leather armour (38, -32, D:3) 27 sling bullets (38, -27, D:3) a cursed -1 club (38, -23, D:3) a +0 club (42, -9, D:3) a +0 short sword a +0 scale mail Level 4 of the Dungeon [Shop] Guiloumu's Gadget Emporium a wand of lightning (4/15) (112 gold) a box of beasts (280 gold) a crystal ball of energy (280 gold) a wand of scattershot (6/9) (420 gold) a wand of flame (32/48) (238 gold) a lightning rod (4/4) (560 gold) a lamp of fire (560 gold) a crystal ball of energy (280 gold) a wand of flame (19/48) (147 gold) a box of beasts (280 gold) a lamp of fire (560 gold) (0, 0, D:4) a cursed +0 pair of boots (27, 29, D:4) 17 arrows (39, 2, D:4) 24 arrows (42, -3, D:4) a +0 trident (42, -2, D:4) a +0 hand axe 2 tomahawks a cursed +0 leather armour (43, 0, D:4) 2 tomahawks (43, 14, D:4) a +0 leather armour (44, -1, D:4) a +0 club (44, 3, D:4) a tomahawk (44, 11, D:4) a +0 morningstar (50, 32, D:4) a +0 robe (53, -3, D:4) 19 poisoned needles (54, 27, D:4) 25 arrows Level 5 of the Dungeon (0, 0, D:5) 21 sling bullets (6, 37, D:5) a cursed +0 short sword (28, 42, D:5) a +3 dagger of speed a +0 ring mail (31, -3, D:5) 13 arrows (32, 1, D:5) a +0 dagger (35, 31, D:5) a -2 pair of boots a +0 robe (37, 2, D:5) a +0 mace (37, 34, D:5) a +0 mace (59, 6, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour of magic resistance (7, 1, D:6) a +0 club (8, 6, D:6) a +0 dagger (8, 17, D:6) a +0 leather armour (10, 8, D:6) a +1 scimitar of slicing (11, -1, D:6) a +0 club (37, 20, D:6) a +0 scale mail (42, 22, D:6) a +0 flail a +0 plate armour Level 7 of the Dungeon [Shop] Kekula's Armour Boutique a +0 buckler (67 gold) a +0 plate armour (345 gold) a +0 plate armour (345 gold) a +0 plate armour (345 gold) the +3 plate armour of Kushecur {-Tele Str+7 Dex+5} (969 gold) It affects your strength (+7). It affects your dexterity (+5). It prevents most forms of teleportation. a +1 robe of magic resistance (190 gold) a +0 pair of gloves (67 gold) a +1 ring mail of positive energy (195 gold) (0, 0, D:7) a +0 giant spiked club (8, -29, D:7) a +0 ring mail (11, 7, D:7) a cursed -2 spear (22, -11, D:7) a +0 morningstar (25, -44, D:7) 6 poisoned needles (27, -5, D:7) a +0 dagger a +0 robe (27, -4, D:7) a tomahawk a +0 mace a potion of degeneration (28, -6, D:7) a +0 war axe 3 tomahawks a +0 club (29, -28, D:7) a +0 robe (33, -16, D:7) a +0 robe (41, -13, D:7) a +0 spear (53, -20, D:7) a +0 whip Level 8 of the Dungeon [Shop] Estoc's Armour Boutique a +0 ring mail (60 gold) a +0 robe of cold resistance (115 gold) a +0 pair of boots (67 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 leather armour (30 gold) a +0 centaur barding (345 gold) a +0 hat (60 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +2 chain mail of fire resistance (322 gold) (0, 0, D:8) a +0 giant club (2, -21, D:8) 7 tomahawks (4, -34, D:8) a +0 giant spiked club (4, -33, D:8) a +0 giant club (6, 20, D:8) a throwing net (8, -43, D:8) a cursed -3 dagger (11, 11, D:8) 21 sling bullets (15, 8, D:8) a +0 club (16, 7, D:8) a +0 mace (17, 5, D:8) 16 poisoned needles (23, 10, D:8) the +2 ring mail of the Hot Ocelot {rF+ rN+ Regen+ Dex-2} It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. It increases your rate of regeneration. (34, -37, D:8) a +0 shortbow 6 arrows (36, -36, D:8) an arrow (37, -35, D:8) an arrow (38, -35, D:8) 2 arrows (39, -9, D:8) a +0 dagger a +0 robe (40, -28, D:8) a +0 whip (45, -39, D:8) a +0 trident a +0 leather armour (47, -28, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (17, 6, D:9) a +0 glaive (17, 8, D:9) a +0 short sword (20, 0, D:9) a scroll of immolation (20, 15, D:9) a +7 halberd of flaming a +0 chain mail (21, 48, D:9) a +0 shortbow 14 arrows (22, 17, D:9) 3 large rocks the cursed +0 triple sword "Worm" {vamp, rC+ MR+ Str+3 Int-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your intelligence (-5). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 plate armour (24, -8, D:9) a +4 ring of dexterity a -2 ring of intelligence 2 potions of flight (24, 15, D:9) a +0 hand axe a +0 flail (25, 15, D:9) a large rock (26, 6, D:9) a +0 giant spiked club (26, 18, D:9) a +0 mace (27, 13, D:9) 21 sling bullets (29, 7, D:9) a +0 flail of draining (31, -14, D:9) a +0 giant spiked club (32, 7, D:9) a +0 dagger a +0 robe (33, 24, D:9) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (35, 13, D:9) a +0 giant club a +0 giant club (40, 7, D:9) a cursed +0 long sword a +0 robe (42, 10, D:9) a +0 halberd a +0 robe (42, 11, D:9) a cursed +0 scimitar a +0 robe (46, 20, D:9) a scroll of immolation (47, -4, D:9) 26 sling bullets (49, 5, D:9) a +0 short sword (61, 29, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) a +2 halberd of freezing (1, -30, D:10) a +3 dagger of chaos a +0 robe (1, -1, D:10) a +0 plate armour a +0 war axe (1, 0, D:10) a +0 halberd (1, 1, D:10) a +1 trident of piercing a +0 whip (1, 2, D:10) a +0 trident a +0 scale mail a +0 shield 3 curare-tipped needles (1, 3, D:10) a +0 trident a +0 hand axe (1, 5, D:10) a +0 robe a +0 dagger (4, -2, D:10) 6 curare-tipped needles a +1 short sword of distortion a +0 blowgun (7, -27, D:10) a +0 ring mail (9, -20, D:10) a +0 troll leather armour (10, 17, D:10) a +0 robe (12, -12, D:10) 19 arrows (16, -6, D:10) a +0 spear (16, 4, D:10) 18 sling bullets (34, -9, D:10) a +0 giant club (36, -3, D:10) a +0 cloak a +0 dagger (39, -3, D:10) a +0 quarterstaff of freezing a +1 robe of cold resistance (40, -3, D:10) a +0 giant spiked club a +0 giant club (41, -3, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 club (42, -3, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 scale mail (1, -1, D:11) a +0 club (2, -1, D:11) a +0 whip (2, 0, D:11) a +0 war axe a +0 chain mail (5, 4, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 67 arrows (5, 5, D:11) a +0 shortbow 20 arrows (5, 6, D:11) a cursed -3 shortbow a +0 shortbow of freezing 46 arrows (6, -21, D:11) a +0 giant spiked club a +0 giant club (6, 5, D:11) an arrow (7, -21, D:11) a +0 giant spiked club a +0 giant spiked club (7, -3, D:11) a +0 dagger (7, 5, D:11) 2 arrows (8, 5, D:11) an arrow (15, -24, D:11) 22 arrows (26, -6, D:11) a +0 dire flail (31, -21, D:11) a +0 giant spiked club (39, -22, D:11) a +0 morningstar (39, 9, D:11) a hound corpse (40, -2, D:11) a killer bee corpse (52, -25, D:11) 21 gold pieces (56, -23, D:11) a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (8, 60, Lair:1) a wand of lightning (4/15) a wand of enslavement (9/24) a wand of confusion (11/48) a wand of confusion (29/48) the cursed +0 spear "Sutavif" {freeze, MR+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. an uncursed staff of poison an uncursed staff of death an uncursed staff of cold a +0 hand axe a +0 club an uncursed ring of stealth the ring of the Archfiend {rCorr *Slow +Inv +Fly rPois} [ring of resist corrosion] It protects you from poison. It lets you turn invisible. It lets you fly. It may slow you when you take damage. (25, 8, Lair:1) a +0 ring mail (26, 19, Lair:1) 32 arrows (31, 13, Lair:1) a +0 robe (32, 14, Lair:1) a +0 dagger (35, 19, Lair:1) a +0 hand axe a +0 robe a +0 buckler (35, 40, Lair:1) 12 poisoned needles (37, 42, Lair:1) 18 sling bullets (41, 26, Lair:1) 8 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (19, -36, Lair:2) a +0 hand axe (28, -27, Lair:2) 15 poisoned needles (33, -3, Lair:2) a +6 demon trident 4 javelins a +0 scale mail (42, -7, Lair:2) a +0 flail (44, -31, Lair:2) a crystal ball of energy (45, -32, Lair:2) a potion of degeneration (54, -40, Lair:2) a +0 dire flail of draining 3 throwing nets a +0 ring mail (55, -6, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -3 bardiche (0, 25, Lair:3) a potion of degeneration (2, 21, Lair:3) a +0 leather armour (9, -9, Lair:3) a +0 leather armour (11, -6, Lair:3) a +0 ring mail (11, 6, Lair:3) 22 sling bullets (17, 3, Lair:3) a +0 falchion (22, 21, Lair:3) a +0 hunting sling (24, 10, Lair:3) a +0 spear (27, 13, Lair:3) a +0 plate armour (31, 1, Lair:3) 16 arrows (32, 15, Lair:3) a +0 chain mail (34, -2, Lair:3) the +5 chain mail of Poor Excuses {rN+} It protects you from negative energy. (36, -5, Lair:3) a +0 large shield (40, 22, Lair:3) a scroll of random uselessness (46, -6, Lair:3) a +0 mace (49, 3, Lair:3) a +0 robe a +0 halberd (50, 20, Lair:3) 19 poisoned needles (54, 5, Lair:3) a +0 dire flail (54, 9, Lair:3) a +0 short sword (57, 13, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of immolation (2, -22, Lair:4) a lamp of fire (7, 12, Lair:4) a +0 dagger a +0 robe (9, -19, Lair:4) a +2 helmet (25, -10, Lair:4) a +0 mace (38, -21, Lair:4) 20 sling bullets (41, 25, Lair:4) a +0 rapier (47, 20, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword of holy wrath (2, 2, Lair:5) a cursed -1 broad axe (3, -35, Lair:5) a cursed +0 club (10, -19, Lair:5) a +0 club (26, -10, Lair:5) a +0 short sword (34, 6, Lair:5) a +0 long sword (35, -10, Lair:5) a +0 chain mail (42, -36, Lair:5) a +0 robe (47, -22, Lair:5) 16 bolts (48, -19, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 8 sling bullets (19, 36, Lair:6) a +0 pair of gloves (23, 31, Lair:6) a +0 great mace of draining a +1 chain mail of fire resistance (25, -15, Lair:6) a box of beasts (31, 8, Lair:6) a +0 mace (32, 8, Lair:6) a lightning rod (4/4) (32, 9, Lair:6) a +2 whip of electrocution (33, 7, Lair:6) a +0 war axe (33, 8, Lair:6) the +3 fustibalus of Fedhas's Scorn {flame, Int-2 Dex+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It affects your dexterity (+3). It makes you more stealthy. (45, 35, Lair:6) a +0 ring mail (60, -11, Lair:6) a +0 robe (61, -17, Lair:6) a +0 whip (66, -13, Lair:6) a +0 flail