kae Level 1 of the Dungeon (21, 31, D:1) a +0 hand axe (26, 39, D:1) a +0 robe (31, 0, D:1) a +0 dagger (33, 2, D:1) a stone (33, 20, D:1) a +0 dagger (43, -5, D:1) a +0 club (46, 11, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 13 stones (6, -23, D:2) a +0 short sword (6, -20, D:2) a +1 short sword of holy wrath (8, -2, D:2) a +0 club (10, -11, D:2) a +0 dagger (23, 9, D:2) a +0 club a +0 scale mail (25, 1, D:2) 23 sling bullets (25, 31, D:2) a stone (27, 30, D:2) a +0 hunting sling 11 stones (28, 29, D:2) 11 stones (31, 21, D:2) a +0 robe (34, 14, D:2) a +0 hunting sling (35, -21, D:2) 18 bolts (46, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (11, -3, D:3) 10 stones (13, 4, D:3) a +0 short sword (13, 5, D:3) a +0 dagger a +0 chain mail a +0 whip (18, 10, D:3) 19 bolts (24, 11, D:3) a +0 robe (25, -7, D:3) a +0 dagger (32, -2, D:3) a +0 short sword a +0 blowgun 22 poisoned needles (36, -3, D:3) 8 curare-tipped needles (44, 12, D:3) a +0 club (49, 13, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 3, D:4) a +0 pair of gloves (4, 26, D:4) 30 stones (8, 5, D:4) a +0 leather armour (15, -7, D:4) a +0 war axe (16, -3, D:4) a +0 short sword (19, 9, D:4) a +0 giant spiked club (30, 29, D:4) a +0 club (31, 20, D:4) a +0 plate armour (31, 28, D:4) a +0 club (31, 30, D:4) a +0 dagger (31, 34, D:4) a +0 club a +0 dagger (39, 14, D:4) a +0 ring mail (40, 14, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (3, -23, D:5) 18 stones (13, -36, D:5) a +0 giant club (25, -37, D:5) 20 stones (25, -36, D:5) a +0 mace (25, -14, D:5) a +0 trident a +0 hunting sling 12 stones a +0 chain mail (27, -23, D:5) a +0 giant spiked club (27, 8, D:5) a +0 ring mail (34, -41, D:5) a +0 mace (38, 11, D:5) 19 stones (44, -31, D:5) 23 stones (47, -20, D:5) a +0 flail a +0 leather armour (52, -20, D:5) 15 bolts (55, -33, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) the cursed +1 ring mail "Zymoym" {rF+ MR+} It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (1, 20, D:6) a +0 robe (2, 8, D:6) a +0 giant spiked club (6, 1, D:6) 7 poisoned needles (7, 5, D:6) a cursed +3 scimitar of freezing a +0 robe (17, 34, D:6) 12 stones (23, -2, D:6) 14 stones (26, 0, D:6) a +0 ring mail (29, 6, D:6) a +0 quarterstaff (47, -3, D:6) a +0 robe (48, 18, D:6) a +2 mace of distortion a +0 leather armour a +0 flail a +0 leather armour (49, 22, D:6) a +0 club (49, 23, D:6) a +0 short sword a cursed +0 leather armour (55, -5, D:6) a +0 flail of holy wrath a cursed -1 hand axe a +0 ring mail a +0 dagger a +0 robe (55, 10, D:6) a +0 ring mail (56, -4, D:6) a +0 morningstar (63, 10, D:6) a +0 giant spiked club (65, 6, D:6) a +0 club a +0 leather armour a +0 flail a +0 chain mail a +0 club (65, 7, D:6) a +0 dagger a cursed +0 robe a +0 short sword Level 7 of the Dungeon [Shop] Wusasozo's Weapon Shoppe a +2 morningstar of holy wrath (211 gold) a +2 lajatang of protection (330 gold) a +0 trident (38 gold) a +0 spear (33 gold) the +8 giant club "Jellyslayer" {elec, rC+ Str+3 Dex-5} (594 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your dexterity (-5). It protects you from cold. a +0 arbalest (49 gold) a +0 club (11 gold) a +0 rapier (44 gold) (0, 0, D:7) a potion of brilliance (3, -2, D:7) a +2 falchion of electrocution (8, 42, D:7) a hound skeleton (20, 12, D:7) 24 stones