kae Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 2, D:1) a stone (0, 5, D:1) a +0 ring mail (2, -14, D:1) 15 arrows (17, -30, D:1) a +0 whip (28, -25, D:1) 8 needles of sleeping (31, -4, D:1) 16 stones (35, -43, D:1) a stone (36, -22, D:1) a +0 leather armour (38, -46, D:1) a +0 dagger (38, -21, D:1) a cursed +0 leather armour (39, -51, D:1) 23 sling bullets (41, -24, D:1) 11 bolts (43, 3, D:1) a +0 mace (45, -9, D:1) a +0 whip (59, -44, D:1) a +0 robe Level 2 of the Dungeon (8, 9, D:2) a +0 leather armour (10, -15, D:2) a +0 short sword (16, 1, D:2) 29 bolts (20, -14, D:2) 16 stones (23, 7, D:2) a +0 club (31, -10, D:2) a +0 club (40, 18, D:2) a +0 spear (43, 1, D:2) 25 sling bullets (57, -9, D:2) a +0 hunting sling 14 stones (58, -11, D:2) a +0 dagger Level 3 of the Dungeon (12, -4, D:3) a +0 mace (13, -28, D:3) 17 stones (17, -39, D:3) a +0 club (18, -10, D:3) a +0 club (20, -31, D:3) 18 poisoned needles (21, -32, D:3) a +0 hand axe (26, -7, D:3) a +0 club (29, -3, D:3) 23 stones (29, 13, D:3) a +0 falchion (30, 11, D:3) 16 sling bullets (32, -20, D:3) a +0 dagger (33, 12, D:3) a +0 whip (35, -34, D:3) a +0 club (40, -25, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 4 arrows (11, 11, D:4) 19 bolts (12, -1, D:4) a +0 robe (15, -17, D:4) a +0 spear (17, 3, D:4) a +0 long sword (28, 7, D:4) 18 arrows (33, -1, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 5 curare-tipped needles (1, 5, D:5) a +0 ring mail (7, 7, D:5) a -2 long sword (7, 18, D:5) 8 sling bullets (8, 12, D:5) a throwing net (9, 1, D:5) a +0 flail a +0 flail (9, 14, D:5) a +0 dagger (10, 1, D:5) a +0 flail (14, 34, D:5) a +0 rapier (17, -6, D:5) a +0 hand axe a +0 ring mail (27, 5, D:5) a +0 mace (33, 15, D:5) 15 arrows (38, 20, D:5) a +0 giant spiked club (44, 11, D:5) 11 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 club the +3 hunting sling of Leno {venom, rF+} It poisons the ammo it fires. It protects you from fire. 11 sling bullets (2, -1, D:6) a sling bullet (4, -4, D:6) a +0 whip a +0 club a +0 spear (6, 4, D:6) a +0 halberd (9, 4, D:6) a +0 club (10, 15, D:6) a +1 halberd of freezing (11, 15, D:6) a +0 club a +0 spear (12, 5, D:6) a +0 flail (12, 7, D:6) a +0 flail (12, 10, D:6) a +0 whip a +0 whip (12, 13, D:6) a +0 spear (13, 6, D:6) a +0 halberd a +0 ring mail of cold resistance (13, 7, D:6) a +0 club (13, 11, D:6) a throwing net (14, 38, D:6) a +0 club (20, -4, D:6) a +0 club a +0 leather armour a +0 flail (20, -3, D:6) a +0 club 2 throwing nets a +0 flail a +0 spear a +0 halberd (21, -4, D:6) a +0 spear a +0 spear a +0 scale mail a +2 halberd of distortion (22, -4, D:6) a +0 whip a +0 club a +0 whip a +0 whip a +0 robe a +0 flail (22, -2, D:6) 24 stones (24, 4, D:6) a +0 whip (25, 29, D:6) a +0 mace of protection (25, 32, D:6) a +0 flail (25, 33, D:6) a +0 halberd a +0 chain mail (25, 34, D:6) a +2 hand axe of freezing a +0 scale mail (29, 2, D:6) a +0 whip a +0 club a +0 whip of freezing a +0 robe (35, 2, D:6) 19 stones (44, 51, D:6) a +0 robe (46, 51, D:6) 14 arrows (54, 31, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, -17, D:7) a +0 spear a +0 shortbow 11 arrows (1, -4, D:7) a +0 leather armour (2, -8, D:7) 21 poisoned needles a +0 blowgun a +0 short sword a +0 club (2, -7, D:7) a +0 dagger a cursed -1 short sword a +0 club (3, -12, D:7) 2 arrows (3, -8, D:7) a +0 dagger (3, -7, D:7) 2 stones a poisoned needle (3, 6, D:7) a cursed +0 scale mail a +0 falchion (4, -18, D:7) 2 arrows (4, -6, D:7) a +0 short sword (4, -1, D:7) 18 arrows a +0 shortbow (5, 0, D:7) 2 arrows (5, 1, D:7) an arrow (6, -1, D:7) a +0 robe a +0 dagger (7, -19, D:7) an arrow (8, -16, D:7) a stone (8, -15, D:7) a stone (8, -12, D:7) a stone (8, -10, D:7) 27 stones (13, -1, D:7) 13 bolts (17, -6, D:7) a +0 ring mail (21, 4, D:7) a +0 dagger 3 tomahawks a +0 ring mail (25, -18, D:7) a +0 giant spiked club (25, -16, D:7) a +0 dagger (25, -15, D:7) a +0 leather armour a +0 war axe a +0 club (25, 5, D:7) a tomahawk a +0 dagger a +0 shortbow 13 arrows (25, 6, D:7) a +0 dagger a +0 robe (26, -12, D:7) a +0 hand axe (26, 3, D:7) a +0 giant club (26, 5, D:7) a +0 dagger a +0 robe 4 arrows (26, 6, D:7) a tomahawk (27, 6, D:7) an arrow (31, -11, D:7) a +0 leather armour a +0 hand axe (31, -10, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe (32, -11, D:7) a +0 flail (34, -7, D:7) 21 stones a +0 short sword a +1 leather armour of positive energy (35, -7, D:7) a +0 robe a +0 dagger of draining (35, -6, D:7) a stone (36, -19, D:7) 21 bolts (40, -13, D:7) 12 arrows (44, 4, D:7) 20 stones Level 8 of the Dungeon [Shop] Feuquet's Food Shoppe a slice of pizza (15 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a beef jerky (15 gold) a bread ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a beef jerky (15 gold) a beef jerky (15 gold) (0, 0, D:8) a +0 ring mail a +0 club (9, -6, D:8) a +0 dagger (10, -6, D:8) a +2 robe of fire resistance (11, 10, D:8) 9 sling bullets (18, 2, D:8) a tomahawk (19, 4, D:8) a +0 hand axe a +0 leather armour (19, 5, D:8) a cursed +0 dagger a +0 leather armour (20, -6, D:8) 14 sling bullets (20, 6, D:8) a +0 short sword a cursed +0 leather armour a +0 dagger a +0 robe of magic resistance 3 tomahawks (23, -14, D:8) 2 curare-tipped needles (26, -26, D:8) a +0 giant club (27, 27, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 26, D:8) a +0 club (28, 27, D:8) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (31, -5, D:8) a +0 dagger a +0 robe (31, 2, D:8) the +3 whip "Futefuq" {speed, rElec MR+ Int-3} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (32, -4, D:8) a +0 falchion a cursed +0 chain mail (33, -5, D:8) a +0 dagger (34, -31, D:8) a +0 leather armour (35, -6, D:8) a +0 dagger a +0 robe (35, 28, D:8) 16 stones (40, -13, D:8) 18 stones (41, -20, D:8) a +0 war axe (41, -18, D:8) 22 stones (44, 23, D:8) a +0 ring mail (51, -8, D:8) a cursed +0 dagger a +0 dagger a cursed +0 robe (52, -7, D:8) a +0 dagger a +0 leather armour (59, 4, D:8) a +1 flail of protection Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (11, -6, D:9) a +0 club a +0 spear (12, -13, D:9) a +0 whip a +0 leather armour a +0 flail (12, -12, D:9) a +0 spear (12, 3, D:9) a +0 flail a +0 leather armour (12, 4, D:9) a +0 flail a +0 plate armour a +0 falchion a +0 ring mail (28, 34, D:9) 13 stones (32, 0, D:9) a +0 dagger (36, 7, D:9) a +0 trident (37, -1, D:9) a +0 hand axe (38, 5, D:9) a +0 club (40, 3, D:9) a +0 whip of venom a +0 leather armour (42, 29, D:9) a cursed +0 flail a +0 robe (43, 29, D:9) a cursed +3 trident a +0 robe (46, 37, D:9) a +0 ring mail (47, 32, D:9) a cursed +2 dagger of freezing a +0 robe (47, 33, D:9) a +0 dire flail a +0 robe (47, 34, D:9) a +3 hand axe of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) the cursed +0 mace "Toptou Reess" {flame, *Drain rElec Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (0, 11, D:10) a +0 ring mail (5, -39, D:10) a +0 plate armour (6, -41, D:10) 8 stones (25, -20, D:10) a +0 giant club (27, -21, D:10) a throwing net (32, -22, D:10) 2 arrows (33, -22, D:10) an arrow (34, -24, D:10) 13 arrows a +0 shortbow (39, -26, D:10) an ugly thing corpse (skeletalised by now) (39, -20, D:10) a +3 mace of freezing a +0 robe (39, -19, D:10) a +3 mace (unseen) (40, -20, D:10) a cursed +0 halberd of pain (unseen) (40, -19, D:10) a +0 flail (unseen) (45, 4, D:10) a +0 falchion (49, 3, D:10) 26 bolts (55, -18, D:10) a +0 spear (56, -18, D:10) a +0 spear (56, -17, D:10) a cursed -1 spear (56, -16, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 26 arrows (9, -12, D:11) a cursed -3 flail (12, 10, D:11) the +0 leather armour "Weop" {rC+++ MR- SInv Stlth-} It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. (17, -15, D:11) a +0 giant club (28, -10, D:11) a +0 rapier (30, 24, D:11) a +1 helmet (33, 6, D:11) a scroll of random uselessness (33, 7, D:11) a +0 giant club (37, -4, D:11) 4 javelins (40, 8, D:11) 14 stones (40, 20, D:11) a +0 dagger the Ecumenical Temple (16, 4, Temple) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (1, -2, Lair:1) 14 bolts (2, -5, Lair:1) a spiny frog corpse (still there?) a water moccasin corpse (still there?) (4, -5, Lair:1) a river rat corpse (4, -4, Lair:1) a river rat corpse (6, -8, Lair:1) a river rat corpse a river rat corpse (8, -9, Lair:1) a +0 rapier