kae Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 6, D:1) a +0 club (5, -5, D:1) 16 bolts (6, -3, D:1) a +0 short sword (9, -8, D:1) a +0 club (10, -9, D:1) 3 stones (10, -8, D:1) a +0 club (21, 18, D:1) 11 arrows (43, -13, D:1) a +0 club (44, 16, D:1) a +0 robe (46, -19, D:1) a +0 chain mail (49, 21, D:1) a +0 short sword (53, 22, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (12, -19, D:2) a +0 chain mail (17, -2, D:2) a +0 club (17, -1, D:2) a +0 dagger (25, -15, D:2) a +0 club (26, -14, D:2) a +0 spear (31, 8, D:2) a stone (33, 12, D:2) a +0 short sword of venom (34, -14, D:2) a +0 dagger (39, -6, D:2) a +0 club (47, -21, D:2) a +0 dagger (53, 27, D:2) a stone (53, 28, D:2) a stone (53, 31, D:2) a +0 hunting sling 10 stones (53, 35, D:2) a +0 dagger (53, 36, D:2) 30 sling bullets (55, 35, D:2) a +0 leather armour (56, 25, D:2) a +0 hunting sling 22 stones (56, 27, D:2) a stone (60, 26, D:2) a +0 club (63, 34, D:2) a +0 club (63, 35, D:2) a +0 club a +0 ring mail (63, 36, D:2) a +0 club (66, 25, D:2) a +0 hunting sling 16 stones (66, 27, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 scale mail (2, -8, D:3) a +0 club (7, -21, D:3) a +0 scale mail (8, -26, D:3) a stone (9, -29, D:3) a +0 dagger (9, -27, D:3) a stone (10, -30, D:3) a +0 robe (11, -21, D:3) a +0 chain mail (40, 3, D:3) a +0 halberd (42, -14, D:3) a +0 club (42, 3, D:3) a +0 hunting sling (43, 4, D:3) a +0 dagger (44, -36, D:3) a +0 club (47, 2, D:3) a +0 war axe (53, 6, D:3) a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour (54, 6, D:3) a cursed -2 hand axe a +0 scale mail (55, 6, D:3) a +0 trident (60, -27, D:3) 21 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 arbalest (7, -9, D:4) a +1 long sword (12, 24, D:4) a cursed +0 chain mail a +0 flail (19, 15, D:4) 21 sling bullets (26, -2, D:4) an uncursed ring of teleportation (26, 16, D:4) a poisoned tomahawk (27, 18, D:4) 2 tomahawks (28, 11, D:4) a poisoned tomahawk (28, 16, D:4) a poisoned tomahawk (28, 17, D:4) a +0 short sword 2 poisoned tomahawks 2 tomahawks a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger (33, -10, D:4) a +0 robe (36, 15, D:4) 18 arrows (37, 16, D:4) a +1 cloak (39, 11, D:4) a +0 dagger a +0 robe a +1 short sword of electrocution a +0 mace a +0 scale mail (44, 22, D:4) a +0 hunting sling (48, -5, D:4) a +0 robe (50, 27, D:4) an uncursed staff of summoning (53, -3, D:4) 8 tomahawks Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (0, 1, D:5) a giant newt corpse (skeletalised by now) (3, -1, D:5) 4 arrows (3, 0, D:5) an arrow (4, 1, D:5) an arrow (4, 27, D:5) a +0 robe (6, 3, D:5) 5 arrows a +0 shortbow (9, 29, D:5) a +0 shield (11, 2, D:5) a +0 ring mail (11, 13, D:5) 21 sling bullets (15, 3, D:5) 3 sling bullets (26, 18, D:5) a jackal corpse (skeletalised by now) (27, 2, D:5) a +0 ring mail a +0 dagger (28, 1, D:5) a +0 leather armour a +2 trident of protection (28, 2, D:5) a +0 ring mail a +0 short sword (35, 1, D:5) the +7 quarterstaff "Leoriar" {crush, rF+ MR++} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. Level 6 of the Dungeon (4, 5, D:6) a +0 hunting sling (9, -8, D:6) a +0 hand axe (17, -5, D:6) a +0 giant spiked club (25, -4, D:6) a +0 war axe the Ecumenical Temple