kae Level 1 of the Dungeon (0, 0, D:1) 18 arrows (7, 1, D:1) a +0 club (8, 22, D:1) 30 arrows (9, -3, D:1) a +0 hunting sling (16, 20, D:1) a +1 leather armour of fire resistance (23, 4, D:1) a +0 club (27, 25, D:1) 13 poisoned needles (29, 10, D:1) a +0 leather armour (29, 28, D:1) a +0 ring mail (31, -17, D:1) 33 stones (37, 10, D:1) a +0 ring mail (45, -17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 17 arrows (1, 17, D:2) a +0 dagger (5, -2, D:2) 26 stones (12, 15, D:2) a +0 dagger (20, 2, D:2) a +0 mace (24, -7, D:2) a +0 battleaxe (25, 6, D:2) 12 stones (32, 15, D:2) a +0 club (36, -1, D:2) a +0 club a +0 robe (42, 16, D:2) a +0 robe (42, 38, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Letu {Faith rC+ MR+ Dex-3} (5330 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (-3). It protects you from cold. It affects your resistance to hostile enchantments. a +0 antimagic spear (1100 gold) the +1 robe of Negligence {*Corrode rC+ MR+ Str+3} (2600 gold) It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. the amulet of Tugro {+Rage Int+7 Slay+5} (8270 gold) [amulet of rage] It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you go berserk. (0, 0, D:3) a +0 leather armour (11, -2, D:3) 29 stones (12, -4, D:3) a +4 short sword (15, 12, D:3) 20 stones (15, 24, D:3) a +0 club a +0 ring mail (17, 26, D:3) a +0 flail a +2 ring mail of fire resistance (20, -10, D:3) a +0 leather armour (30, 14, D:3) a scroll of magic mapping (31, 13, D:3) a scroll of remove curse (34, 27, D:3) a +0 club (35, 3, D:3) 4 tomahawks (35, 25, D:3) a +2 whip of venom (38, -12, D:3) a +0 whip (40, -13, D:3) a +0 dagger (42, -7, D:3) a +0 flail (42, -6, D:3) a +0 whip a +0 scale mail (43, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 20 bolts (0, 8, D:4) 17 stones (4, 6, D:4) a +0 robe (5, -1, D:4) a +0 robe (6, -9, D:4) a +0 robe (7, 35, D:4) a +0 robe (8, 28, D:4) 30 stones (9, 20, D:4) 7 tomahawks (13, 22, D:4) a +0 centaur barding (14, -3, D:4) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (18, 26, D:4) a +0 robe (22, 20, D:4) a giant newt corpse (26, 25, D:4) 19 stones