kae Level 1 of the Dungeon (6, 14, D:1) a cursed -1 club (7, 14, D:1) a +0 short sword 2 stones (9, 12, D:1) a stone (22, -24, D:1) 21 exploding sling bullets (24, -2, D:1) a +0 club (24, 25, D:1) 14 arrows (34, -14, D:1) a +0 leather armour (47, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 arrows (12, -7, D:2) 28 stones (15, -5, D:2) a stone (15, -3, D:2) 7 stones (16, 21, D:2) a +0 spear (18, 29, D:2) a +0 dagger (24, 4, D:2) 8 stones (25, 19, D:2) 16 bolts of frost (25, 32, D:2) 22 stones (26, 20, D:2) a +0 short sword (28, 36, D:2) a +0 dagger (33, 23, D:2) 16 stones (35, 19, D:2) 28 stones (54, 17, D:2) a +0 flail (56, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (8, 31, D:3) a +0 dagger a +0 leather armour (10, 34, D:3) 25 stones (14, 12, D:3) 21 stones (15, 42, D:3) 19 stones (16, -5, D:3) a scroll of teleportation (19, 47, D:3) a +0 leather armour (38, 39, D:3) a +3 quarterstaff of chaos (39, 22, D:3) a +0 whip (41, -1, D:3) a +0 short sword a +0 blowgun 14 poisoned needles (41, 3, D:3) a poisoned needle (41, 6, D:3) 3 poisoned needles (42, 40, D:3) a cursed -1 mace Level 4 of the Dungeon [Shop] Toled's Weapon Emporium a +0 mace (30 gold) 22 sling bullets (110 gold) a +0 rapier (40 gold) a +0 rapier (40 gold) a +0 hunting sling (15 gold) a +0 hunting sling (15 gold) a +4 blowgun (245 gold) a +0 hunting sling (15 gold) a cursed -1 quarterstaff (1 gold) a +0 dagger (20 gold) the +3 longbow "Beetlebane" {freeze, rPois rF- MR+ Str+3} (392 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. 15 stones (15 gold) a +0 bardiche (90 gold) the +8 lajatang "Jepleyl" {venom, rElec rN+ SInv} (804 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. a +0 spear (30 gold) (5, -48, D:4) a +3 scale mail (10, -30, D:4) a +0 buckler (12, -28, D:4) a +0 hand axe (20, -51, D:4) a +0 ring mail (36, -51, D:4) a +0 leather armour (58, -18, D:4) a +0 whip (67, -4, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion 2 tomahawks (2, 1, D:5) a tomahawk (3, -11, D:5) a +0 scale mail (3, -10, D:5) a +0 dagger (3, 1, D:5) 14 stones (3, 24, D:5) a cursed +0 leather armour (5, 1, D:5) 3 potions of poison (8, -10, D:5) a +0 dagger a +0 leather armour (12, -16, D:5) 17 arrows (12, -15, D:5) a +0 mace 2 tomahawks of returning (13, -3, D:5) a +0 ring mail (14, -13, D:5) a +0 dagger (18, -4, D:5) 24 stones (19, 27, D:5) a +0 robe (25, -7, D:5) a +1 cloak (25, 18, D:5) 15 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (11, 35, D:6) an arrow (11, 37, D:6) 2 arrows (11, 41, D:6) a +0 shortbow 6 arrows (16, 39, D:6) a +0 morningstar a +0 leather armour (16, 43, D:6) a +0 hand axe (18, 40, D:6) a +0 dagger a +0 robe (20, 15, D:6) an arrow (20, 16, D:6) a +0 shortbow 6 arrows (24, 10, D:6) 26 sling bullets (29, 32, D:6) a +0 quarterstaff (32, 33, D:6) a cursed +0 ring mail (43, 13, D:6) a +0 spear (56, 43, D:6) a +0 dagger (62, 18, D:6) a +0 ring mail (63, 42, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (0, 12, D:7) a +0 robe (6, -10, D:7) 8 stones (14, -3, D:7) a +0 whip a +0 leather armour (16, 14, D:7) a +0 trident (17, 23, D:7) a +0 blowgun (18, 42, D:7) a +0 short sword a +0 plate armour (30, 7, D:7) a +0 mace (31, 11, D:7) a stone (31, 12, D:7) 3 stones (31, 17, D:7) a +0 flail 29 stones a cursed +0 chain mail (35, 16, D:7) a +0 battleaxe a +0 plate armour (36, 48, D:7) 10 poisoned sling bullets (38, 16, D:7) 3 stones a +0 shortbow 15 arrows (39, 22, D:7) a +0 hand crossbow (44, 41, D:7) a +0 chain mail (47, -5, D:7) a +0 leather armour (49, 47, D:7) a +0 rapier (57, 6, D:7) 2 arrows (58, 3, D:7) a +0 shortbow 12 arrows (59, 8, D:7) an arrow (60, 10, D:7) 9 arrows (61, -10, D:7) a +0 trident a +0 leather armour (65, 18, D:7) an uncursed ring of loudness a +0 dagger a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 scale mail (1, -1, D:8) a +0 scale mail (2, -1, D:8) a +0 dagger a +0 robe a +0 buckler (6, -28, D:8) a +0 club (10, -23, D:8) a +0 dagger a +0 robe (11, -23, D:8) a +0 trident a +0 chain mail (12, -22, D:8) a +0 dagger a cursed +0 robe (14, 13, D:8) an arrow (15, -16, D:8) 24 arrows (16, 12, D:8) 5 arrows (16, 15, D:8) 16 poisoned arrows (18, 12, D:8) a +0 shortbow 14 arrows (19, -25, D:8) a +0 club a +0 leather armour (20, -22, D:8) a +0 mace of protection (20, -1, D:8) a +0 shortbow 29 arrows (21, -24, D:8) a +2 dagger a +0 robe (21, -12, D:8) a +0 club (22, -26, D:8) a +1 long sword of freezing a +0 robe (23, -26, D:8) a cursed +2 short sword a +0 robe (23, -24, D:8) a cursed -1 giant spiked club (27, -22, D:8) a +2 spear of freezing a +0 robe (34, -18, D:8) a cursed -2 club Level 9 of the Dungeon [Shop] Xebben's General Store a +0 ring mail (48 gold) 33 stones (39 gold) the +8 chain mail of Zoleuph {Int+3} (693 gold) It affects your intelligence (+3). a +0 quarterstaff (48 gold) the cursed +3 quarterstaff of Contention {flame, rPois} (364 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It has a curse placed upon it. a +0 great mace (78 gold) a scroll of identify (24 gold) the +6 blowgun of the Coward {speed, Str+3 Dex+2} (660 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+2). a scroll of identify (24 gold) 26 arrows (62 gold) (0, 0, D:9) a +0 chain mail (7, -1, D:9) a +0 quarterstaff (10, -7, D:9) a +0 great sword a +0 robe (12, -8, D:9) a cursed +3 spear a +0 robe (16, -5, D:9) a +1 dagger a +0 robe (18, 38, D:9) a +0 spear (18, 42, D:9) a +0 spear (19, 40, D:9) a +0 rapier (29, 7, D:9) 17 arrows a +0 shortbow (31, 12, D:9) a +0 animal skin (31, 19, D:9) a cursed +0 leather armour (37, 8, D:9) a +0 animal skin (38, 6, D:9) a +0 animal skin (39, 5, D:9) a +0 animal skin (39, 6, D:9) a +0 robe a +0 whip of electrocution (42, 22, D:9) 15 sling bullets of frost (43, 2, D:9) a +0 flail (44, 1, D:9) a +0 robe a +0 dagger (45, 2, D:9) a +0 leather armour a +0 whip (45, 30, D:9) 4 tomahawks (50, 13, D:9) 15 stones (54, 30, D:9) a +0 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (4, -36, Lair:1) a +0 plate armour (5, 6, Lair:1) a +0 lajatang (17, 3, Lair:1) a +0 robe (35, -23, Lair:1) a +0 pair of boots (36, -15, Lair:1) a +0 club (44, 8, Lair:1) 22 stones (47, -17, Lair:1) a +0 flail (47, -1, Lair:1) a +0 scale mail (59, 4, Lair:1) 18 bolts Level 2 of the Lair of Beasts (7, -5, Lair:2) a +0 cloak (8, -3, Lair:2) 12 stones (9, -20, Lair:2) 24 stones (22, -37, Lair:2) a river rat corpse (22, -31, Lair:2) a cursed -1 triple crossbow (24, -38, Lair:2) a river rat corpse (26, -41, Lair:2) a river rat corpse (28, -38, Lair:2) a river rat corpse (28, -37, Lair:2) a river rat corpse (29, -39, Lair:2) a river rat corpse (33, 9, Lair:2) a +0 whip (34, 15, Lair:2) a +0 dagger