kae Level 1 of the Dungeon (3, 2, D:1) a +0 club (6, 15, D:1) a +0 dagger (7, 15, D:1) a +0 club (2, 19, D:1) a +0 dagger (8, 20, D:1) a +0 hand axe (-22, 25, D:1) a +0 club (15, 35, D:1) 20 stones (-32, 38, D:1) a +0 pair of gloves (-20, 40, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 24 stones (2, 3, D:2) a +0 robe (21, 7, D:2) a +0 club (33, 7, D:2) 19 stones (31, 10, D:2) a +0 hunting sling (23, 13, D:2) 27 stones (24, 15, D:2) a +0 hunting sling 11 stones (31, 15, D:2) a stone (2, 19, D:2) 2 stones (1, 21, D:2) a +0 short sword (2, 21, D:2) a +1 dagger of freezing (21, 29, D:2) 17 bolts (7, 32, D:2) a cursed -1 club (20, 35, D:2) 21 stones (20, 38, D:2) a +0 club (31, 38, D:2) a cursed -2 hunting sling (-4, 39, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) 9 poisoned bolts (-2, 1, D:3) 22 stones (-38, 4, D:3) a +0 ring mail (-32, 5, D:3) 19 stones (-13, 12, D:3) a +0 trident (-12, 12, D:3) a +0 war axe (-11, 12, D:3) a +0 falchion a cursed -1 club (3, 13, D:3) 24 stones (-7, 16, D:3) a +0 hand axe a +0 leather armour (-50, 20, D:3) a +0 glaive (-40, 22, D:3) 19 bolts (-40, 28, D:3) a +2 vampiric dagger (-53, 36, D:3) a +0 dagger (-40, 36, D:3) 22 arrows (-36, 36, D:3) a +0 club (-13, 42, D:3) a stone (-13, 43, D:3) a stone (-13, 44, D:3) a stone (5, 47, D:3) 18 sling bullets (-13, 48, D:3) 4 stones a +0 dagger (-14, 51, D:3) a stone (-48, 52, D:3) a +0 short sword (-39, 57, D:3) a +0 hand axe (-19, 57, D:3) a +0 whip Level 4 of the Dungeon [Shop] Jiucixe Rihe's Antique Weapon Shoppe a +0 war axe (84 gold) a +0 war axe (84 gold) a +0 quarterstaff (96 gold) a +0 club (24 gold) a +3 quarterstaff of draining (96 gold) a +4 executioner's axe of flaming (240 gold) a +0 short sword (72 gold) a +0 blowgun of evasion (60 gold) a +0 falchion (72 gold) a +0 dagger (48 gold) (0, 0, D:4) a +3 chain mail (-29, 1, D:4) a +0 robe (-22, 5, D:4) a +0 hand axe (5, 5, D:4) a +0 dagger (-4, 7, D:4) a +0 war axe (-40, 13, D:4) a +0 giant spiked club (-19, 14, D:4) a +0 animal skin a +0 animal skin a +0 whip of flaming a +0 robe (-41, 21, D:4) a +0 leather armour (-14, 22, D:4) a +0 robe a +0 dagger a +0 animal skin (-31, 23, D:4) 19 sling bullets (-55, 24, D:4) a +0 halberd (-14, 25, D:4) a +0 animal skin (-11, 27, D:4) a +3 flail (-12, 29, D:4) 12 stones (-11, 34, D:4) a +0 leather armour a +0 club (-63, 35, D:4) a +0 mace (-20, 38, D:4) a +0 giant club (-37, 40, D:4) a +0 spear (-35, 40, D:4) a +0 dagger a +0 leather armour a +0 morningstar a +0 chain mail (-37, 41, D:4) a +0 whip a throwing net (-36, 41, D:4) a +0 club a +0 ring mail a +0 club (-35, 41, D:4) a +0 dagger a +0 club (-36, 42, D:4) a +0 spear (-37, 51, D:4) a +0 giant club (-17, 59, D:4) the +7 dagger of Equilibrium {antimagic, -Tele rElec Dex+5} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+5). It insulates you from electricity. It prevents most forms of teleportation. Level 5 of the Dungeon (0, 0, D:5) 22 bolts (-7, 6, D:5) a scroll of immolation (-6, 9, D:5) a +0 rapier (5, 19, D:5) a wand of frost (15) (6, 19, D:5) 12 gold pieces (7, 19, D:5) a +0 helmet (8, 19, D:5) a +0 quarterstaff (9, 19, D:5) 19 arrows (-24, 24, D:5) a +0 flail a +0 chain mail (-11, 24, D:5) a +1 flail of crushing (-24, 27, D:5) a +0 dagger a +0 robe (-23, 27, D:5) a +0 whip (-27, 42, D:5) 22 poisoned needles (2, 42, D:5) a +0 short sword (-12, 49, D:5) a +0 plate armour