kae Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 3, D:1) a throwing net (7, 9, D:1) a +0 dagger (18, 15, D:1) a +0 dagger (24, 16, D:1) a +0 spear (13, 20, D:1) a +0 short sword (12, 21, D:1) a +0 ring mail (25, 27, D:1) a +0 dagger (32, 34, D:1) a +0 short sword (8, 37, D:1) a +0 club (-7, 39, D:1) a +0 robe (20, 46, D:1) a +0 club (3, 50, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-18, 7, D:2) a +0 robe a +0 dagger (-18, 8, D:2) a +0 club a +0 leather armour a +0 mace (-18, 9, D:2) a +0 morningstar a +0 chain mail (-16, 10, D:2) a +0 dagger of venom (-11, 12, D:2) a +0 club (-25, 16, D:2) a +0 ring mail (23, 16, D:2) a +0 club (-4, 18, D:2) a +0 ring mail (-15, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 trident of venom (unseen) (4, 6, D:3) a +0 dagger (unseen) (-5, 7, D:3) a +0 club (-1, 7, D:3) 5 stones a +0 scale mail (1, 7, D:3) a stone a +0 mace (2, 7, D:3) a +0 dagger a +0 robe a +0 short sword (7, 7, D:3) a stone (42, 13, D:3) a +0 club (42, 15, D:3) a +0 short sword (36, 19, D:3) a +0 dagger (7, 23, D:3) a +0 dagger (36, 25, D:3) a cursed -1 hand axe (38, 25, D:3) a +0 chain mail (-7, 27, D:3) a +2 rapier of venom (36, 27, D:3) a +0 club (-7, 29, D:3) a +0 short sword (18, 31, D:3) a +0 club (32, 34, D:3) a +0 club (35, 34, D:3) 2 stones (34, 35, D:3) 2 stones (36, 35, D:3) a cursed +0 robe (30, 36, D:3) a +0 whip (38, 38, D:3) 2 stones (38, 39, D:3) a stone (19, 40, D:3) a +0 short sword (-4, 51, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Twururha's Antique Armour Shoppe a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) the +2 cloak of Existentialism {rElec Regen+ Dex+4} (266 gold) It affects your dexterity (+4). It insulates you from electricity. It increases your rate of regeneration. a +0 plate armour (644 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 robe (19 gold) the +7 plate armour "Nius" {Slay+6} (784 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). (0, 0, D:4) a +0 dagger 3 stones (0, 1, D:4) a +0 dagger a +0 robe (-39, 5, D:4) 9 stones (-38, 12, D:4) a +0 dagger a +0 robe (-40, 13, D:4) a +0 club a +0 ring mail (-38, 13, D:4) a +0 dagger (-30, 13, D:4) 3 poisoned needles (-24, 13, D:4) a +0 falchion (-14, 13, D:4) a +0 dagger 4 stones (-12, 13, D:4) a +0 antimagic trident a +0 animal skin a +2 helmet (-11, 13, D:4) a +0 dagger a +0 trident a +0 chain mail (-10, 13, D:4) a +2 short sword of protection (-8, 13, D:4) a stone (-6, 13, D:4) 5 stones (-1, 13, D:4) a +0 dagger a +0 robe (-30, 16, D:4) a poisoned needle (-30, 18, D:4) a poisoned needle (-19, 20, D:4) a +0 ring mail (-30, 21, D:4) a +0 dagger a +0 blowgun 12 poisoned needles (-13, 22, D:4) a +0 club a +0 hunting sling 17 stones (-7, 22, D:4) a +0 club (13, 22, D:4) 15 poisoned needles (-29, 23, D:4) a +0 war axe (-13, 24, D:4) a stone (-8, 24, D:4) a +0 club a +0 club (-31, 30, D:4) a +1 dagger of holy wrath (-1, 33, D:4) a +0 whip (0, 37, D:4) a +0 whip of electrocution a +0 flail (3, 44, D:4) a scroll of noise (-4, 46, D:4) a stone (-3, 46, D:4) a stone (-1, 46, D:4) a stone (0, 46, D:4) a stone (2, 46, D:4) a +0 whip a +0 leather armour a +0 short sword (11, 54, D:4) a +0 flail a +0 halberd (12, 54, D:4) a +0 whip a +0 dagger 17 stones (13, 54, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 3 needles of confusion (11, 5, D:5) a +0 club (-7, 10, D:5) 20 bolts of penetration (-23, 11, D:5) a +0 whip of venom (-15, 11, D:5) a +0 club (45, 11, D:5) 10 stones (-22, 12, D:5) a +0 hand axe (-7, 25, D:5) a +0 mace (-7, 28, D:5) a +0 mace (-16, 35, D:5) a +0 club a +0 robe a +0 whip (-16, 36, D:5) a cursed -2 club a +0 flail (-13, 36, D:5) 8 curare-tipped needles (-16, 37, D:5) a cursed -3 club (-17, 42, D:5) 2 poisoned needles (-13, 44, D:5) a poisoned needle (39, 45, D:5) a +0 trident (-11, 46, D:5) a +0 blowgun 4 poisoned needles (-3, 46, D:5) a +0 trident (28, 47, D:5) a scroll of noise (-5, 48, D:5) a +0 hand axe (34, 50, D:5) a +0 club (33, 53, D:5) a +0 shortbow Level 6 of the Dungeon (23, 1, D:6) a +0 scale mail (4, 6, D:6) a +0 club (-3, 12, D:6) a +0 ring mail (-8, 16, D:6) a +0 club (-2, 16, D:6) a +1 mace of venom (-7, 17, D:6) an uncursed ring of loudness a potion of poison (-6, 17, D:6) a cursed -2 giant club (-4, 17, D:6) a +0 dagger (-7, 18, D:6) a cursed -3 giant spiked club (-20, 25, D:6) a +0 club (-39, 29, D:6) a +0 dagger (-19, 29, D:6) a +0 war axe (-12, 40, D:6) a +0 club (-35, 41, D:6) a +0 dagger (-11, 52, D:6) a cursed -1 shortbow (-15, 56, D:6) the cursed +3 spear of the Middle {speed, +Rage +Fly} Attacks with this weapon are significantly faster. It lets you fly. It lets you go berserk. It has a curse placed upon it. Level 7 of the Dungeon (-1, 23, D:7) a cursed -3 flail (-1, 24, D:7) a +0 mace a +0 chain mail a +0 falchion (-1, 25, D:7) a +0 dagger 4 tomahawks (0, 25, D:7) a +0 flail a +0 leather armour (-13, 27, D:7) the cursed -5 robe "Jaruo" {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. (-5, 30, D:7) an uncursed staff of fire (38, 31, D:7) a scroll of noise (-4, 37, D:7) a +0 scale mail (-2, 37, D:7) 10 sling bullets of flame (6, 48, D:7) a +0 dagger a +0 club a +0 flail (7, 48, D:7) a +0 whip a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (-8, 3, D:8) a +0 chain mail (29, 7, D:8) a +0 hand axe a +0 ring mail a +0 mace (30, 7, D:8) a +0 long sword a +0 chain mail (21, 13, D:8) a +0 mace a +0 hand axe (-5, 15, D:8) a +0 hand axe a +0 leather armour (22, 15, D:8) a +0 whip a +0 ring mail (-13, 20, D:8) 17 stones (-15, 22, D:8) a +0 robe (7, 24, D:8) 11 stones (12, 24, D:8) a +0 whip of flaming (-11, 25, D:8) a +0 buckler (-17, 32, D:8) a +0 giant spiked club (-16, 32, D:8) a +0 club (11, 32, D:8) a +0 club (-21, 35, D:8) a +0 club Level 9 of the Dungeon [Shop] Smaah's Armour Shop a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 chain mail (58 gold) a cursed +0 leather armour (1 gold) the +3 leather armour of the Komodo Dragon {MP+9} (312 gold) It affects your magic capacity (+9). the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1368 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. a +0 cloak (58 gold) a +1 plate armour of positive energy (416 gold) a +0 leather armour (26 gold) (0, 0, D:9) a +2 dagger of draining a +0 ring mail (0, 1, D:9) a +0 hand axe a +0 short sword (0, 2, D:9) a +0 dagger a +0 robe (42, 18, D:9) 15 stones (16, 30, D:9) a +0 short sword a +0 leather armour (17, 31, D:9) a cursed -2 whip a +0 dagger a +0 robe (22, 31, D:9) 9 stones (9, 37, D:9) a +0 scale mail (12, 43, D:9) 25 sling bullets (27, 43, D:9) a cursed +3 dire flail a +0 robe (26, 44, D:9) a cursed +0 flail a cursed +0 robe (27, 44, D:9) a cursed +3 spear a +0 robe (23, 46, D:9) a +0 short sword a +0 robe (45, 46, D:9) a cursed +0 ring mail (1, 47, D:9) a +0 chain mail (22, 48, D:9) a +2 falchion of freezing a +0 robe (41, 56, D:9) a +0 club 2 throwing nets a +0 halberd (38, 57, D:9) a +0 spear (39, 57, D:9) a +0 flail (40, 57, D:9) a +0 flail (41, 57, D:9) a +0 trident a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 2 stones (-8, 3, D:10) a +0 giant spiked club a +0 giant club (-2, 4, D:10) a stone (-11, 5, D:10) a +0 falchion a +0 scale mail (-10, 5, D:10) a +0 flail (-11, 6, D:10) a +0 war axe a +0 mace a +0 leather armour (-10, 6, D:10) a +0 leather armour (-18, 12, D:10) a +0 giant club (-7, 13, D:10) 2 scrolls of noise (-19, 15, D:10) a +0 chain mail (-8, 17, D:10) an ornate deck of changes (-2, 25, D:10) a steam dragon hide (23, 30, D:10) a +0 giant spiked club (-23, 31, D:10) a +0 robe (13, 32, D:10) a +0 club (-22, 44, D:10) 15 stones (-26, 47, D:10) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (13, 5, Lair:1) a +0 scale mail (3, 12, Lair:1) a +0 falchion (-4, 15, Lair:1) a +0 chain mail (30, 32, Lair:1) a porcupine corpse (skeletalised by now) (16, 37, Lair:1) a +0 falchion (32, 38, Lair:1) a +0 robe (-3, 40, Lair:1) 6 tomahawks of returning (14, 41, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 bolts (-8, 1, Lair:2) 15 poisoned needles (27, 11, Lair:2) 23 sling bullets (3, 14, Lair:2) 21 stones (-8, 18, Lair:2) the +3 leather armour "Ruoritoi" {rN+} It protects you from negative energy. (-8, 21, Lair:2) a +0 dagger (-3, 26, Lair:2) a +0 scale mail