junkhipster Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (13, 17, D:1) 8 stones (14, -1, D:1) a +0 whip a kobold corpse (skeletalised by now) (16, -8, D:1) a quokka corpse (skeletalised by now) (19, -4, D:1) a +0 whip (20, -13, D:1) a +0 club (20, -9, D:1) a bat corpse (skeletalised by now) (32, 1, D:1) a staff of death (33, 20, D:1) a bat skeleton (34, 10, D:1) a +0 whip (36, -11, D:1) a +0 dagger 2 stones (40, -9, D:1) a +0 flail (42, 6, D:1) a +0 whip (45, 12, D:1) 2 datura-tipped darts (52, 11, D:1) a +0 mace (58, 8, D:1) a +0 robe Level 2 of the Dungeon [Shop] Qusom's Weapon Shoppe 7 stones (8 gold) a +0 spear (36 gold) a +0 war axe (42 gold) a +6 heavy shortbow (448 gold) the +1 short sword of the Extremes {spect, rCorr SInv Stlth+} (385 gold) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 dagger (24 gold) 2 poisoned darts (14 gold) (0, 0, D:2) a +0 leather armour (21, 10, D:2) a +0 dagger (24, -10, D:2) a ball python corpse (skeletalised by now) (25, -45, D:2) a +0 club (28, -43, D:2) a +0 ring mail (30, -45, D:2) a +0 ring mail (32, -2, D:2) a +0 leather armour (43, -43, D:2) 2 boomerangs (46, -1, D:2) a +0 leather armour