junkhipster Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club (9, 1, D:1) a +0 robe (11, -1, D:1) 22 arrows (11, 15, D:1) 27 stones (11, 23, D:1) 19 stones (19, 10, D:1) a cursed -1 club (22, 23, D:1) a +0 robe (26, 38, D:1) a +0 short sword (29, 7, D:1) a +0 whip (43, -2, D:1) a +0 hunting sling (44, 40, D:1) a +0 hunting sling (49, 0, D:1) a +0 whip Level 2 of the Dungeon (1, 0, D:2) a +0 mace a +3 scale mail of positive energy (2, 1, D:2) a +0 whip (8, -12, D:2) a +0 robe a +0 scythe (29, -4, D:2) a +0 club (30, -3, D:2) a stone (31, -13, D:2) a +0 dagger (31, -3, D:2) a stone (32, -38, D:2) a +0 falchion (32, -36, D:2) a +0 mace (32, -1, D:2) a stone (33, -14, D:2) a +0 scale mail (33, 15, D:2) a cursed -2 dagger (34, -38, D:2) a +0 hand axe (34, -36, D:2) a +0 spear (34, -35, D:2) 21 stones (34, -29, D:2) an uncursed ring of magical power (37, -39, D:2) a +3 leather armour (41, -10, D:2) a +0 helmet (53, -22, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 25, D:3) a +0 club (12, 14, D:3) a +0 dagger (16, 20, D:3) a poisoned needle (18, -3, D:3) a cursed -2 hunting sling (18, 18, D:3) a +0 hand axe (20, 8, D:3) a wand of disintegration (9/24) (21, 9, D:3) a +0 flail (21, 20, D:3) a +0 blowgun 14 poisoned needles (26, -2, D:3) a stone (27, -2, D:3) 2 stones (27, 18, D:3) 20 stones (28, -8, D:3) 18 stones (28, -2, D:3) a stone (34, 15, D:3) a +0 hand axe a +0 leather armour (35, 15, D:3) a +0 dagger a +0 hand axe (36, 15, D:3) a +0 hand axe (41, 8, D:3) a +0 mace (42, 12, D:3) a +1 mace (43, 2, D:3) 12 poisoned needles a +0 blowgun (54, -5, D:3) a +0 dagger (55, -7, D:3) a -2 robe Level 4 of the Dungeon (0, 0, D:4) 17 stones (3, -10, D:4) a +0 dagger a cursed +0 robe (4, -10, D:4) a +0 short sword a +0 dagger a +0 robe (13, -1, D:4) 18 stones (15, 9, D:4) a +0 chain mail (15, 12, D:4) 19 stones (18, 5, D:4) a +0 giant club (18, 6, D:4) a +0 flail (20, 9, D:4) a +0 dagger (21, 9, D:4) a +0 dagger a +0 robe (22, 23, D:4) a +0 short sword (27, 18, D:4) a +0 shield (30, 19, D:4) a +0 club (31, 15, D:4) a +0 dagger (31, 37, D:4) a throwing net (32, 4, D:4) a +0 leather armour (34, 23, D:4) a +1 whip of electrocution a +0 robe a +0 animal skin (38, 24, D:4) a wand of teleportation (7/9) (42, 27, D:4) 10 bolts Level 5 of the Dungeon (0, 0, D:5) the +6 hand crossbow "Hutoh" {freeze, *Corrode rPois Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. (8, 43, D:5) a +0 short sword a cursed -3 dagger a throwing net a +0 dagger (14, 34, D:5) a +1 animal skin (14, 35, D:5) a +0 dagger (35, 5, D:5) a wand of paralysis (4/24) (38, 39, D:5) a +0 robe (43, 48, D:5) a +0 spear (44, 48, D:5) a +0 spear a +0 ring mail a +0 whip (48, 37, D:5) 14 stones (50, -9, D:5) a +0 mace (52, 15, D:5) 20 stones (56, -5, D:5) a +0 whip a +0 whip (60, -1, D:5) an uncursed ring of loudness Level 6 of the Dungeon (0, 0, D:6) a +0 club (unseen) (0, 1, D:6) a +2 dagger of electrocution a +0 scale mail an orc corpse (1, -9, D:6) a bullfrog corpse (1, 1, D:6) a +0 dagger (unseen) (1, 2, D:6) a +0 mace a cursed +0 plate armour an orc corpse (1, 3, D:6) a +0 dagger (unseen) (3, -20, D:6) a +0 chain mail (4, -13, D:6) 22 arrows (10, -17, D:6) a +0 war axe (10, -14, D:6) a +0 robe (17, -2, D:6) 11 arrows a +0 shortbow (18, -5, D:6) an arrow (19, -6, D:6) an arrow (30, -6, D:6) a +0 dire flail a +0 chain mail (31, -5, D:6) a +0 dagger a +0 robe (32, -5, D:6) a +0 dagger a +0 robe (38, 9, D:6) a +0 dagger (47, 1, D:6) 21 arrows the Ecumenical Temple