junkhipster Level 1 of the Dungeon (0, 0, D:1) 19 arrows (14, -22, D:1) a +0 dagger (19, -32, D:1) a +2 leather armour of cold resistance (22, 2, D:1) 16 sling bullets (27, -35, D:1) a +0 pair of boots (27, -25, D:1) a stone (30, -4, D:1) 20 stones (33, -25, D:1) a +0 dagger (35, 7, D:1) a +0 scale mail (48, -30, D:1) 26 bolts (50, -10, D:1) a +0 hunting sling (54, -25, D:1) a +0 leather armour (56, -35, D:1) a scroll of teleportation (58, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 15, D:2) a +0 whip (5, 14, D:2) a stone (6, 9, D:2) a +0 dagger (7, 14, D:2) a stone (13, 15, D:2) 23 stones (14, -11, D:2) a +0 leather armour (16, -11, D:2) a +0 club (16, -7, D:2) a +0 scale mail (22, 20, D:2) a wand of lightning (7/15) (24, -9, D:2) a wand of disintegration (18/24) (24, -1, D:2) 11 bolts (27, 20, D:2) 25 arrows (30, 0, D:2) a +0 whip (34, -5, D:2) 13 stones (34, 15, D:2) a +0 club (36, -6, D:2) a +0 ring mail (39, 6, D:2) a +0 dagger (44, 3, D:2) a +0 ring mail Level 3 of the Dungeon (5, 5, D:3) a +0 dagger (8, -3, D:3) a +2 hand axe of venom a +0 leather armour (14, -27, D:3) a +0 dagger (16, -11, D:3) a +0 club (17, -10, D:3) a +0 whip a +0 hand axe a +0 leather armour (18, -19, D:3) 16 stones (18, -11, D:3) a cursed +0 falchion (18, -10, D:3) a +0 hand axe a +0 leather armour (19, -12, D:3) 20 bolts (21, -39, D:3) a +0 mace (22, -39, D:3) a +0 dagger a +0 robe (31, -27, D:3) a +0 flail (32, -34, D:3) a +2 dagger of flaming (33, -32, D:3) a +0 club a +0 ring mail a +0 dagger (33, -31, D:3) a +0 falchion a +0 ring mail (35, -28, D:3) a +0 short sword (36, -31, D:3) a +0 short sword a +0 leather armour (41, -30, D:3) a +1 ring mail of poison resistance (45, -27, D:3) a +0 leather armour (45, -11, D:3) 28 stones (68, -29, D:3) 15 stones (68, -11, D:3) a cursed -2 dagger Level 4 of the Dungeon (1, 6, D:4) 4 tomahawks (5, -7, D:4) 21 stones (8, 10, D:4) a +0 giant spiked club (20, 7, D:4) the +2 robe of the Dwarven Hall {rN+} It protects you from negative energy. (23, 13, D:4) a +0 leather armour (27, -17, D:4) a scroll of teleportation (31, -14, D:4) a +0 rapier (31, -4, D:4) a +0 mace (34, 13, D:4) a potion of haste Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 club (3, -14, D:5) a potion of degeneration (8, 5, D:5) a wand of random effects (27/48) (8, 7, D:5) a +0 short sword of speed (8, 8, D:5) a +0 dagger a +0 robe (12, -9, D:5) a +0 leather armour (14, -21, D:5) a +0 buckler (16, 5, D:5) a +0 ring mail (17, 6, D:5) the +4 trident of Chance {holy, rPois MR+ Str-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It protects you from poison. It affects your resistance to hostile enchantments. (26, -9, D:5) a +0 leather armour (27, -26, D:5) 14 stones (28, -11, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 dagger 21 sling bullets (0, 3, D:6) a +0 short sword a cursed +0 leather armour (1, -27, D:6) a +0 short sword a +0 mace (1, -26, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 falchion a +0 chain mail (1, 2, D:6) 8 bolts (12, -2, D:6) 33 arrows (18, 12, D:6) 17 stones (19, 9, D:6) a +0 leather armour (22, 17, D:6) a +0 spear (23, -19, D:6) a +0 dagger a +0 robe (23, -17, D:6) a +0 falchion a +0 scale mail (23, -11, D:6) a throwing net (23, 17, D:6) a +0 short sword (24, -17, D:6) a +0 mace a +0 leather armour a +2 dagger of venom a +0 robe (24, 17, D:6) a +1 antimagic whip a +0 robe (24, 18, D:6) a +0 whip (25, 18, D:6) a throwing net (27, 12, D:6) a +0 giant club (36, 0, D:6) a +0 mace (39, -8, D:6) 23 sling bullets Level 7 of the Dungeon (0, 0, D:7) 17 arrows (8, -32, D:7) a cursed -2 short sword (unseen) (9, -32, D:7) a stone (15, -33, D:7) 7 curare-tipped needles (15, 1, D:7) a leopard gecko corpse the Ecumenical Temple