junkhipster Level 1 of the Dungeon (3, 27, D:1) 22 stones (5, 18, D:1) a +0 hand axe (11, 28, D:1) a +0 club (15, 27, D:1) 20 stones (20, 1, D:1) a +0 dagger (26, -2, D:1) a +0 club (28, 7, D:1) a +0 dagger 18 stones (31, 16, D:1) an uncursed ring of poison resistance (45, 11, D:1) a +0 short sword 5 stones (51, 17, D:1) 20 stones (58, -5, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -19, D:2) 2 tomahawks (6, -30, D:2) 8 stones (10, 4, D:2) 25 stones (11, -31, D:2) a +0 club (12, -27, D:2) a cursed +0 scale mail (13, -3, D:2) a +0 whip (16, -21, D:2) 5 tomahawks (18, 6, D:2) a +0 chain mail (22, -8, D:2) a +0 short sword (26, 10, D:2) a +0 whip (27, 6, D:2) an uncursed ring of poison resistance (27, 10, D:2) a +0 halberd a +0 flail (33, -9, D:2) a +0 hand axe (36, -16, D:2) a +0 club (37, -15, D:2) a +0 dagger (37, 21, D:2) 24 sling bullets (43, -30, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 0, D:3) a +0 flail (4, -10, D:3) a +0 buckler (7, -27, D:3) a +0 club (15, -25, D:3) a +0 falchion (16, -35, D:3) 25 stones (16, -18, D:3) a +0 club a +0 blowgun a poisoned needle (17, -23, D:3) a +0 club (18, -17, D:3) a poisoned needle (18, -11, D:3) 4 exploding tomahawks (19, -17, D:3) a poisoned needle (20, -17, D:3) a poisoned needle (21, -16, D:3) 4 poisoned needles (38, -30, D:3) a +0 hand axe a +0 dagger (38, -29, D:3) a +0 dagger a +0 robe (38, -28, D:3) a +0 falchion a +0 spear a +0 leather armour (39, -19, D:3) a +0 robe (42, -40, D:3) a +0 dagger (45, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a cursed +0 robe (1, 3, D:4) a +0 falchion a +0 falchion a +0 flail (20, -28, D:4) a +0 dagger a +0 robe (20, -5, D:4) a +0 battleaxe (21, -28, D:4) a +0 leather armour a +0 hand axe (21, -27, D:4) a +0 short sword (21, -26, D:4) a +0 dagger a +0 robe (28, -9, D:4) 17 arrows (31, -46, D:4) 28 stones (37, 0, D:4) a +0 mace a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (39, -39, D:4) a +0 scale mail (39, -7, D:4) a +0 hunting sling (40, -46, D:4) a +0 trident (55, -11, D:4) 22 sling bullets (59, -36, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 mace a +0 flail (0, 2, D:5) a +0 hand axe (2, 6, D:5) a +0 war axe (4, -8, D:5) 2 scrolls of torment (7, -9, D:5) a +0 spear (7, -8, D:5) a +0 halberd (8, -9, D:5) a +0 club (14, -9, D:5) a +0 quarterstaff (18, -28, D:5) 18 arrows (20, 17, D:5) a +0 robe (20, 20, D:5) a +0 chain mail a +1 flail (30, 1, D:5) a +0 leather armour a +0 hand axe (35, 24, D:5) a +0 spear (55, -14, D:5) a +0 rapier a +0 leather armour a +0 short sword a +0 chain mail (55, -13, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (17, 10, D:6) a wand of confusion (20/48) (18, 6, D:6) a wand of polymorph (11/24) (19, 16, D:6) a +0 spear (20, 34, D:6) a +0 leather armour (21, 17, D:6) a cursed +0 ring mail (21, 27, D:6) a +0 hunting sling (27, 17, D:6) a +0 antimagic short sword a +0 flail (32, -10, D:6) 19 stones (40, 4, D:6) 18 bolts (41, 29, D:6) a +0 ring mail (47, 28, D:6) 16 sling bullets Level 7 of the Dungeon [Shop] Ytathrouv's Antique Weapon Boutique the +9 trident of Ceamear {venom, Int+2} (2053 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). a +0 dagger (68 gold) a +0 dagger (68 gold) a +0 arbalest of flaming (343 gold) a +1 great mace of draining (635 gold) a +0 dagger (68 gold) a +0 spear (102 gold) a +0 flail (119 gold) a +0 hand axe (102 gold) a +2 short sword of draining (591 gold) a cursed -3 whip (3 gold) (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 whip (9, 24, D:7) a cursed -1 hunting sling (15, 22, D:7) a wand of slowing (12/48) (17, 18, D:7) a +0 shortbow of freezing 6 arrows (19, 17, D:7) an arrow (21, 11, D:7) a +0 giant spiked club a throwing net (22, -13, D:7) a +1 falchion of holy wrath (28, 26, D:7) a wand of flame (18/48) (32, 22, D:7) a cursed +0 leather armour (32, 26, D:7) a +0 robe (33, -9, D:7) 19 stones (42, 13, D:7) a +0 giant club (47, 14, D:7) a wand of polymorph (16/24) (49, 7, D:7) a +0 scimitar (53, 12, D:7) an arrow (54, 6, D:7) a +0 shortbow 18 arrows (54, 8, D:7) an arrow (54, 9, D:7) an arrow (54, 10, D:7) an arrow (54, 11, D:7) an arrow (54, 13, D:7) an arrow Level 8 of the Dungeon (1, -11, D:8) a +0 leather armour (5, 3, D:8) a +0 giant club (5, 18, D:8) a +0 whip a +0 whip a cursed +0 club a +0 leather armour a +0 dagger a +0 robe a +2 spear of piercing a +0 scale mail a +0 spear (6, 12, D:8) a +0 giant club (6, 17, D:8) a +0 spear 2 throwing nets (6, 18, D:8) a +0 club a +0 flail a +2 spear of flaming (15, 15, D:8) a cursed -1 mace a +0 plate armour a +0 hand axe (15, 16, D:8) a +0 hand axe a +0 leather armour (17, 3, D:8) a +0 plate armour (21, 24, D:8) a +0 giant club (24, 31, D:8) 8 arrows (25, 5, D:8) a wand of confusion (15/48) (25, 6, D:8) a +0 ring mail (30, 19, D:8) a sling bullet (30, 23, D:8) 23 bolts (31, 18, D:8) 2 sling bullets (33, 13, D:8) a +0 falchion (34, 18, D:8) a +3 quarterstaff of protection a +0 hunting sling 13 sling bullets a +0 leather armour (34, 22, D:8) an uncursed ring of magical power (38, 5, D:8) 5 needles of sleeping Level 9 of the Dungeon (0, 0, D:9) 11 arrows (6, 1, D:9) a +0 buckler (6, 23, D:9) a +0 dagger (10, 44, D:9) a +0 flail a +0 ring mail a +0 hand axe a +0 mace a +2 battleaxe of flaming a +0 plate armour (13, 2, D:9) a +0 dagger (13, 44, D:9) a +0 club (14, 41, D:9) a +0 mace (14, 42, D:9) a +0 dagger a +0 hand axe a cursed +0 leather armour (16, 40, D:9) a +0 dagger a +0 robe (19, 27, D:9) 16 stones (26, 48, D:9) a +0 dagger (27, 46, D:9) a +0 chain mail (28, 11, D:9) a +3 scimitar of flaming a cursed -2 robe (29, 20, D:9) a scroll of torment (29, 38, D:9) a +3 flail of freezing a +0 robe a +0 giant club a cursed +0 great sword a +0 robe a +2 mace a +0 robe (30, 43, D:9) a cursed -2 spear (31, 50, D:9) a scroll of noise (32, -2, D:9) a +0 long sword (32, 33, D:9) 28 arrows (32, 35, D:9) a +0 war axe (34, 43, D:9) a +0 falchion (43, 33, D:9) 2 throwing nets (54, 10, D:9) 17 stones (55, 19, D:9) an arrow (55, 20, D:9) 2 arrows (56, 21, D:9) an arrow (56, 22, D:9) a +0 shortbow 13 arrows Level 10 of the Dungeon (0, 0, D:10) a poisoned needle (1, 2, D:10) a stone (2, 1, D:10) 2 stones (3, 0, D:10) a poisoned needle a stone (3, 1, D:10) 2 stones (5, 4, D:10) 2 stones (6, 4, D:10) a +0 club a +0 blowgun 4 poisoned needles (6, 5, D:10) a +0 dagger a cursed +0 dagger (6, 6, D:10) a stone 2 poisoned needles (6, 18, D:10) a cursed -3 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 giant club (6, 19, D:10) a +0 club a cursed +0 robe a +0 club (18, 1, D:10) 19 arrows (23, 22, D:10) a +0 spear (26, 5, D:10) the cursed +1 robe of Kirautt {rPois rC+ Str-2} It affects your strength (-2). It protects you from cold. It protects you from poison. It has a curse placed upon it. (26, 44, D:10) a +0 robe (27, 16, D:10) a stone (27, 17, D:10) a +0 dagger a cursed +0 giant club a +0 giant spiked club 2 stones (27, 18, D:10) a +0 short sword a +0 club a stone (27, 19, D:10) a +2 dagger of speed (30, 19, D:10) a +0 flail (36, 1, D:10) a +0 giant club (36, 18, D:10) a +0 leather armour (37, 18, D:10) a +0 mace (37, 19, D:10) a +0 club a +0 leather armour (42, 26, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Lucim's General Store a +1 long sword of slicing (146 gold) a scroll of magic mapping (42 gold) a +0 naga barding (276 gold) an ornate deck of changes (240 gold) a scroll of identify (24 gold) a beef jerky (18 gold) the +2 robe "Wuvourch" {+Inv} (296 gold) It lets you turn invisible. a +0 whip (30 gold) a cursed -3 mace (1 gold) 7 needles of confusion (42 gold) a plain deck of summoning (168 gold) 18 stones (21 gold) (0, 0, D:11) a scroll of noise (3, -2, D:11) a cursed amulet of inaccuracy (8, -5, D:11) a +0 glaive a +0 plate armour (8, -4, D:11) a cursed -2 glaive (9, -5, D:11) a +0 club a +2 dagger of freezing a +0 leather armour (14, 3, D:11) 14 poisoned needles (16, -5, D:11) a +0 giant club (20, -28, D:11) an uncursed staff of cold (21, -30, D:11) a large rock (21, -28, D:11) a large rock (21, -17, D:11) a +0 whip (24, -18, D:11) a +0 shortbow 20 arrows (25, -18, D:11) 3 arrows (26, -18, D:11) 5 arrows (27, -25, D:11) an uncursed ring of protection from magic an uncursed amulet of inaccuracy the Tome of Nocuous Ignition Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Inner Flame Hexes/Fire 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Ring of Flames Charms/Fire 7 a wand of random effects (17/48) (30, -4, D:11) 11 sling bullets (46, -13, D:11) a +0 dire flail a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (0, 8, D:12) an uncursed ring of stealth (1, 1, D:12) a +0 ring mail (1, 11, D:12) a +0 trident (2, 14, D:12) a +0 rapier (3, 3, D:12) a +0 dagger of venom (11, 23, D:12) a +0 scale mail (13, 17, D:12) a +0 club (13, 26, D:12) a +0 dagger (17, 2, D:12) a +0 long sword (21, 34, D:12) a +3 scimitar of freezing a +0 robe (23, 14, D:12) 8 stones (31, 30, D:12) a cursed +2 battleaxe a +0 robe (32, 31, D:12) a cursed -2 halberd a +0 robe (34, 4, D:12) a +3 mace of holy wrath Level 13 of the Dungeon [Shop] Suh Vuoc's Antique Weapon Shop (Shop contents are unknown) (3, 1, D:13) a +0 long sword (11, 2, D:13) a potion of curing the Ecumenical Temple an ice cave (1, 14, IceCv) a +0 battleaxe of freezing (5, 24, IceCv) a +0 battleaxe (5, 25, IceCv) a +0 animal skin of cold resistance (6, 25, IceCv) a +0 great sword (6, 27, IceCv) a +0 halberd of freezing (7, 22, IceCv) a +2 halberd of venom (7, 23, IceCv) a +2 glaive of freezing (7, 24, IceCv) a +0 battleaxe (27, 6, IceCv) a polar bear skeleton