juanjsm Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -18, D:1) a cursed +0 club (14, 12, D:1) a +0 leather armour (18, -18, D:1) a +0 whip (20, -33, D:1) a cursed +0 club (33, -31, D:1) 17 stones (33, -23, D:1) a +0 club (35, 19, D:1) a +0 leather armour (39, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (14, 10, D:2) a +0 ring mail (16, 12, D:2) a +0 club (20, 6, D:2) a stone (21, -4, D:2) a +0 short sword (25, 3, D:2) a stone (28, 4, D:2) a +0 leather armour (29, 9, D:2) 22 stones (33, -18, D:2) a +0 whip (40, -7, D:2) 12 stones (41, -22, D:2) a +0 club (44, 6, D:2) a +0 flail (45, 9, D:2) 2 stones (49, 7, D:2) a stone (50, 12, D:2) a +0 short sword Level 3 of the Dungeon (9, 16, D:3) a +0 pair of gloves (18, 21, D:3) a +0 dagger a +0 robe (20, 17, D:3) 27 stones (33, -18, D:3) a +0 spear (38, 25, D:3) a +0 club (41, 18, D:3) a stone (41, 25, D:3) a +0 whip 2 stones Level 4 of the Dungeon (0, 0, D:4) 27 stones (3, -1, D:4) a +0 robe (5, -9, D:4) a gnoll corpse (skeletalised by now) (5, -7, D:4) a +0 spear a gnoll corpse (skeletalised by now) (7, 9, D:4) a +0 club (11, 9, D:4) a +0 giant spiked club (12, -11, D:4) an adder corpse (skeletalised by now) (13, 8, D:4) a +0 giant spiked club an ogre corpse (15, 11, D:4) a +0 dagger (18, 35, D:4) 9 stones (23, 14, D:4) a +0 giant club (26, 25, D:4) a +0 hunting sling (27, 32, D:4) a +0 whip (32, 5, D:4) 21 arrows (49, 27, D:4) a +0 chain mail (49, 31, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (15, -12, D:5) 13 gold pieces (23, -9, D:5) 22 stones (31, -19, D:5) a cursed -3 hand axe (31, -4, D:5) 18 stones Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +12 mace "Orb Guardian's Foe" {vamp, rF- Str+7 Dex-3 SInv} (8160 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+7). It affects your dexterity (-3). It makes you vulnerable to fire. It lets you see invisible. the cursed +0 ring mail "Qeseff" {rN+ Regen+ Str+2} (1640 gold) It affects your strength (+2). It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. the ring of Jypuntih {rF+ rN+ MR+ MP+9} (6210 gold) [ring of protection from magic] It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). the +9 hunting sling of Nama {venom, MP+9 Dex+6} (8530 gold) It poisons the ammo it fires. It affects your dexterity (+6). It affects your magic capacity (+9). (5, -20, D:6) a cursed -1 great mace (16, 14, D:6) a scroll of teleportation (19, -14, D:6) 15 gold pieces (27, -6, D:6) 42 stones (27, -5, D:6) a +3 ring of dexterity (28, -6, D:6) a +0 scale mail (28, -5, D:6) 9 gold pieces (28, -4, D:6) a scroll of remove curse (31, -3, D:6) 3 arrows (33, -9, D:6) an arrow (42, -23, D:6) a +0 scale mail (42, -9, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) 17 stones (6, -4, D:7) a scroll of identify (13, 30, D:7) 25 stones (21, 38, D:7) 14 stones (22, -2, D:7) a +0 club a +0 leather armour (48, 26, D:7) 30 stones (50, 17, D:7) a +0 club a +0 leather armour (50, 33, D:7) a tomahawk (53, 33, D:7) a tomahawk (55, 33, D:7) a tomahawk a scroll of enchant armour Level 8 of the Dungeon (12, 13, D:8) a +0 mace (12, 17, D:8) a +0 ring mail (14, -19, D:8) a +3 battleaxe (18, -20, D:8) a +2 long sword of freezing (28, -24, D:8) 4 curare-tipped needles (28, 10, D:8) a +0 dagger (38, -4, D:8) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 sling bullets