jt Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour an orc corpse (skeletalised by now) (0, 31, D:1) a hobgoblin skeleton (2, 30, D:1) a rat skeleton (3, 22, D:1) a +0 robe (12, -4, D:1) a +0 club (14, -6, D:1) a frilled lizard corpse (skeletalised by now) (14, 4, D:1) a frilled lizard skeleton (19, 7, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, 5, D:1) a ball python skeleton (25, 20, D:1) a rat skeleton (40, 23, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Arrirr's Weapon Boutique the +3 dagger of Courage {drain, rF+ rN+ Stlth-} (424 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. 5 stones (6 gold) a +0 short sword (36 gold) a +1 dagger of protection (112 gold) a +0 long sword (42 gold) a +0 hand axe (36 gold) a +2 flail of protection (194 gold) the +8 trident "Plog" {drain, *Corrode rC+ Int+3 Stlth+} (765 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a +0 rapier of holy wrath (110 gold) (0, 0, D:2) 7 stones (2, -11, D:2) a +0 club (6, -20, D:2) a +0 robe (14, -39, D:2) a hobgoblin corpse (skeletalised by now) (19, -37, D:2) a +0 robe (19, -29, D:2) a quokka skeleton (23, -35, D:2) a jackal corpse (skeletalised by now) (28, -35, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 2 gold pieces (5, 0, D:3) a jackal corpse (skeletalised by now) (18, -9, D:3) 6 large rocks (25, -11, D:3) a ball python corpse