jt Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 11, D:1) a +0 club (7, -11, D:1) a stone a +0 short sword (11, 10, D:1) 3 large rocks (14, -10, D:1) a +0 hand axe (14, 1, D:1) a +0 ring mail (17, 1, D:1) a +0 whip (33, -10, D:1) a +0 chain mail (41, -11, D:1) a +0 plate armour (43, -26, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a javelin (3, 1, D:2) a +0 halberd (3, 2, D:2) a +0 flail a gnoll corpse (skeletalised by now) (4, 1, D:2) a +0 whip (9, -26, D:2) a potion of curing