jt Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, -17, D:1) a +0 dagger (29, 0, D:1) a +0 robe (32, 5, D:1) a +0 ring mail (38, -1, D:1) a +0 ring mail (40, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -19, D:2) a +0 ring mail (8, -16, D:2) a +0 short sword (21, -6, D:2) a +0 leather armour (30, -55, D:2) a +0 club (33, -19, D:2) a +0 club (42, -23, D:2) a +0 dagger (44, -4, D:2) a +0 dagger (45, -18, D:2) a +0 dagger (46, -13, D:2) a +0 dagger (46, -12, D:2) a +0 falchion (50, -15, D:2) a +0 whip (51, -58, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Qiet's Weapon Shop a +0 sling (19 gold) the +7 rapier of Kaniajam {protect, rElec rPois Int+3} (835 gold) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 dagger (26 gold) the +4 orcbow of Overwhelming Force {speed, rElec rF++ Dex+3} (887 gold) Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. 3 stones (3 gold) a +0 quarterstaff (52 gold) a +0 mace of draining (96 gold) (0, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 1, D:4) a +0 club Level 6 of the Dungeon (0, 0, D:6) a wand of quicksilver (6) a scroll of teleportation (3, 2, D:6) a book of the Warp (5, 2, D:6) 3 poisoned darts (5, 4, D:6) a +0 whip (5, 5, D:6) 4 boomerangs (35, -18, D:6) a +0 dagger (35, -17, D:6) a +0 hand axe a +0 short sword Level 7 of the Dungeon [Shop] Wiruer's Elemental Accessories a tin of tremorstones (2/2) (440 gold) a wand of flame (7) (53 gold) a staff of cold (275 gold) the Quarto of the Birds (418 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Summon Lightning Spire Summoning/Air 4 c - Chain Lightning Conjuration/Air 9 [Shop] Temm's Jewellery Shop a ring of magical power (240 gold) a ring of magical power (240 gold) a ring of ice (300 gold) a ring of protection from fire (300 gold) a ring of resist corrosion (240 gold) a ring of resist corrosion (240 gold) a ring of ice (300 gold) a ring of flight (210 gold) the amulet of Vitality {RegenMP++ Regen++} (1200 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Regen: It increases your rate of health regeneration. a +6 ring of intelligence (432 gold) the amulet of Sudorup {RegenMP Harm +Inv Will- Dex+3} (553 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (0, 0, D:7) a +0 falchion (10, 39, D:7) a +0 flail (14, 36, D:7) a +0 dagger (15, 36, D:7) a +0 flail a +0 hand axe (24, -6, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Lusieca's General Store a +0 leather armour (28 gold) a +0 ring mail (56 gold) 5 atropa-tipped darts (63 gold) a +0 dagger (28 gold) a ring of see invisible (210 gold) the Guide on Fetching Voltage (504 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Anguish Hexes/Necromancy 4 d - Conjure Ball Lightning Conjuration/Air 6 a potion of enlightenment (70 gold) (0, 0, D:8) a +3 morningstar a +0 robe (0, 2, D:8) a +5 falchion a +0 robe (1, 0, D:8) a +0 dire flail a +0 robe (20, -1, D:8) a +0 falchion (37, -25, D:8) 18 gold pieces (38, -25, D:8) a ring of protection from fire (38, -24, D:8) the staff of a bailey {Fragile rPois Dex+6 Necro Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+6). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Necro: It increases the power of your Necromancy spells. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (39, -25, D:8) 17 gold pieces (39, -24, D:8) a +1 short sword of speed (unseen) (40, -25, D:8) 2 gold pieces (40, -24, D:8) 4 stones Level 9 of the Dungeon (8, 11, D:9) a +2 long sword of freezing a +0 robe (10, 9, D:9) a +4 hand axe a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (4, -23, D:10) 6 stones (10, 27, D:10) a +0 hat (29, -5, D:10) a book of Minor Magic (35, -5, D:10) a +0 dagger of draining 6 atropa-tipped darts a +0 short sword a +0 hat a +0 hat a +0 robe (36, -5, D:10) a +2 hat a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (5, 15, D:11) 5 stones (7, 18, D:11) 2 stones (20, 23, D:11) a potion of degeneration Level 12 of the Dungeon (0, 0, D:12) the +0 spear "Feiwuyd" {freeze, Fragile Str+7} Str: It affects your strength (+7). Fragile: It will be destroyed if unequipped. Level 13 of the Dungeon (2, -3, D:13) the +6 war axe of Red Wine {freeze, rPois rC+ Str-4 Dex+5} Str: It affects your strength (-4). Dex: It affects your dexterity (+5). rC: It protects you from cold. rPois: It protects you from poison. the +0 quarterstaff of Fefach {heavy, rElec Will+ Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Will: It increases your willpower. (3, -10, D:13) the +3 rapier "Paat" {flame, rF+} rF: It protects you from fire. (26, -8, D:13) a +2 great mace of protection Level 14 of the Dungeon [Shop] Seotwifi's Jewellery Shoppe a +4 ring of protection (648 gold) an amulet of reflection (540 gold) an amulet of guardian spirit (540 gold) the amulet of Aqallo {Reflect +Inv rPois Str-4 SH+5} (716 gold) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (-4). rPois: It protects you from poison. +Inv: It lets you turn invisible. SH: It affects your SH (+5). a ring of protection from cold (450 gold) the ring "Eluhuutu" {rPois Int+4} (637 gold) [ring of poison resistance] Int: It affects your intelligence (+4). rPois: It protects you from poison. the ring "Daggif" {rF+ rCorr} (612 gold) [ring of resist corrosion] rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +6 ring of dexterity (648 gold) (0, 0, D:14) the +1 quarterstaff "Yruamn" {spect, Drain Will+ Int+3} Int: It affects your intelligence (+3). Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (1, 2, D:14) an amulet of guardian spirit (6, 11, D:14) the +8 great mace "Kyoz" {venom, Str+5 Dex+2 SInv Stlth-} Str: It affects your strength (+5). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth: It makes you less stealthy. (18, 16, D:14) a +0 dire flail a +0 giant club (21, 7, D:14) a +0 broad axe (21, 18, D:14) 6 stones (21, 33, D:14) 2 stones (24, 33, D:14) a +0 dagger (27, 15, D:14) a +0 short sword (27, 33, D:14) 3 stones (33, 9, D:14) the +6 battleaxe of Gapei {antimagic, rC+ rCorr Str-2} Str: It affects your strength (-2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (39, 0, D:14) a +2 shortbow of flaming (39, 1, D:14) a staff of conjuration (39, 3, D:14) a +2 falchion of holy wrath (40, 0, D:14) +0 swamp dragon scales (41, 2, D:14) the +1 arbalest of Zusadeq {antimagic, Dex+4} Dex: It affects your dexterity (+4). Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (1, 1, D:15) a +5 ring of evasion (2, 0, D:15) a +0 dagger a +0 robe (2, 2, D:15) a +0 chain mail (3, 0, D:15) a +0 shortbow (4, 1, D:15) a +4 scimitar of flaming (14, 13, D:15) a +0 troll leather armour (31, -18, D:15) the ring "Awaneij" {Ice Int+4} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. (33, 8, D:15) the ring of Kuwuarchu {rPois Dex+4} [ring of poison resistance] Dex: It affects your dexterity (+4). rPois: It protects you from poison. Level 1 of the Orcish Mines (0, 0, Orc:1) 23 gold pieces (0, 11, Orc:1) 24 gold pieces (6, 8, Orc:1) 19 gold pieces (53, -9, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Jell's Book Shop a book of Flames (420 gold) the Textbook on the Door and Convocation (660 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Haunt Necromancy/Summoning 7 c - Disjunction Translocation 8 the Almanac of Disjunct Cryomancy (480 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Ozocubu's Armour Ice 3 c - Ozocubu's Refrigeration Ice 7 a book of Winter (510 gold) a book of Cantrips (180 gold) the Atlas of the Salvo (540 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Fulminant Prism Conjuration/Hexes 4 c - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Minor Magic (270 gold) a book of Touch (330 gold) the Directory of Evil Turbulence (510 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Anguish Hexes/Necromancy 4 d - Silence Hexes/Air 5 Maxwell's Memoranda (570 gold) a book of the Senses (480 gold) [Shop] Ladirayx's Magic Scroll Shoppe a scroll of vulnerability (40 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Pamow's General Store a potion of magic (136 gold) a potion of attraction (51 gold) a scroll of enchant armour (127 gold) a +0 trident (59 gold) a ring of poison resistance (340 gold) [Shop] Zoimmoh's Jewellery Shop a ring of flight (262 gold) a ring of poison resistance (300 gold) an amulet of regeneration (450 gold) an amulet of reflection (450 gold) an amulet of magic regeneration (450 gold) a +6 ring of intelligence (540 gold) a ring of protection from cold (375 gold) a +5 ring of evasion (540 gold) an amulet of regeneration (450 gold) a ring of see invisible (225 gold) a ring of flight (262 gold) (3, 35, Orc:2) a +0 short sword (4, 34, Orc:2) a +0 mace a +2 great mace of venom a +0 plate armour (4, 35, Orc:2) a +0 robe of willpower a +0 dagger (5, 28, Orc:2) a +0 dagger a +0 robe (5, 29, Orc:2) a +0 scimitar a +0 plate armour (5, 34, Orc:2) a +3 glaive a +0 plate armour (5, 35, Orc:2) a +0 hand axe of freezing a +0 chain mail a +0 dagger a +0 robe a +0 dagger (6, 33, Orc:2) a +0 glaive a +0 chain mail (6, 34, Orc:2) a +0 dagger a +0 robe (6, 35, Orc:2) a +0 bardiche a +0 plate armour (6, 36, Orc:2) a +0 battleaxe a +0 leather armour a +0 dagger a +0 robe a +0 dagger (7, 34, Orc:2) a +0 dagger a +0 robe (7, 36, Orc:2) a +0 dire flail a +0 chain mail a +0 hand axe a +0 chain mail a +0 short sword a +0 leather armour a +0 flail a +0 plate armour a +1 heavy dire flail a +0 plate armour a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 robe (8, 36, Orc:2) a +2 heavy battleaxe (13, 27, Orc:2) +0 steam dragon scales (16, 15, Orc:2) a +0 whip (17, 15, Orc:2) a +0 club a +0 trident (17, 16, Orc:2) a +0 chain mail (18, 16, Orc:2) a +1 short sword of electrocution (26, 33, Orc:2) a +0 short sword a +0 mace a +0 leather armour (26, 34, Orc:2) a +0 dagger a +0 robe a +0 chain mail a +0 dagger (27, 33, Orc:2) a +0 dire flail (27, 35, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls [Shop] Yczor's Assorted Antiques a +0 dagger (60 gold) a scroll of revelation (225 gold) a scroll of identify (60 gold) a scroll of enchant weapon (225 gold) a +0 battleaxe (195 gold) a +3 scale mail of cold resistance (780 gold) a +1 hat (330 gold) (0, 0, Elf:1) a +0 dagger (1, 3, Elf:1) a +0 long sword a +0 dagger (1, 4, Elf:1) a +0 long sword a +1 chain mail of fire resistance (3, -41, Elf:1) a +5 scimitar of holy wrath (6, -7, Elf:1) a +0 short sword (7, 8, Elf:1) Sif Muna's Papyrus of Production Spells Type Level a - Call Canine Familiar Summoning 3 b - Animate Armour Summoning/Earth 4 c - Dragon's Call Summoning 9 (40, -10, Elf:1) 8 stones (41, -5, Elf:1) a +0 rapier (42, 16, Elf:1) a +0 dagger (51, -24, Elf:1) an amulet of reflection (52, -24, Elf:1) the ring of the Priest {rF+ rC- Will+++ Stlth-} [ring of protection from fire] rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (63, -24, Elf:1) a +1 dire flail of protection Level 2 of the Elven Halls (0, 0, Elf:2) a potion of attraction (1, 3, Elf:2) 4 stones (13, -9, Elf:2) a +0 scale mail Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword a +0 leather armour of poison resistance (8, 6, Elf:3) a +2 long sword of holy wrath (11, 17, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (12, 0, Elf:3) a +6 scimitar of holy wrath (13, 1, Elf:3) a +0 scimitar a +0 scimitar of protection (13, 16, Elf:3) a +3 long sword a +0 dagger (14, 1, Elf:3) a +0 dagger (14, 16, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +1 long sword of holy wrath a +0 morningstar a +0 ring mail (15, 2, Elf:3) a +0 long sword a +0 leather armour (15, 14, Elf:3) a +0 long sword (15, 15, Elf:3) a +3 ring mail an elf corpse (16, 2, Elf:3) a +0 dagger an elf corpse (17, -3, Elf:3) 16 gold pieces (18, 3, Elf:3) a +0 dagger (18, 4, Elf:3) a +0 dagger (24, 2, Elf:3) a +0 dagger (32, 7, Elf:3) 4 stones (36, -4, Elf:3) a +0 short sword a +0 short sword an elf corpse (37, -5, Elf:3) a +0 dagger (37, -3, Elf:3) a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail (37, -2, Elf:3) a +0 dagger a +0 dagger a +0 robe (38, -5, Elf:3) a +0 rapier a +0 leather armour an elf corpse (38, -4, Elf:3) a +0 rapier a +0 leather armour (38, -2, Elf:3) a +0 dagger a +0 long sword a +0 leather armour (38, -1, Elf:3) a +0 long sword a +0 ring mail a +0 dagger a +0 leather armour a +0 scimitar a +0 scale mail (38, 0, Elf:3) a +3 rapier a +3 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 short sword (39, -6, Elf:3) a javelin (39, -3, Elf:3) a +0 longbow a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (4, -17, Lair:5) a +0 morningstar (14, -27, Lair:5) a +0 mace (43, -37, Lair:5) a +0 leather armour Level 1 of the Snake Pit [Shop] Pacsuamun's Magic Scroll Shoppe a scroll of identify (30 gold) a scroll of fog (60 gold) a scroll of teleportation (45 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of butterflies (60 gold) a scroll of immolation (60 gold) (0, 0, Snake:1) a +0 battleaxe (0, 1, Snake:1) a +4 shortbow of flaming a +0 robe (0, 2, Snake:1) a +0 whip a +0 short sword a +0 robe (14, -29, Snake:1) 8 stones (23, -24, Snake:1) a +0 short sword a +0 shortbow (47, 14, Snake:1) a beast talisman a +0 flail (55, -34, Snake:1) a +2 heavy trident Level 2 of the Snake Pit [Shop] Urghumat's Antique Weapon Boutique the +8 hand axe of Tukoomus {flame, Str+2 Dex+4} (1690 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+4). the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1734 gold) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +1 heavy flail (345 gold) the +7 sling of Zilaas {flame, Fragile rElec Str+3 Dex+3} (1526 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. a +0 trident (91 gold) a +0 flail (91 gold) a +1 heavy great sword (486 gold) the +5 scimitar of Acass {freeze, *Corrode rF+ Dex+3} (1219 gold) Dex: It affects your dexterity (+3). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. [Shop] Efalecke's Weapon Boutique a +1 lajatang of pain (578 gold) a +0 club (13 gold) a +0 battleaxe of freezing (178 gold) a +0 scimitar (52 gold) a +2 hand axe of draining (226 gold) a +0 orcbow (45 gold) a +0 quarterstaff (52 gold) 7 stones (9 gold) a +1 heavy quarterstaff (184 gold) a +2 dagger of holy wrath (202 gold) [Shop] Sifilez's Antique Weapon Shop a +0 war axe (115 gold) a +3 short sword of electrocution (808 gold) a +0 club (33 gold) a +0 flail (115 gold) a +0 battleaxe (214 gold) a +0 quarterstaff (132 gold) a +0 shortbow (99 gold) a +3 dagger (627 gold) a +0 falchion (99 gold) [Shop] Byothy's Book Shop a book of Ice (750 gold) a book of Displacement (330 gold) a book of Unlife (540 gold) a book of Cantrips (180 gold) Great Wizards, Vol. VII (450 gold) a book of Weapons (390 gold) a book of Displacement (330 gold) (0, 0, Snake:2) a +1 trident (41, -22, Snake:2) a +0 war axe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 short sword (4, 4, Snake:3) a +0 hand axe (48, 12, Snake:3) a +1 kite shield of cold resistance (50, -20, Snake:3) a +0 war axe a +0 robe (50, -16, Snake:3) a +0 robe (50, 10, Snake:3) a +0 dire flail a +0 flail a +0 short sword a +0 robe (51, -15, Snake:3) a +0 club a +0 scimitar a +0 whip (51, -12, Snake:3) a piece from Xom's chessboard (15/15) (51, -6, Snake:3) a +0 flail (52, -24, Snake:3) a +3 shortbow of flaming (52, -16, Snake:3) a book of Callings (52, -8, Snake:3) a +0 scimitar a +0 halberd (52, -7, Snake:3) a +0 long sword a +0 robe (53, -24, Snake:3) a +0 halberd a +0 robe (53, -7, Snake:3) a +0 dire flail (54, -23, Snake:3) a +0 trident (55, -12, Snake:3) a +0 long sword a +0 robe Level 4 of the Snake Pit (0, 0, Snake:4) a +0 leather armour (14, -3, Snake:4) a +0 long sword (42, 6, Snake:4) a +0 longbow a +0 battleaxe (58, -3, Snake:4) a +0 scimitar (58, -2, Snake:4) a +0 club (59, -2, Snake:4) a +0 hand axe a +0 robe (61, -2, Snake:4) a +0 shortbow a +0 dire flail Level 5 of the Pits of Slime Level 1 of the Vaults (0, 0, Vaults:1) a +0 mace (1, 0, Vaults:1) a +0 scale mail (1, 2, Vaults:1) 6 stones (2, 9, Vaults:1) a ring of positive energy (13, 51, Vaults:1) a +0 arbalest (19, 9, Vaults:1) a +0 arbalest (20, 3, Vaults:1) a +0 arbalest (21, 10, Vaults:1) a +0 arbalest (22, 48, Vaults:1) a +0 great mace (23, 9, Vaults:1) a +0 arbalest (23, 10, Vaults:1) a +3 broad axe a +0 plate armour (23, 48, Vaults:1) a +0 heavy broad axe a +0 plate armour 3 large rocks (23, 49, Vaults:1) a +0 ring mail (24, 41, Vaults:1) a +0 helmet (25, 17, Vaults:1) a +0 dagger a +0 robe (25, 52, Vaults:1) a +0 chain mail (25, 59, Vaults:1) a +0 leather armour (26, 51, Vaults:1) a +0 great mace (28, -1, Vaults:1) a +0 great sword of flaming (28, 51, Vaults:1) a +1 great sword of flaming (36, 7, Vaults:1) a +0 chain mail (45, 61, Vaults:1) a +2 battleaxe of electrocution (45, 62, Vaults:1) a +0 great mace (46, 43, Vaults:1) a +0 ring mail a +0 great mace (46, 44, Vaults:1) a +4 dire flail a +0 great mace (46, 59, Vaults:1) a +0 arbalest (46, 61, Vaults:1) a +0 arbalest a +0 chain mail (47, 58, Vaults:1) a +0 arbalest (47, 59, Vaults:1) a +0 animal skin a +1 dire flail of draining a +0 arbalest a +0 ring mail a +0 morningstar a +0 arbalest (47, 60, Vaults:1) a +0 scale mail (48, 46, Vaults:1) a +0 troll leather armour (48, 47, Vaults:1) a +0 troll leather armour (48, 59, Vaults:1) a +0 chain mail a +0 arbalest (48, 61, Vaults:1) a +2 battleaxe of freezing (49, 43, Vaults:1) a +0 ring mail (49, 46, Vaults:1) a +0 leather armour a +0 dire flail (53, 52, Vaults:1) a +0 arbalest (53, 53, Vaults:1) a +0 leather armour a +0 dire flail (55, 52, Vaults:1) a +0 long sword a +0 ring mail (59, -2, Vaults:1) a +0 arbalest a +0 plate armour (60, -1, Vaults:1) a +2 war axe Level 2 of the Vaults (0, 0, Vaults:2) a +3 dagger of electrocution (still there?) a +0 robe (still there?) (37, 49, Vaults:2) a +2 dagger of draining (still there?) a +0 robe (still there?)