Dungeon Crawl Stone Soup version 0.31-a0-196-g86fe4a5e66 (webtiles) character file. Game seed: 4158425782933837207 147 jt the Sneak (level 5, -15/41 HPs) Began as a Djinni Delver on June 24, 2023. Demolished by an ogre ... wielding a +0 giant club (29 damage) ... on level 5 of the Dungeon. The game lasted 00:02:12 (150 turns). jt the Sneak (Djinni Delver) Turns: 150, Time: 00:02:13 Health: -15/41 AC: 3 Str: 11 XL: 5 Next: 54% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 14 rFire + + . a - +0 short sword rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-16 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands e - a wand of polymorph (11) g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation i - a scroll of identify Skills: + Level 4.1 Fighting - Level 2.4 Short Blades - Level 3.0 Dodging - Level 4.4 Stealth + Level 1.2 Spellcasting + Level 1.2 Conjurations + Level 1.2 Hexes Level 0.0 Charms + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Transmutations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 21% 1 b - Searing Ray Conj 8% 2d4 30% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion is lightly wounded. The searing ray hits the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Found 11 gold pieces. Your extra speed is starting to run out. There is a stone staircase leading up here. You fly upwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the slow hiss of a very distant avalanche of sand. There is a stone staircase leading down here. You aren't carrying any potions. You feel yourself slow down. The ogre barely misses you. Okay, then. You aren't carrying any potions. Unknown command. The water moccasin hisses angrily. The iguana hisses angrily. You hit the ogre. The ogre is lightly wounded. The ogre misses you. Casting: Searing Ray (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You completely miss the ogre. The ogre is lightly wounded. Casting: Searing Ray (dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (dangerous; 30% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 88% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.§§~§~~§ ######..~§~§~.. #........~~§... #.>..###...#... #.....# ...... #.....# ...... #.....###.....# +O............# ##.#+###@...##.###..) ...l....######.# ##......# #.# #...$...# #.. ..#.....# #... # ##+#### #.... #..... #.....# #.....# You could see an ogre and an iguana. Vanquished Creatures A bullfrog (D:7) A howler monkey (D:7) A hound (D:6) A shadow imp (D:6) An orc (D:6) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | jt the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D:5 | Found a staircase to the Ecumenical Temple. 3 | D:5 | Noticed an orc priest 10 | D:5 | Noticed a water moccasin 11 | D:5 | Noticed an iguana 18 | D:5 | Noticed an ogre 44 | D:7 | Noticed a water moccasin 47 | D:7 | Noticed an ice beast 51 | D:7 | Noticed a hound 53 | D:7 | Noticed a howler monkey 54 | D:7 | Noticed a bullfrog 57 | D:7 | Noticed a howler monkey 73 | D:7 | Killed a bullfrog 74 | D:7 | Reached XP level 2. HP: 25/25 MP: 0/0 74 | D:7 | Reached XP level 3. HP: 30/30 MP: 0/0 74 | D:7 | Learned a level 1 spell: Freeze 74 | D:7 | Reached XP level 4. HP: 35/35 MP: 0/0 76 | D:7 | Noticed a water moccasin 78 | D:7 | Reached XP level 5. HP: 41/41 MP: 0/0 78 | D:7 | Learned a level 2 spell: Searing Ray 111 | D:6 | Reached skill level 1 in Spellcasting 111 | D:6 | Reached skill level 1 in Conjurations 111 | D:6 | Reached skill level 1 in Hexes 111 | D:6 | Reached skill level 1 in Summonings 111 | D:6 | Reached skill level 1 in Necromancy 111 | D:6 | Reached skill level 1 in Translocations 111 | D:6 | Reached skill level 1 in Transmutations 111 | D:6 | Reached skill level 1 in Fire Magic 111 | D:6 | Reached skill level 1 in Ice Magic 111 | D:6 | Reached skill level 1 in Air Magic 111 | D:6 | Reached skill level 1 in Earth Magic 111 | D:6 | Reached skill level 1 in Poison Magic 150 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:5: layout_basic, marbit_many_paths, minmay_temple_entry_mist, nicolae_ossuary_entry_plus, minmay_between, uniq_menkaure D:6: minmay_diamond_boxcup, layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, serial_shops, kennysheep_little_box, dk_noncrumbling_4 D:7: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 2 | 2.4 Dodging | 3 | 3.0 Fighting | 4 | 4.1 Spellcasting | 1 | 1.2 Conjurations | 1 | 1.2 Hexes | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Stealth | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | 19 || 20 Cast: Freeze | | 5 || 5 Searing Ray | | 3 || 3 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Stab: Distracted | 1 | || 1 Armour: Leather armour | | 2 || 2 Dodge: Dodged | | 22 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 0 | 3 | 42.7 | Dungeon | 128 | 128 | 0 | 0 | 0 | 3 | 42.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 52 daAuts D:6: 41 daAuts D:5: 34 daAuts